New liquid turret - Tsunami
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core/assets-raw/sprites/blocks/turrets/tsunami-liquid.png
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After Width: | Height: | Size: 876 B |
BIN
core/assets-raw/sprites/blocks/turrets/tsunami.png
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After Width: | Height: | Size: 2.4 KiB |
@@ -1079,6 +1079,7 @@ block.power-source.name = Power Infinite
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block.unloader.name = Unloader
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block.unloader.name = Unloader
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block.vault.name = Vault
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block.vault.name = Vault
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block.wave.name = Wave
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block.wave.name = Wave
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block.tsunami.name = Tsunami
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block.swarmer.name = Swarmer
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block.swarmer.name = Swarmer
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block.salvo.name = Salvo
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block.salvo.name = Salvo
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block.ripple.name = Ripple
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block.ripple.name = Ripple
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@@ -311,3 +311,4 @@
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63425=vela|unit-vela-medium
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63425=vela|unit-vela-medium
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63424=corvus|unit-corvus-medium
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63424=corvus|unit-corvus-medium
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63423=memory-bank|block-memory-bank-medium
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63423=memory-bank|block-memory-bank-medium
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63422=tsunami|block-tsunami-medium
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Before Width: | Height: | Size: 813 B After Width: | Height: | Size: 815 B |
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Before Width: | Height: | Size: 553 KiB After Width: | Height: | Size: 527 KiB |
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Before Width: | Height: | Size: 662 KiB After Width: | Height: | Size: 640 KiB |
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Before Width: | Height: | Size: 951 KiB After Width: | Height: | Size: 908 KiB |
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Before Width: | Height: | Size: 508 KiB After Width: | Height: | Size: 461 KiB |
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Before Width: | Height: | Size: 187 KiB After Width: | Height: | Size: 1.3 MiB |
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Before Width: | Height: | Size: 326 KiB After Width: | Height: | Size: 184 KiB |
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Before Width: | Height: | Size: 419 KiB After Width: | Height: | Size: 409 KiB |
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Before Width: | Height: | Size: 1.3 MiB After Width: | Height: | Size: 319 KiB |
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Before Width: | Height: | Size: 2.8 MiB After Width: | Height: | Size: 2.7 MiB |
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Before Width: | Height: | Size: 188 KiB After Width: | Height: | Size: 1.4 MiB |
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Before Width: | Height: | Size: 314 KiB After Width: | Height: | Size: 185 KiB |
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Before Width: | Height: | Size: 420 KiB After Width: | Height: | Size: 407 KiB |
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Before Width: | Height: | Size: 1.4 MiB After Width: | Height: | Size: 307 KiB |
@@ -74,7 +74,7 @@ public class Blocks implements ContentList{
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coreShard, coreFoundation, coreNucleus, vault, container, unloader,
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coreShard, coreFoundation, coreNucleus, vault, container, unloader,
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//turrets
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//turrets
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duo, scatter, scorch, hail, arc, wave, lancer, swarmer, salvo, fuse, ripple, cyclone, spectre, meltdown, segment, parallax,
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duo, scatter, scorch, hail, arc, wave, lancer, swarmer, salvo, fuse, ripple, cyclone, spectre, meltdown, segment, parallax, tsunami,
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//units
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//units
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commandCenter,
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commandCenter,
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@@ -1458,6 +1458,26 @@ public class Blocks implements ContentList{
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shootSound = Sounds.splash;
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shootSound = Sounds.splash;
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}};
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}};
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tsunami = new LiquidTurret("tsunami") {{
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requirements(Category.turret, with(Items.metaglass, 100, Items.lead, 400, Items.titanium, 250));
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ammo(
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Liquids.water, Bullets.waterShot,
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Liquids.slag, Bullets.slagShot,
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Liquids.cryofluid, Bullets.cryoShot,
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Liquids.oil, Bullets.oilShot
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);
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size = 4;
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recoilAmount = 0f;
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reloadTime = 1f;
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inaccuracy = 10f;
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shootCone = 45f;
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liquidCapacity = 40f;
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shootEffect = Fx.shootLiquid;
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range = 220f;
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health = 250 * size * size;
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shootSound = Sounds.splash;
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}};
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lancer = new ChargeTurret("lancer"){{
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lancer = new ChargeTurret("lancer"){{
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requirements(Category.turret, with(Items.copper, 25, Items.lead, 50, Items.silicon, 45));
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requirements(Category.turret, with(Items.copper, 25, Items.lead, 50, Items.silicon, 45));
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range = 155f;
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range = 155f;
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