Update zh-TW translations (#4290)
* Update zh-TW bundle, surge correction Changed surge ammo characteristic "shock". Thought "shock" as in only stunning or making the enemy flinch. It means shocking the enemy with electricity and deal bonus damage when the unit is covered in water. * Launch max UI * Minor correction wave spawning
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@@ -287,6 +287,7 @@ cancel = 取消
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openlink = 開啟連結
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openlink = 開啟連結
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copylink = 複製連結
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copylink = 複製連結
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back = 返回
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back = 返回
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max = 最大量
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crash.export = 匯出當機報告。
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crash.export = 匯出當機報告。
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crash.none = 無當機報告。
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crash.none = 無當機報告。
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crash.exported = 已匯出當機報告。
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crash.exported = 已匯出當機報告。
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@@ -361,7 +362,7 @@ editor.center = 中心
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workshop = 工作坊
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workshop = 工作坊
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waves.title = 波次
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waves.title = 波次
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waves.remove = 移除
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waves.remove = 移除
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waves.never = 〈永不〉
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waves.never = 〈永遠〉
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waves.every = 每
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waves.every = 每
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waves.waves = 波次
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waves.waves = 波次
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waves.perspawn = 每次生成
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waves.perspawn = 每次生成
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@@ -743,7 +744,7 @@ bullet.splashdamage = [stat]{0}[lightgray]範圍傷害 ~[stat] {1}[lightgray]格
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bullet.incendiary = [stat]燃燒
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bullet.incendiary = [stat]燃燒
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bullet.sapping = [stat]吸血
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bullet.sapping = [stat]吸血
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bullet.homing = [stat]追蹤
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bullet.homing = [stat]追蹤
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bullet.shock = [stat]震懾
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bullet.shock = [stat]電擊
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bullet.frag = [stat]破片彈
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bullet.frag = [stat]破片彈
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bullet.buildingdamage = [stat]{0}%[lightgray] 建築傷害
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bullet.buildingdamage = [stat]{0}%[lightgray] 建築傷害
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bullet.knockback = [stat]{0}[lightgray]擊退
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bullet.knockback = [stat]{0}[lightgray]擊退
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