Removal of unused assets/classes

This commit is contained in:
Anuken
2020-05-11 00:41:35 -04:00
parent a344c1a5d0
commit 3ea2360290
22 changed files with 35 additions and 221 deletions

View File

@@ -13,6 +13,5 @@ varying vec2 v_texCoord;
void main(){
vec4 color = texture2D(u_texture, v_texCoord.xy);
//color.a = clamp(color.a, 0.0, 0.8);
gl_FragColor = clamp(vec4(mix(u_ambient.rgb, color.rgb, color.a), u_ambient.a - color.a), 0.0, 1.0);
}