Various sound tweaks

This commit is contained in:
Anuken
2025-11-25 16:27:01 -05:00
parent e399ae9182
commit 3e0eb4a875
14 changed files with 10 additions and 10 deletions

View File

@@ -48,10 +48,6 @@ public class SoundPriority{
laser.setMaxConcurrent(5);
sameGroup(flame, flamePlasma);
//sameGroup(hit1, hit2, hit3);
//max(4, hit1, hit2, hit3);
sameGroup(missile, missileShort, missilePlasmaShort);
sameGroup(spark, shock);
@@ -61,9 +57,9 @@ public class SoundPriority{
mechStep.setMinConcurrentInterrupt(0.5f);
walkerStep.setMinConcurrentInterrupt(0.6f);
mechStepHeavy.setMinConcurrentInterrupt(0.6f);
mechStep.setMaxConcurrent(4);
walkerStep.setMaxConcurrent(4);
max(4, mechStep, mechStepHeavy, walkerStep);
}
static void max(int max, Sound... sounds){