Removed unnecessary events from global script
This commit is contained in:
@@ -166,13 +166,13 @@ public class EventType{
|
||||
}
|
||||
}
|
||||
|
||||
/** Called when the player sets a specific block. */
|
||||
public static class TapConfigEvent{
|
||||
/** Called when the configures sets a specific block. */
|
||||
public static class ConfigEvent{
|
||||
public final Building tile;
|
||||
public final Player player;
|
||||
public final Object value;
|
||||
|
||||
public TapConfigEvent(Building tile, Player player, Object value){
|
||||
public ConfigEvent(Building tile, Player player, Object value){
|
||||
this.tile = tile;
|
||||
this.player = player;
|
||||
this.value = value;
|
||||
|
||||
Reference in New Issue
Block a user