Mention default value
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@@ -115,7 +115,7 @@ public class UnitType extends UnlockableContent implements Senseable{
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aimDst = -1f,
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aimDst = -1f,
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/** Visual offset of the build beam from the front. */
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/** Visual offset of the build beam from the front. */
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buildBeamOffset = 3.8f,
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buildBeamOffset = 3.8f,
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/** Visual offset of the mining beam from the front. */
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/** Visual offset of the mining beam from the front. Defaults to half the hitsize. */
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mineBeamOffset = Float.NEGATIVE_INFINITY,
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mineBeamOffset = Float.NEGATIVE_INFINITY,
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/** WIP: Units of low priority will always be ignored in favor of those with higher priority, regardless of distance. */
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/** WIP: Units of low priority will always be ignored in favor of those with higher priority, regardless of distance. */
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targetPriority = 0f,
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targetPriority = 0f,
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