Fire light
This commit is contained in:
@@ -855,6 +855,7 @@ public class Fx{
|
||||
if(Fire.regions[0] == null) return;
|
||||
alpha(e.fout());
|
||||
rect(Fire.regions[((int)(e.rotation + e.fin() * Fire.frames)) % Fire.frames], e.x, e.y);
|
||||
Drawf.light(e.x, e.y, 50f + Mathf.absin(5f, 5f), Pal.lightFlame, 0.6f * e.fout());
|
||||
}),
|
||||
|
||||
fire = new Effect(50f, e -> {
|
||||
|
||||
Reference in New Issue
Block a user