Saving/loading of game state done
This commit is contained in:
@@ -135,6 +135,13 @@ public class Renderer{
|
||||
Draw.color(valid ? Color.PURPLE : Color.SCARLET);
|
||||
Draw.thickness(2f);
|
||||
Draw.square(x, y, tilesize / 2 + MathUtils.sin(Timers.time() / 6f) + 1);
|
||||
|
||||
if(android){
|
||||
//TODO
|
||||
Draw.thickness(1f);
|
||||
Draw.color(Color.ORANGE);
|
||||
Draw.square(x + tilesize/2, y + tilesize/2, tilesize/4);
|
||||
}
|
||||
|
||||
if(player.recipe.result.rotate){
|
||||
Draw.color("orange");
|
||||
|
||||
Reference in New Issue
Block a user