Beam drill tier fix

This commit is contained in:
Anuken
2022-02-15 12:06:02 -05:00
parent a8ef160051
commit 3babe7686b
6 changed files with 21 additions and 10 deletions

View File

@@ -2471,7 +2471,7 @@ public class Blocks{
requirements(Category.production, with(Items.graphite, 20, Items.beryllium, 30));
consumes.power(0.15f);
drillTime = 160f;
tier = 4;
tier = 3;
size = 2;
range = 4;
researchCostMultiplier = 0.18f;
@@ -2485,7 +2485,7 @@ public class Blocks{
requirements(Category.production, with(Items.silicon, 100, Items.oxide, 30, Items.beryllium, 100, Items.tungsten, 70));
consumes.power(0.8f);
drillTime = 120f;
tier = 5;
tier = 4;
size = 3;
range = 6;
laserWidth = 0.7f;
@@ -3719,7 +3719,7 @@ public class Blocks{
consumes.power(2f);
size = 3;
//TODO expand this list
filter = Seq.with(Blocks.primeControlCore, Blocks.tungstenWallLarge, Blocks.berylliumWallLarge, Blocks.reinforcedLiquidContainer);
filter = Seq.with(Blocks.primeControlCore, Blocks.tungstenWallLarge, Blocks.berylliumWallLarge, Blocks.reinforcedLiquidContainer, Blocks.beamNode);
}};
//yes this block is pretty much useless