Added batteries, 3x3 teleporter
BIN
core/assets-raw/sprites/blocks/tech/battery.png
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After Width: | Height: | Size: 260 B |
BIN
core/assets-raw/sprites/blocks/tech/batterylarge.png
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After Width: | Height: | Size: 662 B |
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Before Width: | Height: | Size: 242 B After Width: | Height: | Size: 235 B |
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Before Width: | Height: | Size: 230 B After Width: | Height: | Size: 259 B |
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Before Width: | Height: | Size: 273 B After Width: | Height: | Size: 168 B |
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Before Width: | Height: | Size: 282 B After Width: | Height: | Size: 626 B |
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Before Width: | Height: | Size: 89 KiB After Width: | Height: | Size: 88 KiB |
@@ -1,7 +1,7 @@
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#Autogenerated file. Do not modify.
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#Autogenerated file. Do not modify.
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#Sat Mar 10 15:19:13 EST 2018
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#Sat Mar 10 20:25:11 EST 2018
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version=release
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version=release
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androidBuildCode=431
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androidBuildCode=439
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name=Mindustry
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name=Mindustry
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code=3.4
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code=3.4
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build=custom build
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build=custom build
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@@ -78,6 +78,8 @@ public class Recipes {
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new Recipe(power, DistributionBlocks.powerlaser, stack(Item.steel, 3), stack(Item.iron, 3)),
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new Recipe(power, DistributionBlocks.powerlaser, stack(Item.steel, 3), stack(Item.iron, 3)),
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new Recipe(power, DistributionBlocks.powerlasercorner, stack(Item.steel, 4), stack(Item.iron, 4)),
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new Recipe(power, DistributionBlocks.powerlasercorner, stack(Item.steel, 4), stack(Item.iron, 4)),
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new Recipe(power, DistributionBlocks.powerlaserrouter, stack(Item.steel, 5), stack(Item.iron, 5)),
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new Recipe(power, DistributionBlocks.powerlaserrouter, stack(Item.steel, 5), stack(Item.iron, 5)),
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new Recipe(power, DistributionBlocks.battery, stack(Item.steel, 5), stack(Item.iron, 5)),
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new Recipe(power, DistributionBlocks.batteryLarge, stack(Item.steel, 5), stack(Item.iron, 5)),
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new Recipe(power, DefenseBlocks.shieldgenerator, stack(Item.titanium, 30), stack(Item.dirium, 30)),
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new Recipe(power, DefenseBlocks.shieldgenerator, stack(Item.titanium, 30), stack(Item.dirium, 30)),
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@@ -72,11 +72,21 @@ public class DistributionBlocks{
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}},
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}},
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powerlaser = new PowerLaser("powerlaser"){{
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powerlaser = new PowerLaser("powerlaser"){{
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}},
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}},
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powerlaserrouter = new PowerLaserRouter("powerlaserrouter"){{
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powerlaserrouter = new PowerLaser("powerlaserrouter"){{
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laserDirections = 3;
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}},
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}},
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powerlasercorner = new PowerLaserRouter("powerlasercorner"){{
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powerlasercorner = new PowerLaser("powerlasercorner"){{
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laserDirections = 2;
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laserDirections = 2;
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}},
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}},
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battery = new PowerLaser("battery"){{
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laserDirections = 1;
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powerCapacity = 320f;
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}},
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batteryLarge = new PowerLaser("batterylarge"){{
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laserDirections = 1;
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size = 3;
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powerCapacity = 2000f;
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}},
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teleporter = new Teleporter("teleporter"){{
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teleporter = new Teleporter("teleporter"){{
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}},
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}},
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sorter = new Sorter("sorter"){{
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sorter = new Sorter("sorter"){{
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@@ -13,6 +13,7 @@ public class BlockPart extends Block{
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public BlockPart() {
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public BlockPart() {
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super("blockpart");
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super("blockpart");
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solid = false;
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solid = false;
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hasPower = hasInventory = hasLiquids = true;
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}
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}
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@Override
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@Override
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@@ -5,7 +5,6 @@ import io.anuke.mindustry.world.Block;
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import io.anuke.mindustry.world.BlockGroup;
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import io.anuke.mindustry.world.BlockGroup;
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public abstract class PowerBlock extends Block{
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public abstract class PowerBlock extends Block{
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public float powerCapacity = 10f;
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public float voltage = 0.001f;
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public float voltage = 0.001f;
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public PowerBlock(String name) {
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public PowerBlock(String name) {
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@@ -10,6 +10,7 @@ public class Wall extends Block{
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solid = true;
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solid = true;
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destructible = true;
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destructible = true;
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group = BlockGroup.walls;
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group = BlockGroup.walls;
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hasInventory = false;
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}
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}
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@Override
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@Override
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@@ -10,6 +10,7 @@ public abstract class LiquidTurret extends Turret{
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public LiquidTurret(String name) {
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public LiquidTurret(String name) {
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super(name);
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super(name);
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hasLiquids = true;
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}
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}
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@Override
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@Override
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@@ -26,6 +26,7 @@ public class ShieldBlock extends PowerBlock{
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super(name);
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super(name);
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voltage = powerDrain;
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voltage = powerDrain;
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powerCapacity = 80f;
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powerCapacity = 80f;
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hasInventory = false;
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}
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}
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@Override
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@Override
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@@ -3,6 +3,7 @@ package io.anuke.mindustry.world.blocks.types.distribution;
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import com.badlogic.gdx.graphics.Color;
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import com.badlogic.gdx.graphics.Color;
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import io.anuke.mindustry.world.Tile;
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import io.anuke.mindustry.world.Tile;
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import io.anuke.mindustry.world.blocks.types.generation.Generator;
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import io.anuke.mindustry.world.blocks.types.generation.Generator;
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import io.anuke.ucore.graphics.Draw;
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public class PowerLaser extends Generator{
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public class PowerLaser extends Generator{
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public Color color = Color.valueOf("e54135");
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public Color color = Color.valueOf("e54135");
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@@ -14,6 +15,12 @@ public class PowerLaser extends Generator{
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explosive = false;
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explosive = false;
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laserDirections = 1;
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laserDirections = 1;
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health = 50;
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health = 50;
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hasInventory = false;
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}
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@Override
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public void draw(Tile tile) {
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Draw.rect(name(), tile.drawx(), tile.drawy(), tile.getRotation() * 90 - 90);
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}
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}
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@Override
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@Override
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@@ -1,17 +0,0 @@
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package io.anuke.mindustry.world.blocks.types.distribution;
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import io.anuke.mindustry.world.Tile;
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public class PowerLaserRouter extends PowerLaser{
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public PowerLaserRouter(String name) {
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super(name);
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laserDirections = 3;
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}
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@Override
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public void update(Tile tile){
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distributeLaserPower(tile);
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}
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}
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@@ -6,6 +6,7 @@ import com.badlogic.gdx.utils.ObjectSet;
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import io.anuke.mindustry.entities.TileEntity;
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import io.anuke.mindustry.entities.TileEntity;
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import io.anuke.mindustry.net.Net;
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import io.anuke.mindustry.net.Net;
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import io.anuke.mindustry.resource.Item;
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import io.anuke.mindustry.resource.Item;
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import io.anuke.mindustry.world.BarType;
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import io.anuke.mindustry.world.Tile;
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import io.anuke.mindustry.world.Tile;
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import io.anuke.mindustry.world.blocks.types.PowerBlock;
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import io.anuke.mindustry.world.blocks.types.PowerBlock;
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import io.anuke.ucore.core.Timers;
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import io.anuke.ucore.core.Timers;
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@@ -13,7 +14,6 @@ import io.anuke.ucore.graphics.Draw;
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import io.anuke.ucore.scene.ui.ButtonGroup;
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import io.anuke.ucore.scene.ui.ButtonGroup;
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import io.anuke.ucore.scene.ui.ImageButton;
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import io.anuke.ucore.scene.ui.ImageButton;
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import io.anuke.ucore.scene.ui.layout.Table;
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import io.anuke.ucore.scene.ui.layout.Table;
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import io.anuke.ucore.util.Mathf;
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import io.anuke.ucore.util.Strings;
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import io.anuke.ucore.util.Strings;
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import java.io.DataInputStream;
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import java.io.DataInputStream;
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@@ -47,7 +47,7 @@ public class Teleporter extends PowerBlock{
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solid = true;
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solid = true;
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health = 80;
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health = 80;
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powerCapacity = 30f;
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powerCapacity = 30f;
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instantTransfer = true;
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size = 3;
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}
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}
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@Override
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@Override
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@@ -59,6 +59,12 @@ public class Teleporter extends PowerBlock{
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}
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}
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}
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}
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@Override
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public void setBars(){
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super.setBars();
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bars.remove(BarType.inventory);
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}
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@Override
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@Override
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public void setStats(){
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public void setStats(){
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super.setStats();
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super.setStats();
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@@ -78,10 +84,10 @@ public class Teleporter extends PowerBlock{
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super.draw(tile);
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super.draw(tile);
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Draw.color(colorArray[entity.color]);
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Draw.color(colorArray[entity.color]);
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Draw.rect("blank", tile.worldx(), tile.worldy(), 2, 2);
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Draw.rect("teleporter-top", tile.drawx(), tile.drawy());
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Draw.color(Color.WHITE);
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//Draw.color(Color.WHITE);
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Draw.alpha(0.45f + Mathf.absin(Timers.time(), 7f, 0.26f));
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//Draw.alpha(0.45f + Mathf.absin(Timers.time(), 7f, 0.26f));
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Draw.rect("teleporter-top", tile.worldx(), tile.worldy());
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//Draw.rect("teleporter-top", tile.worldx(), tile.worldy());
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Draw.reset();
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Draw.reset();
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}
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}
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@@ -255,7 +255,7 @@ public class Generator extends PowerBlock{
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if(other != null && other.block().hasPower){
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if(other != null && other.block().hasPower){
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Tile linked = other.getLinked();
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Tile linked = other.getLinked();
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if(linked == null || linked.block().hasPower){
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if((linked == null || linked.block().hasPower) && linked != tile){
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return other;
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return other;
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}
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}
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}
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}
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