Map bugfixes / Sprite tweak / Zone loadout moved to dialog
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@@ -130,7 +130,7 @@ public class DesktopInput extends InputHandler{
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player.isShooting = false;
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}
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if(!state.is(State.menu) && Core.input.keyTap(Binding.minimap)){
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if(!state.is(State.menu) && Core.input.keyTap(Binding.minimap) && !ui.chatfrag.chatOpen()){
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if(!ui.minimap.isShown()){
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ui.minimap.show();
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}else{
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@@ -145,8 +145,6 @@ public class DesktopInput extends InputHandler{
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renderer.scaleCamera(Core.input.axisTap(Binding.zoom));
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}
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//renderer.minimap.zoomBy(-Core.input.axisTap(Binding.zoom_minimap));
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if(player.isDead()){
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cursorType = SystemCursor.arrow;
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return;
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