Placement range check rule implemented
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@@ -185,6 +185,7 @@ public class CustomRulesDialog extends BaseDialog{
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check("@rules.attack", b -> rules.attackMode = b, () -> rules.attackMode);
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check("@rules.buildai", b -> rules.teams.get(rules.waveTeam).ai = rules.teams.get(rules.waveTeam).infiniteResources = b, () -> rules.teams.get(rules.waveTeam).ai);
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check("@rules.corecapture", b -> rules.coreCapture = b, () -> rules.coreCapture);
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check("@rules.placerangecheck", b -> rules.placeRangeCheck = b, () -> rules.placeRangeCheck);
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check("@rules.polygoncoreprotection", b -> rules.polygonCoreProtection = b, () -> rules.polygonCoreProtection);
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number("@rules.enemycorebuildradius", f -> rules.enemyCoreBuildRadius = f * tilesize, () -> Math.min(rules.enemyCoreBuildRadius / tilesize, 200), () -> !rules.polygonCoreProtection);
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