Implemented flying for desktop, new ship bodies
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Before Width: | Height: | Size: 309 B After Width: | Height: | Size: 309 B |
BIN
core/assets-raw/sprites/mechs/ships/halberd-ship.png
Normal file
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After Width: | Height: | Size: 309 B |
BIN
core/assets-raw/sprites/mechs/ships/javelin-ship.png
Normal file
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After Width: | Height: | Size: 309 B |
BIN
core/assets-raw/sprites/mechs/ships/trident-ship.png
Normal file
|
After Width: | Height: | Size: 309 B |
@@ -41,14 +41,14 @@ laserconveyor-end
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index: -1
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index: -1
|
||||||
mass-driver-turret
|
mass-driver-turret
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 307, 135
|
xy: 281, 135
|
||||||
size: 24, 24
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size: 24, 24
|
||||||
orig: 24, 24
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orig: 24, 24
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
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index: -1
|
||||||
ripple
|
ripple
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 307, 135
|
xy: 281, 135
|
||||||
size: 24, 24
|
size: 24, 24
|
||||||
orig: 24, 24
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orig: 24, 24
|
||||||
offset: 0, 0
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offset: 0, 0
|
||||||
@@ -398,7 +398,7 @@ dirt3
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|||||||
index: -1
|
index: -1
|
||||||
dirtedge
|
dirtedge
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 197, 2
|
xy: 991, 433
|
||||||
size: 12, 12
|
size: 12, 12
|
||||||
orig: 12, 12
|
orig: 12, 12
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
@@ -433,7 +433,7 @@ grassblock2
|
|||||||
index: -1
|
index: -1
|
||||||
grassedge
|
grassedge
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 253, 41
|
xy: 251, 27
|
||||||
size: 12, 12
|
size: 12, 12
|
||||||
orig: 12, 12
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orig: 12, 12
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
@@ -454,7 +454,7 @@ ice3
|
|||||||
index: -1
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index: -1
|
||||||
iceedge
|
iceedge
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 251, 27
|
xy: 251, 13
|
||||||
size: 12, 12
|
size: 12, 12
|
||||||
orig: 12, 12
|
orig: 12, 12
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
@@ -510,7 +510,7 @@ iron3
|
|||||||
index: -1
|
index: -1
|
||||||
lavaedge
|
lavaedge
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 251, 13
|
xy: 991, 419
|
||||||
size: 12, 12
|
size: 12, 12
|
||||||
orig: 12, 12
|
orig: 12, 12
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
@@ -566,7 +566,7 @@ metalfloor6
|
|||||||
index: -1
|
index: -1
|
||||||
metalflooredge
|
metalflooredge
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 607, 106
|
xy: 621, 106
|
||||||
size: 12, 12
|
size: 12, 12
|
||||||
orig: 12, 12
|
orig: 12, 12
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
@@ -580,7 +580,7 @@ mossblock
|
|||||||
index: -1
|
index: -1
|
||||||
oiledge
|
oiledge
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 621, 106
|
xy: 635, 106
|
||||||
size: 12, 12
|
size: 12, 12
|
||||||
orig: 12, 12
|
orig: 12, 12
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
@@ -629,7 +629,7 @@ sandblock3
|
|||||||
index: -1
|
index: -1
|
||||||
sandedge
|
sandedge
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 635, 106
|
xy: 649, 106
|
||||||
size: 12, 12
|
size: 12, 12
|
||||||
orig: 12, 12
|
orig: 12, 12
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
@@ -678,14 +678,14 @@ snowblock3
|
|||||||
index: -1
|
index: -1
|
||||||
snowedge
|
snowedge
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 641, 200
|
xy: 641, 186
|
||||||
size: 12, 12
|
size: 12, 12
|
||||||
orig: 12, 12
|
orig: 12, 12
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
spaceedge
|
spaceedge
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 641, 186
|
xy: 641, 172
|
||||||
size: 12, 12
|
size: 12, 12
|
||||||
orig: 12, 12
|
orig: 12, 12
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
@@ -895,7 +895,7 @@ cross-2
|
|||||||
index: -1
|
index: -1
|
||||||
cross-3
|
cross-3
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 572, 258
|
xy: 229, 143
|
||||||
size: 24, 24
|
size: 24, 24
|
||||||
orig: 24, 24
|
orig: 24, 24
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
@@ -1147,21 +1147,21 @@ liquidrouter-top
|
|||||||
index: -1
|
index: -1
|
||||||
liquidtank-bottom
|
liquidtank-bottom
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 229, 117
|
xy: 598, 258
|
||||||
size: 24, 24
|
size: 24, 24
|
||||||
orig: 24, 24
|
orig: 24, 24
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
liquidtank-liquid
|
liquidtank-liquid
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 255, 127
|
xy: 229, 117
|
||||||
size: 24, 24
|
size: 24, 24
|
||||||
orig: 24, 24
|
orig: 24, 24
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
liquidtank-top
|
liquidtank-top
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 281, 135
|
xy: 255, 127
|
||||||
size: 24, 24
|
size: 24, 24
|
||||||
orig: 24, 24
|
orig: 24, 24
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
@@ -1504,7 +1504,7 @@ siliconextractor
|
|||||||
index: -1
|
index: -1
|
||||||
core-open
|
core-open
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 229, 143
|
xy: 571, 157
|
||||||
size: 24, 24
|
size: 24, 24
|
||||||
orig: 24, 24
|
orig: 24, 24
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
@@ -1609,14 +1609,14 @@ duo
|
|||||||
index: -1
|
index: -1
|
||||||
fuse
|
fuse
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 598, 258
|
xy: 572, 258
|
||||||
size: 24, 24
|
size: 24, 24
|
||||||
orig: 24, 24
|
orig: 24, 24
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
spectre
|
spectre
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 598, 258
|
xy: 572, 258
|
||||||
size: 24, 24
|
size: 24, 24
|
||||||
orig: 24, 24
|
orig: 24, 24
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
@@ -1719,6 +1719,20 @@ walkerfactory-top-open
|
|||||||
orig: 16, 16
|
orig: 16, 16
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
|
mech-factory
|
||||||
|
rotate: false
|
||||||
|
xy: 307, 135
|
||||||
|
size: 24, 24
|
||||||
|
orig: 24, 24
|
||||||
|
offset: 0, 0
|
||||||
|
index: -1
|
||||||
|
ship-factory
|
||||||
|
rotate: false
|
||||||
|
xy: 307, 135
|
||||||
|
size: 24, 24
|
||||||
|
orig: 24, 24
|
||||||
|
offset: 0, 0
|
||||||
|
index: -1
|
||||||
reconstructor-open
|
reconstructor-open
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 387, 81
|
xy: 387, 81
|
||||||
@@ -1819,7 +1833,7 @@ enemyarrow
|
|||||||
index: -1
|
index: -1
|
||||||
error
|
error
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1005, 433
|
xy: 773, 340
|
||||||
size: 12, 12
|
size: 12, 12
|
||||||
orig: 12, 12
|
orig: 12, 12
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
@@ -2510,34 +2524,6 @@ core-top
|
|||||||
orig: 24, 24
|
orig: 24, 24
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
block-icon-mech-factory
|
|
||||||
rotate: false
|
|
||||||
xy: 519, 183
|
|
||||||
size: 24, 24
|
|
||||||
orig: 24, 24
|
|
||||||
offset: 0, 0
|
|
||||||
index: -1
|
|
||||||
mech-factory
|
|
||||||
rotate: false
|
|
||||||
xy: 519, 183
|
|
||||||
size: 24, 24
|
|
||||||
orig: 24, 24
|
|
||||||
offset: 0, 0
|
|
||||||
index: -1
|
|
||||||
ship-factory
|
|
||||||
rotate: false
|
|
||||||
xy: 519, 183
|
|
||||||
size: 24, 24
|
|
||||||
orig: 24, 24
|
|
||||||
offset: 0, 0
|
|
||||||
index: -1
|
|
||||||
block-icon-ship-factory
|
|
||||||
rotate: false
|
|
||||||
xy: 519, 183
|
|
||||||
size: 24, 24
|
|
||||||
orig: 24, 24
|
|
||||||
offset: 0, 0
|
|
||||||
index: -1
|
|
||||||
block-icon-mechanical-pump
|
block-icon-mechanical-pump
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 415, 43
|
xy: 415, 43
|
||||||
@@ -2603,21 +2589,21 @@ multiplexer
|
|||||||
index: -1
|
index: -1
|
||||||
block-icon-nuclear-reactor
|
block-icon-nuclear-reactor
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 545, 183
|
xy: 519, 183
|
||||||
size: 24, 24
|
size: 24, 24
|
||||||
orig: 24, 24
|
orig: 24, 24
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
nuclear-reactor
|
nuclear-reactor
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 545, 183
|
xy: 519, 183
|
||||||
size: 24, 24
|
size: 24, 24
|
||||||
orig: 24, 24
|
orig: 24, 24
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
block-icon-nucleardrill
|
block-icon-nucleardrill
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 571, 183
|
xy: 545, 183
|
||||||
size: 24, 24
|
size: 24, 24
|
||||||
orig: 24, 24
|
orig: 24, 24
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
@@ -2638,7 +2624,7 @@ oil
|
|||||||
index: -1
|
index: -1
|
||||||
block-icon-oilextractor
|
block-icon-oilextractor
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 467, 150
|
xy: 571, 183
|
||||||
size: 24, 24
|
size: 24, 24
|
||||||
orig: 24, 24
|
orig: 24, 24
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
@@ -2841,7 +2827,7 @@ resupplypoint
|
|||||||
index: -1
|
index: -1
|
||||||
block-icon-ripple
|
block-icon-ripple
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 493, 157
|
xy: 467, 150
|
||||||
size: 24, 24
|
size: 24, 24
|
||||||
orig: 24, 24
|
orig: 24, 24
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
@@ -3275,28 +3261,28 @@ unloader
|
|||||||
index: -1
|
index: -1
|
||||||
block-icon-vault
|
block-icon-vault
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 519, 157
|
xy: 493, 157
|
||||||
size: 24, 24
|
size: 24, 24
|
||||||
orig: 24, 24
|
orig: 24, 24
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
vault
|
vault
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 519, 157
|
xy: 493, 157
|
||||||
size: 24, 24
|
size: 24, 24
|
||||||
orig: 24, 24
|
orig: 24, 24
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
block-icon-warpgate
|
block-icon-warpgate
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 545, 157
|
xy: 519, 157
|
||||||
size: 24, 24
|
size: 24, 24
|
||||||
orig: 24, 24
|
orig: 24, 24
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
warpgate
|
warpgate
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 545, 157
|
xy: 519, 157
|
||||||
size: 24, 24
|
size: 24, 24
|
||||||
orig: 24, 24
|
orig: 24, 24
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
@@ -3331,35 +3317,56 @@ block-icon-wave
|
|||||||
index: -1
|
index: -1
|
||||||
mech-icon-alpha-mech
|
mech-icon-alpha-mech
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 991, 419
|
xy: 1005, 419
|
||||||
size: 12, 12
|
size: 12, 12
|
||||||
orig: 12, 12
|
orig: 12, 12
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
mech-icon-delta-mech
|
mech-icon-delta-mech
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 991, 419
|
xy: 1005, 419
|
||||||
size: 12, 12
|
size: 12, 12
|
||||||
orig: 12, 12
|
orig: 12, 12
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
mech-icon-omega-mech
|
mech-icon-omega-mech
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 991, 419
|
xy: 1005, 419
|
||||||
size: 12, 12
|
size: 12, 12
|
||||||
orig: 12, 12
|
orig: 12, 12
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
mech-icon-tau-mech
|
mech-icon-tau-mech
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 991, 419
|
xy: 1005, 419
|
||||||
size: 12, 12
|
size: 12, 12
|
||||||
orig: 12, 12
|
orig: 12, 12
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
mech-icon-standard-ship
|
mech-icon-dart-ship
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1005, 419
|
xy: 607, 106
|
||||||
|
size: 12, 12
|
||||||
|
orig: 12, 12
|
||||||
|
offset: 0, 0
|
||||||
|
index: -1
|
||||||
|
mech-icon-halberd-ship
|
||||||
|
rotate: false
|
||||||
|
xy: 607, 106
|
||||||
|
size: 12, 12
|
||||||
|
orig: 12, 12
|
||||||
|
offset: 0, 0
|
||||||
|
index: -1
|
||||||
|
mech-icon-javelin-ship
|
||||||
|
rotate: false
|
||||||
|
xy: 607, 106
|
||||||
|
size: 12, 12
|
||||||
|
orig: 12, 12
|
||||||
|
offset: 0, 0
|
||||||
|
index: -1
|
||||||
|
mech-icon-trident-ship
|
||||||
|
rotate: false
|
||||||
|
xy: 607, 106
|
||||||
size: 12, 12
|
size: 12, 12
|
||||||
orig: 12, 12
|
orig: 12, 12
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
@@ -3651,9 +3658,30 @@ scout-leg
|
|||||||
orig: 12, 12
|
orig: 12, 12
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
standard-ship
|
dart-ship
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 641, 172
|
xy: 197, 2
|
||||||
|
size: 12, 12
|
||||||
|
orig: 12, 12
|
||||||
|
offset: 0, 0
|
||||||
|
index: -1
|
||||||
|
halberd-ship
|
||||||
|
rotate: false
|
||||||
|
xy: 197, 2
|
||||||
|
size: 12, 12
|
||||||
|
orig: 12, 12
|
||||||
|
offset: 0, 0
|
||||||
|
index: -1
|
||||||
|
javelin-ship
|
||||||
|
rotate: false
|
||||||
|
xy: 197, 2
|
||||||
|
size: 12, 12
|
||||||
|
orig: 12, 12
|
||||||
|
offset: 0, 0
|
||||||
|
index: -1
|
||||||
|
trident-ship
|
||||||
|
rotate: false
|
||||||
|
xy: 197, 2
|
||||||
size: 12, 12
|
size: 12, 12
|
||||||
orig: 12, 12
|
orig: 12, 12
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
@@ -3766,7 +3794,7 @@ button-map-over
|
|||||||
index: -1
|
index: -1
|
||||||
button-select
|
button-select
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 571, 157
|
xy: 545, 157
|
||||||
size: 24, 24
|
size: 24, 24
|
||||||
split: 4, 4, 4, 4
|
split: 4, 4, 4, 4
|
||||||
orig: 24, 24
|
orig: 24, 24
|
||||||
@@ -4668,14 +4696,14 @@ window-empty
|
|||||||
index: -1
|
index: -1
|
||||||
drone
|
drone
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 991, 433
|
xy: 1005, 433
|
||||||
size: 12, 12
|
size: 12, 12
|
||||||
orig: 12, 12
|
orig: 12, 12
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
scout
|
scout
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 649, 106
|
xy: 641, 200
|
||||||
size: 12, 12
|
size: 12, 12
|
||||||
orig: 12, 12
|
orig: 12, 12
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
@@ -4745,7 +4773,7 @@ clustergun-equip
|
|||||||
index: -1
|
index: -1
|
||||||
generic-weapon
|
generic-weapon
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 773, 340
|
xy: 253, 41
|
||||||
size: 12, 12
|
size: 12, 12
|
||||||
orig: 12, 12
|
orig: 12, 12
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
|
|||||||
|
Before Width: | Height: | Size: 118 KiB After Width: | Height: | Size: 118 KiB |
@@ -7,7 +7,7 @@ import io.anuke.mindustry.type.Mech;
|
|||||||
import io.anuke.mindustry.type.Upgrade;
|
import io.anuke.mindustry.type.Upgrade;
|
||||||
|
|
||||||
public class Mechs implements ContentList {
|
public class Mechs implements ContentList {
|
||||||
public static Mech alpha, delta, tau, omega, standardShip;
|
public static Mech alpha, delta, tau, omega, dart, trident, javelin, halberd;
|
||||||
|
|
||||||
/**These are not new mechs, just re-assignments for convenience.*/
|
/**These are not new mechs, just re-assignments for convenience.*/
|
||||||
public static Mech starterDesktop, starterMobile;
|
public static Mech starterDesktop, starterMobile;
|
||||||
@@ -39,14 +39,36 @@ public class Mechs implements ContentList {
|
|||||||
maxSpeed = 1.0f;
|
maxSpeed = 1.0f;
|
||||||
}};
|
}};
|
||||||
|
|
||||||
standardShip = new Mech("standard-ship", true){{
|
dart = new Mech("dart-ship", true){{
|
||||||
|
drillPower = -1;
|
||||||
|
speed = 0.4f;
|
||||||
|
maxSpeed = 3f;
|
||||||
|
drag = 0.1f;
|
||||||
|
}};
|
||||||
|
|
||||||
|
trident = new Mech("trident-ship", true){{
|
||||||
drillPower = 1;
|
drillPower = 1;
|
||||||
speed = 0.4f;
|
speed = 0.4f;
|
||||||
maxSpeed = 3f;
|
maxSpeed = 3f;
|
||||||
|
drag = 0.1f;
|
||||||
|
}};
|
||||||
|
|
||||||
|
javelin = new Mech("javelin-ship", true){{
|
||||||
|
drillPower = -1;
|
||||||
|
speed = 0.4f;
|
||||||
|
maxSpeed = 3f;
|
||||||
|
drag = 0.1f;
|
||||||
|
}};
|
||||||
|
|
||||||
|
halberd = new Mech("halberd-ship", true){{
|
||||||
|
drillPower = 2;
|
||||||
|
speed = 0.4f;
|
||||||
|
maxSpeed = 3f;
|
||||||
|
drag = 0.1f;
|
||||||
}};
|
}};
|
||||||
|
|
||||||
starterDesktop = alpha;
|
starterDesktop = alpha;
|
||||||
starterMobile = standardShip;
|
starterMobile = dart;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|||||||
@@ -131,6 +131,10 @@ public class Recipes implements ContentList{
|
|||||||
new Recipe(units, UpgradeBlocks.deltaFactory, new ItemStack(Items.iron, 1));
|
new Recipe(units, UpgradeBlocks.deltaFactory, new ItemStack(Items.iron, 1));
|
||||||
new Recipe(units, UpgradeBlocks.tauFactory, new ItemStack(Items.iron, 1));
|
new Recipe(units, UpgradeBlocks.tauFactory, new ItemStack(Items.iron, 1));
|
||||||
|
|
||||||
|
new Recipe(units, UpgradeBlocks.tridentFactory, new ItemStack(Items.iron, 1));
|
||||||
|
new Recipe(units, UpgradeBlocks.javelinFactory, new ItemStack(Items.iron, 1));
|
||||||
|
new Recipe(units, UpgradeBlocks.halberdFactory, new ItemStack(Items.iron, 1));
|
||||||
|
|
||||||
new Recipe(units, DebugBlocks.itemSource, new ItemStack(Items.steel, 10)).setDebug();
|
new Recipe(units, DebugBlocks.itemSource, new ItemStack(Items.steel, 10)).setDebug();
|
||||||
new Recipe(units, DebugBlocks.itemVoid, new ItemStack(Items.steel, 10)).setDebug();
|
new Recipe(units, DebugBlocks.itemVoid, new ItemStack(Items.steel, 10)).setDebug();
|
||||||
new Recipe(units, DebugBlocks.liquidSource, new ItemStack(Items.steel, 10)).setDebug();
|
new Recipe(units, DebugBlocks.liquidSource, new ItemStack(Items.steel, 10)).setDebug();
|
||||||
|
|||||||
@@ -5,7 +5,7 @@ import io.anuke.mindustry.world.Block;
|
|||||||
import io.anuke.mindustry.world.blocks.production.MechFactory;
|
import io.anuke.mindustry.world.blocks.production.MechFactory;
|
||||||
|
|
||||||
public class UpgradeBlocks extends BlockList {
|
public class UpgradeBlocks extends BlockList {
|
||||||
public static Block deltaFactory, tauFactory, omegaFactory;
|
public static Block deltaFactory, tauFactory, omegaFactory, tridentFactory, javelinFactory, halberdFactory;
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void load() {
|
public void load() {
|
||||||
@@ -23,5 +23,20 @@ public class UpgradeBlocks extends BlockList {
|
|||||||
mech = Mechs.omega;
|
mech = Mechs.omega;
|
||||||
size = 3;
|
size = 3;
|
||||||
}};
|
}};
|
||||||
|
|
||||||
|
tridentFactory = new MechFactory("trident-ship-factory"){{
|
||||||
|
mech = Mechs.trident;
|
||||||
|
size = 2;
|
||||||
|
}};
|
||||||
|
|
||||||
|
javelinFactory = new MechFactory("javelin-ship-factory"){{
|
||||||
|
mech = Mechs.javelin;
|
||||||
|
size = 2;
|
||||||
|
}};
|
||||||
|
|
||||||
|
halberdFactory = new MechFactory("halberd-ship-factory"){{
|
||||||
|
mech = Mechs.halberd;
|
||||||
|
size = 3;
|
||||||
|
}};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -144,9 +144,8 @@ public class Renderer extends RendererModule{
|
|||||||
Graphics.clear(Color.BLACK);
|
Graphics.clear(Color.BLACK);
|
||||||
}else{
|
}else{
|
||||||
Vector2 position = averagePosition();
|
Vector2 position = averagePosition();
|
||||||
boolean flying = players[0].isFlying();
|
|
||||||
|
|
||||||
if(!flying){
|
if(!mobile){
|
||||||
setCamera(position.x, position.y);
|
setCamera(position.x, position.y);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -411,7 +411,7 @@ public class Player extends Unit implements BuilderTrait, CarryTrait {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(mech.flying){
|
if(mobile){
|
||||||
updateFlying();
|
updateFlying();
|
||||||
}else{
|
}else{
|
||||||
updateMech();
|
updateMech();
|
||||||
@@ -434,7 +434,7 @@ public class Player extends Unit implements BuilderTrait, CarryTrait {
|
|||||||
Tile tile = world.tileWorld(x, y);
|
Tile tile = world.tileWorld(x, y);
|
||||||
|
|
||||||
//if player is in solid block
|
//if player is in solid block
|
||||||
if(tile != null && tile.solid() && !noclip) {
|
if(!mech.flying && tile != null && tile.solid() && !noclip) {
|
||||||
damage(health + 1); //die instantly
|
damage(health + 1); //die instantly
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -445,6 +445,13 @@ public class Player extends Unit implements BuilderTrait, CarryTrait {
|
|||||||
|
|
||||||
speed *= ((1f-carrySlowdown) + (inventory.hasItem() ? (float)inventory.getItem().amount/inventory.capacity(): 1f) * carrySlowdown);
|
speed *= ((1f-carrySlowdown) + (inventory.hasItem() ? (float)inventory.getItem().amount/inventory.capacity(): 1f) * carrySlowdown);
|
||||||
|
|
||||||
|
if(mech.flying){
|
||||||
|
//prevent strafing backwards, have a penalty for doing so
|
||||||
|
float angDist = Angles.angleDist(rotation, velocity.angle()) / 180f;
|
||||||
|
float penalty = 0.2f;
|
||||||
|
speed *= Mathf.lerp(1f, penalty, angDist);
|
||||||
|
}
|
||||||
|
|
||||||
//drop from carrier on key press
|
//drop from carrier on key press
|
||||||
if(Inputs.keyTap("drop_unit") && getCarrier() != null){
|
if(Inputs.keyTap("drop_unit") && getCarrier() != null){
|
||||||
getCarrier().dropCarry();
|
getCarrier().dropCarry();
|
||||||
@@ -472,7 +479,7 @@ public class Player extends Unit implements BuilderTrait, CarryTrait {
|
|||||||
|
|
||||||
velocity.add(movement);
|
velocity.add(movement);
|
||||||
|
|
||||||
updateVelocityStatus(0.4f, speed);
|
updateVelocityStatus(mech.drag, mech.maxSpeed);
|
||||||
|
|
||||||
if(!movement.isZero()){
|
if(!movement.isZero()){
|
||||||
walktime += Timers.delta() * velocity.len()*(1f/0.5f)/speed * getFloorOn().speedMultiplier;
|
walktime += Timers.delta() * velocity.len()*(1f/0.5f)/speed * getFloorOn().speedMultiplier;
|
||||||
@@ -526,7 +533,7 @@ public class Player extends Unit implements BuilderTrait, CarryTrait {
|
|||||||
}
|
}
|
||||||
|
|
||||||
velocity.add(movement);
|
velocity.add(movement);
|
||||||
updateVelocityStatus(0.1f, mech.maxSpeed);
|
updateVelocityStatus(mech.drag, mech.maxSpeed);
|
||||||
|
|
||||||
//hovering effect
|
//hovering effect
|
||||||
x += Mathf.sin(Timers.time() + id * 999, 25f, 0.08f);
|
x += Mathf.sin(Timers.time() + id * 999, 25f, 0.08f);
|
||||||
|
|||||||
@@ -9,6 +9,7 @@ public class Mech extends Upgrade {
|
|||||||
|
|
||||||
public float speed = 1.1f;
|
public float speed = 1.1f;
|
||||||
public float maxSpeed = 1.1f;
|
public float maxSpeed = 1.1f;
|
||||||
|
public float drag = 0.4f;
|
||||||
public float mass = 1f;
|
public float mass = 1f;
|
||||||
public float armor = 1f;
|
public float armor = 1f;
|
||||||
|
|
||||||
|
|||||||
@@ -17,7 +17,6 @@ import io.anuke.mindustry.world.Block;
|
|||||||
import io.anuke.mindustry.world.Tile;
|
import io.anuke.mindustry.world.Tile;
|
||||||
import io.anuke.ucore.core.Effects;
|
import io.anuke.ucore.core.Effects;
|
||||||
import io.anuke.ucore.core.Graphics;
|
import io.anuke.ucore.core.Graphics;
|
||||||
import io.anuke.ucore.core.Timers;
|
|
||||||
import io.anuke.ucore.graphics.Draw;
|
import io.anuke.ucore.graphics.Draw;
|
||||||
import io.anuke.ucore.graphics.Lines;
|
import io.anuke.ucore.graphics.Lines;
|
||||||
import io.anuke.ucore.util.Mathf;
|
import io.anuke.ucore.util.Mathf;
|
||||||
@@ -29,13 +28,10 @@ import java.io.IOException;
|
|||||||
import static io.anuke.mindustry.Vars.tilesize;
|
import static io.anuke.mindustry.Vars.tilesize;
|
||||||
|
|
||||||
public class MechFactory extends Block{
|
public class MechFactory extends Block{
|
||||||
protected float powerUse = 0.1f;
|
|
||||||
protected Mech mech;
|
protected Mech mech;
|
||||||
|
|
||||||
public MechFactory(String name){
|
public MechFactory(String name){
|
||||||
super(name);
|
super(name);
|
||||||
hasItems = true;
|
|
||||||
hasPower = true;
|
|
||||||
update = true;
|
update = true;
|
||||||
consumesTap = true;
|
consumesTap = true;
|
||||||
solidifes = true;
|
solidifes = true;
|
||||||
@@ -90,8 +86,6 @@ public class MechFactory extends Block{
|
|||||||
public void update(Tile tile) {
|
public void update(Tile tile) {
|
||||||
MechFactoryEntity entity = tile.entity();
|
MechFactoryEntity entity = tile.entity();
|
||||||
|
|
||||||
float used = Math.min(powerCapacity, Timers.delta() * powerUse);
|
|
||||||
|
|
||||||
if(entity.open){
|
if(entity.open){
|
||||||
if(!Units.anyEntities(tile)){
|
if(!Units.anyEntities(tile)){
|
||||||
entity.open = false;
|
entity.open = false;
|
||||||
@@ -101,13 +95,9 @@ public class MechFactory extends Block{
|
|||||||
}
|
}
|
||||||
|
|
||||||
if(entity.player != null){
|
if(entity.player != null){
|
||||||
if(entity.power.amount >= used || true) {
|
entity.heat = Mathf.lerpDelta(entity.heat, 1f, 0.1f);
|
||||||
entity.heat = Mathf.lerpDelta(entity.heat, 1f, 0.1f);
|
entity.progress += 1f / Vars.respawnduration;
|
||||||
entity.progress += 1f / Vars.respawnduration;
|
|
||||||
entity.power.amount -= used;
|
|
||||||
}else{
|
|
||||||
entity.heat = Mathf.lerpDelta(entity.heat, 0f, 0.05f);
|
|
||||||
}
|
|
||||||
|
|
||||||
entity.time += entity.heat;
|
entity.time += entity.heat;
|
||||||
|
|
||||||
|
|||||||