Bugfixes
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@@ -1308,7 +1308,7 @@ public class Blocks implements ContentList{
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inaccuracy = 17f;
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shootCone = 35f;
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health = 260 * size * size;
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health = 200 * size * size;
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}};
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scorch = new ItemTurret("scorch"){{
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@@ -1444,7 +1444,7 @@ public class Blocks implements ContentList{
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burstSpacing = 3f;
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shots = 4;
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ammoUseEffect = Fx.shellEjectBig;
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health = 360;
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health = 240 * size * size;;
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}};
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fuse = new ItemTurret("fuse"){{
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@@ -1521,7 +1521,7 @@ public class Blocks implements ContentList{
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shootShake = 2f;
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range = 290f;
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health = 550;
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health = 130 * size * size;
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}};
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cyclone = new ItemTurret("cyclone"){{
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