Implemented automatic co-op sector change sync
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@@ -9,6 +9,7 @@ import mindustry.type.*;
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public class Planets implements ContentList{
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public static Planet
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sun,
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//tantros,
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serpulo;
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@Override
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@@ -32,6 +33,17 @@ public class Planets implements ContentList{
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);
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}};
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/*tantros = new Planet("tantros", sun, 2, 0.8f){{
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generator = new TantrosPlanetGenerator();
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meshLoader = () -> new HexMesh(this, 4);
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atmosphereColor = Color.valueOf("3db899");
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startSector = 10;
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atmosphereRadIn = -0.01f;
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atmosphereRadOut = 0.3f;
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accessible = false;
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visible = false;
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}};*/
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serpulo = new Planet("serpulo", sun, 3, 1){{
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generator = new SerpuloPlanetGenerator();
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meshLoader = () -> new HexMesh(this, 6);
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