Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features
Conflicts: gradle.properties
This commit is contained in:
@@ -60,7 +60,7 @@ public class Blocks implements ContentList{
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cellSynthesisChamber,
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//sandbox
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powerSource, powerVoid, itemSource, itemVoid, liquidSource, liquidVoid, payloadVoid, payloadSource, illuminator,
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powerSource, powerVoid, itemSource, itemVoid, liquidSource, liquidVoid, payloadSource, payloadVoid, illuminator,
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//defense
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copperWall, copperWallLarge, titaniumWall, titaniumWallLarge, plastaniumWall, plastaniumWallLarge, thoriumWall, thoriumWallLarge, door, doorLarge,
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@@ -1178,17 +1178,17 @@ public class Blocks implements ContentList{
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//special transport blocks
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duct = new Duct("duct"){{
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requirements(Category.distribution, with(Items.graphite, 5, Items.metaglass, 2));
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requirements(Category.distribution, BuildVisibility.debugOnly, with(Items.graphite, 5, Items.metaglass, 2));
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speed = 4f;
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}};
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ductRouter = new DuctRouter("duct-router"){{
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requirements(Category.distribution, with(Items.graphite, 10, Items.metaglass, 4));
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requirements(Category.distribution, BuildVisibility.debugOnly, with(Items.graphite, 10, Items.metaglass, 4));
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speed = 4f;
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}};
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ductBridge = new DuctBridge("duct-bridge"){{
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requirements(Category.distribution, with(Items.graphite, 20, Items.metaglass, 8));
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requirements(Category.distribution, BuildVisibility.debugOnly, with(Items.graphite, 20, Items.metaglass, 8));
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speed = 4f;
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}};
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@@ -1757,13 +1757,13 @@ public class Blocks implements ContentList{
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shots = 4;
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burstSpacing = 5;
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inaccuracy = 10f;
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range = 210f;
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range = 215f;
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xRand = 6f;
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size = 2;
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health = 300 * size * size;
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shootSound = Sounds.missile;
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limitRange(2f);
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limitRange(5f);
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}};
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salvo = new ItemTurret("salvo"){{
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@@ -1778,7 +1778,7 @@ public class Blocks implements ContentList{
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size = 2;
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range = 190f;
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reloadTime = 34f;
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reloadTime = 31f;
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restitution = 0.03f;
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ammoEjectBack = 3f;
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cooldown = 0.03f;
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@@ -2147,7 +2147,7 @@ public class Blocks implements ContentList{
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}};
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repairPoint = new RepairPoint("repair-point"){{
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requirements(Category.units, with(Items.lead, 20, Items.copper, 20, Items.silicon, 15));
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requirements(Category.units, with(Items.lead, 25, Items.copper, 25, Items.silicon, 20));
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repairSpeed = 0.5f;
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repairRadius = 65f;
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beamWidth = 0.73f;
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@@ -2156,16 +2156,16 @@ public class Blocks implements ContentList{
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}};
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repairTurret = new RepairPoint("repair-turret"){{
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requirements(Category.units, with(Items.silicon, 70, Items.thorium, 60, Items.plastanium, 60));
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requirements(Category.units, with(Items.silicon, 90, Items.thorium, 80, Items.plastanium, 80));
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size = 2;
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length = 6f;
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repairSpeed = 4f;
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repairSpeed = 3.25f;
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repairRadius = 140f;
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powerUse = 5f;
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beamWidth = 1.1f;
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pulseRadius = 6.1f;
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coolantUse = 0.15f;
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coolantMultiplier = 1.7f;
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coolantUse = 0.16f;
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coolantMultiplier = 1.5f;
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acceptCoolant = true;
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}};
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@@ -2266,12 +2266,12 @@ public class Blocks implements ContentList{
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alwaysUnlocked = true;
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}};
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payloadVoid = new PayloadVoid("payload-void"){{
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payloadSource = new PayloadSource("payload-source"){{
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requirements(Category.units, BuildVisibility.sandboxOnly, with());
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size = 5;
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}};
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payloadSource = new PayloadSource("payload-source"){{
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payloadVoid = new PayloadVoid("payload-void"){{
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requirements(Category.units, BuildVisibility.sandboxOnly, with());
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size = 5;
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}};
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