Better sector null checks

This commit is contained in:
Anuken
2020-03-01 12:15:38 -05:00
parent 51cec64118
commit 3ed5282e14
7 changed files with 14 additions and 12 deletions

View File

@@ -27,7 +27,7 @@ public class FileMapGenerator implements WorldGenerator{
SaveIO.load(map.file);
for(Tile tile : tiles){
if(tile.block() instanceof StorageBlock && !(tile.block() instanceof CoreBlock) && state.getSector() != null){
if(tile.block() instanceof StorageBlock && !(tile.block() instanceof CoreBlock) && state.hasSector()){
for(Content content : state.getSector().data.resources){
if(content instanceof Item && Mathf.chance(0.3)){
tile.entity.items().add((Item)content, Math.min(Mathf.random(500), tile.block().itemCapacity));