Removal of unused assets/classes

This commit is contained in:
Anuken
2020-05-11 00:41:35 -04:00
parent a344c1a5d0
commit 3ea2360290
22 changed files with 35 additions and 221 deletions
+2 -2
View File
@@ -9,7 +9,7 @@ precision lowp float;
uniform sampler2D u_texture0;
uniform vec2 threshold;
varying MED vec2 v_texCoords;
void main()
{
void main(){
gl_FragColor.rgb = (texture2D(u_texture0, v_texCoords).rgb - vec3(threshold.x)) * threshold.y;
}