diff --git a/core/assets/bundles/bundle_be.properties b/core/assets/bundles/bundle_be.properties index 271afb1a11..929f740de7 100644 --- a/core/assets/bundles/bundle_be.properties +++ b/core/assets/bundles/bundle_be.properties @@ -1258,12 +1258,17 @@ unit.vela.name = Ветразь unit.corvus.name = Корвус unit.stell.name = Stell unit.locus.name = Locus +unit.precept.name = Precept unit.vanquish.name = Vanquish unit.conquer.name = Conquer +unit.merui.name = Merui unit.cleroi.name = Cleroi +unit.anthicus.name = Anthicus unit.tecta.name = Tecta unit.collaris.name = Collaris +unit.elude.name = Elude unit.avert.name = Avert +unit.obviate.name = Obviate unit.quell.name = Quell unit.disrupt.name = Disrupt unit.evoke.name = Evoke @@ -1271,11 +1276,6 @@ unit.incite.name = Incite unit.emanate.name = Emanate unit.manifold.name = Manifold unit.assembly-drone.name = Assembly Drone -unit.precept.name = Precept -unit.merui.name = Merui -unit.anthicus.name = Anthicus -unit.elude.name = Elude -unit.obviate.name = Obviate block.parallax.name = Парралакс block.cliff.name = Скала block.sand-boulder.name = Пяшчаны валун @@ -1923,6 +1923,24 @@ unit.oxynoe.description = Fires structure-repairing streams of flame at nearby e unit.cyerce.description = Fires seeking cluster-missiles at enemies. Repairs allied units. unit.aegires.description = Shocks all enemy units and structures that enter its energy field. Repairs all allies. unit.navanax.description = Fires explosive EMP projectiles, dealing significant damage to enemy power networks and repairing allied structures. Melts nearby enemies with 4 autonomous laser turrets. +unit.stell.description = Fires standard bullets at enemy targets. +unit.locus.description = Fires alternating bullets at enemy targets. +unit.precept.description = Fires piercing cluster bullets at enemy targets. +unit.vanquish.description = Fires large piercing splitting bullets at enemy targets. +unit.conquer.description = Fires large piercing cascades of bullets at enemy targets. +unit.merui.description = Fires long-range artillery at enemy ground targets. Can step over most terrain. +unit.cleroi.description = Fires dual shells at enemy targets. Targets enemy projectiles with point defense turrets. Can step over most terrain. +unit.anthicus.description = Fires long-range homing missiles at enemy targets. Can step over most terrain. +unit.tecta.description = Fires homing plasma missiles at enemy targets. Protects itself with a directional shield. Can step over most terrain. +unit.collaris.description = Fires long-range fragmenting artillery at enemy targets. Can step over most terrain. +unit.elude.description = Fires pairs of homing bullets at enemy targets. Can float over bodies of liquid. +unit.avert.description = Fires twisting pairs of bullets at enemy targets. +unit.obviate.description = Fires twisting pairs of lightning orbs at enemy targets. +unit.quell.description = Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.disrupt.description = Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.evoke.description = Builds structures to defend the Bastion core. Repairs structures with a beam. +unit.incite.description = Builds structures to defend the Citadel core. Repairs structures with a beam. +unit.emanate.description = Builds structures to defend the Acropolis core. Repairs structures with beams. lst.read = Read a number from a linked memory cell. lst.write = Write a number to a linked memory cell. lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used. diff --git a/core/assets/bundles/bundle_bg.properties b/core/assets/bundles/bundle_bg.properties index 2da0f2180a..67de267935 100644 --- a/core/assets/bundles/bundle_bg.properties +++ b/core/assets/bundles/bundle_bg.properties @@ -1268,12 +1268,17 @@ unit.vela.name = Вела unit.corvus.name = Корвус unit.stell.name = Stell unit.locus.name = Locus +unit.precept.name = Precept unit.vanquish.name = Vanquish unit.conquer.name = Conquer +unit.merui.name = Merui unit.cleroi.name = Cleroi +unit.anthicus.name = Anthicus unit.tecta.name = Tecta unit.collaris.name = Collaris +unit.elude.name = Elude unit.avert.name = Avert +unit.obviate.name = Obviate unit.quell.name = Quell unit.disrupt.name = Disrupt unit.evoke.name = Evoke @@ -1281,11 +1286,6 @@ unit.incite.name = Incite unit.emanate.name = Emanate unit.manifold.name = Manifold unit.assembly-drone.name = Assembly Drone -unit.precept.name = Precept -unit.merui.name = Merui -unit.anthicus.name = Anthicus -unit.elude.name = Elude -unit.obviate.name = Obviate block.parallax.name = Паралакс block.cliff.name = Скала block.sand-boulder.name = Пясъчен Камък @@ -1935,6 +1935,24 @@ unit.oxynoe.description = Fires structure-repairing streams of flame at nearby e unit.cyerce.description = Fires seeking cluster-missiles at enemies. Repairs allied units. unit.aegires.description = Shocks all enemy units and structures that enter its energy field. Repairs all allies. unit.navanax.description = Fires explosive EMP projectiles, dealing significant damage to enemy power networks and repairing allied structures. Melts nearby enemies with 4 autonomous laser turrets. +unit.stell.description = Fires standard bullets at enemy targets. +unit.locus.description = Fires alternating bullets at enemy targets. +unit.precept.description = Fires piercing cluster bullets at enemy targets. +unit.vanquish.description = Fires large piercing splitting bullets at enemy targets. +unit.conquer.description = Fires large piercing cascades of bullets at enemy targets. +unit.merui.description = Fires long-range artillery at enemy ground targets. Can step over most terrain. +unit.cleroi.description = Fires dual shells at enemy targets. Targets enemy projectiles with point defense turrets. Can step over most terrain. +unit.anthicus.description = Fires long-range homing missiles at enemy targets. Can step over most terrain. +unit.tecta.description = Fires homing plasma missiles at enemy targets. Protects itself with a directional shield. Can step over most terrain. +unit.collaris.description = Fires long-range fragmenting artillery at enemy targets. Can step over most terrain. +unit.elude.description = Fires pairs of homing bullets at enemy targets. Can float over bodies of liquid. +unit.avert.description = Fires twisting pairs of bullets at enemy targets. +unit.obviate.description = Fires twisting pairs of lightning orbs at enemy targets. +unit.quell.description = Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.disrupt.description = Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.evoke.description = Builds structures to defend the Bastion core. Repairs structures with a beam. +unit.incite.description = Builds structures to defend the Citadel core. Repairs structures with a beam. +unit.emanate.description = Builds structures to defend the Acropolis core. Repairs structures with beams. lst.read = Прочети число от свързано хранилище за памет. lst.write = Запиши число в свързано хранилище за памет. diff --git a/core/assets/bundles/bundle_ca.properties b/core/assets/bundles/bundle_ca.properties index e70f75bfc3..0c17370e60 100644 --- a/core/assets/bundles/bundle_ca.properties +++ b/core/assets/bundles/bundle_ca.properties @@ -1276,12 +1276,17 @@ unit.corvus.name = Corvus unit.stell.name = Stell unit.locus.name = Locus +unit.precept.name = Norma unit.vanquish.name = Vanquish unit.conquer.name = Conquer +unit.merui.name = Merui unit.cleroi.name = Cleroi +unit.anthicus.name = Anthicus unit.tecta.name = Tecta unit.collaris.name = Collaris +unit.elude.name = Elude unit.avert.name = Avert +unit.obviate.name = Òbvia unit.quell.name = Quell unit.disrupt.name = Disrupt unit.evoke.name = Evoke @@ -1289,11 +1294,6 @@ unit.incite.name = Incite unit.emanate.name = Emanate unit.manifold.name = Manifold unit.assembly-drone.name = Dron de muntatge -unit.precept.name = Norma -unit.merui.name = Merui -unit.anthicus.name = Anthicus -unit.elude.name = Elude -unit.obviate.name = Òbvia block.parallax.name = Parallax block.cliff.name = Espadat @@ -1947,6 +1947,24 @@ unit.oxynoe.description = Dispara rajos de flames als enemics propers que repare unit.cyerce.description = Dispara grups de míssils rastrejadors. Repara unitats aliades. unit.aegires.description = Electrocuta totes les unitats enemigues que entren al seu camp d’energia. Repara tots els aliats. unit.navanax.description = Dispara projectils explosius EMP que danyen significativament les xarxes d’energia enemigues i que reparen les estructures aliades. Fon els enemics propers amb 4 torretes làser autònomes. +unit.stell.description = Fires standard bullets at enemy targets. +unit.locus.description = Fires alternating bullets at enemy targets. +unit.precept.description = Fires piercing cluster bullets at enemy targets. +unit.vanquish.description = Fires large piercing splitting bullets at enemy targets. +unit.conquer.description = Fires large piercing cascades of bullets at enemy targets. +unit.merui.description = Fires long-range artillery at enemy ground targets. Can step over most terrain. +unit.cleroi.description = Fires dual shells at enemy targets. Targets enemy projectiles with point defense turrets. Can step over most terrain. +unit.anthicus.description = Fires long-range homing missiles at enemy targets. Can step over most terrain. +unit.tecta.description = Fires homing plasma missiles at enemy targets. Protects itself with a directional shield. Can step over most terrain. +unit.collaris.description = Fires long-range fragmenting artillery at enemy targets. Can step over most terrain. +unit.elude.description = Fires pairs of homing bullets at enemy targets. Can float over bodies of liquid. +unit.avert.description = Fires twisting pairs of bullets at enemy targets. +unit.obviate.description = Fires twisting pairs of lightning orbs at enemy targets. +unit.quell.description = Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.disrupt.description = Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.evoke.description = Builds structures to defend the Bastion core. Repairs structures with a beam. +unit.incite.description = Builds structures to defend the Citadel core. Repairs structures with a beam. +unit.emanate.description = Builds structures to defend the Acropolis core. Repairs structures with beams. lst.read = Llegeix un nombre des d’una cel·la de memòria connectada. lst.write = Escriu un nombre en una cel·la de memòria connectada. diff --git a/core/assets/bundles/bundle_cs.properties b/core/assets/bundles/bundle_cs.properties index 9ae3841f0a..b44317ffe8 100644 --- a/core/assets/bundles/bundle_cs.properties +++ b/core/assets/bundles/bundle_cs.properties @@ -1271,12 +1271,17 @@ unit.vela.name = Vela unit.corvus.name = Havran unit.stell.name = Stell unit.locus.name = Locus +unit.precept.name = Precept unit.vanquish.name = Vanquish unit.conquer.name = Conquer +unit.merui.name = Merui unit.cleroi.name = Cleroi +unit.anthicus.name = Anthicus unit.tecta.name = Tecta unit.collaris.name = Collaris +unit.elude.name = Elude unit.avert.name = Avert +unit.obviate.name = Obviate unit.quell.name = Quell unit.disrupt.name = Disrupt unit.evoke.name = Evoke @@ -1284,11 +1289,6 @@ unit.incite.name = Incite unit.emanate.name = Emanate unit.manifold.name = Manifold unit.assembly-drone.name = Assembly Drone -unit.precept.name = Precept -unit.merui.name = Merui -unit.anthicus.name = Anthicus -unit.elude.name = Elude -unit.obviate.name = Obviate block.parallax.name = Paralaxa block.cliff.name = Útes @@ -1940,6 +1940,24 @@ unit.oxynoe.description = Střílí strukturo-opravující proudy ohně na blíz unit.cyerce.description = Střílí naváděcí shlukové rakety na nepřátele. Opravuje spojenecké jednotky. unit.aegires.description = Šokuje všechny nepřátelské jednotky a struktury, které vstoupí do je energetického pole. Opravuje spojenecké jednotky. unit.navanax.description = Střílí výbušné elektromagnetické impulzivní střely, způsobující solidní poškození na nepřátelskou elektrickou síť a opravuje spojenecké struktury. Taví blízké nepřátele se 4mi autonomními laserovýmí věžmi. +unit.stell.description = Fires standard bullets at enemy targets. +unit.locus.description = Fires alternating bullets at enemy targets. +unit.precept.description = Fires piercing cluster bullets at enemy targets. +unit.vanquish.description = Fires large piercing splitting bullets at enemy targets. +unit.conquer.description = Fires large piercing cascades of bullets at enemy targets. +unit.merui.description = Fires long-range artillery at enemy ground targets. Can step over most terrain. +unit.cleroi.description = Fires dual shells at enemy targets. Targets enemy projectiles with point defense turrets. Can step over most terrain. +unit.anthicus.description = Fires long-range homing missiles at enemy targets. Can step over most terrain. +unit.tecta.description = Fires homing plasma missiles at enemy targets. Protects itself with a directional shield. Can step over most terrain. +unit.collaris.description = Fires long-range fragmenting artillery at enemy targets. Can step over most terrain. +unit.elude.description = Fires pairs of homing bullets at enemy targets. Can float over bodies of liquid. +unit.avert.description = Fires twisting pairs of bullets at enemy targets. +unit.obviate.description = Fires twisting pairs of lightning orbs at enemy targets. +unit.quell.description = Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.disrupt.description = Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.evoke.description = Builds structures to defend the Bastion core. Repairs structures with a beam. +unit.incite.description = Builds structures to defend the Citadel core. Repairs structures with a beam. +unit.emanate.description = Builds structures to defend the Acropolis core. Repairs structures with beams. lst.read = Přečte číslo z připojené paměti. lst.write = Zapíše číslo do připojené paměti. diff --git a/core/assets/bundles/bundle_da.properties b/core/assets/bundles/bundle_da.properties index d4bf782bac..508c7906ea 100644 --- a/core/assets/bundles/bundle_da.properties +++ b/core/assets/bundles/bundle_da.properties @@ -1258,12 +1258,17 @@ unit.vela.name = Vela unit.corvus.name = Corvus unit.stell.name = Stell unit.locus.name = Locus +unit.precept.name = Precept unit.vanquish.name = Vanquish unit.conquer.name = Conquer +unit.merui.name = Merui unit.cleroi.name = Cleroi +unit.anthicus.name = Anthicus unit.tecta.name = Tecta unit.collaris.name = Collaris +unit.elude.name = Elude unit.avert.name = Avert +unit.obviate.name = Obviate unit.quell.name = Quell unit.disrupt.name = Disrupt unit.evoke.name = Evoke @@ -1271,11 +1276,6 @@ unit.incite.name = Incite unit.emanate.name = Emanate unit.manifold.name = Manifold unit.assembly-drone.name = Assembly Drone -unit.precept.name = Precept -unit.merui.name = Merui -unit.anthicus.name = Anthicus -unit.elude.name = Elude -unit.obviate.name = Obviate block.parallax.name = Parallax block.cliff.name = Klippe block.sand-boulder.name = Sandkampesten @@ -1921,6 +1921,24 @@ unit.oxynoe.description = Fires structure-repairing streams of flame at nearby e unit.cyerce.description = Fires seeking cluster-missiles at enemies. Repairs allied units. unit.aegires.description = Shocks all enemy units and structures that enter its energy field. Repairs all allies. unit.navanax.description = Fires explosive EMP projectiles, dealing significant damage to enemy power networks and repairing allied structures. Melts nearby enemies with 4 autonomous laser turrets. +unit.stell.description = Fires standard bullets at enemy targets. +unit.locus.description = Fires alternating bullets at enemy targets. +unit.precept.description = Fires piercing cluster bullets at enemy targets. +unit.vanquish.description = Fires large piercing splitting bullets at enemy targets. +unit.conquer.description = Fires large piercing cascades of bullets at enemy targets. +unit.merui.description = Fires long-range artillery at enemy ground targets. Can step over most terrain. +unit.cleroi.description = Fires dual shells at enemy targets. Targets enemy projectiles with point defense turrets. Can step over most terrain. +unit.anthicus.description = Fires long-range homing missiles at enemy targets. Can step over most terrain. +unit.tecta.description = Fires homing plasma missiles at enemy targets. Protects itself with a directional shield. Can step over most terrain. +unit.collaris.description = Fires long-range fragmenting artillery at enemy targets. Can step over most terrain. +unit.elude.description = Fires pairs of homing bullets at enemy targets. Can float over bodies of liquid. +unit.avert.description = Fires twisting pairs of bullets at enemy targets. +unit.obviate.description = Fires twisting pairs of lightning orbs at enemy targets. +unit.quell.description = Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.disrupt.description = Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.evoke.description = Builds structures to defend the Bastion core. Repairs structures with a beam. +unit.incite.description = Builds structures to defend the Citadel core. Repairs structures with a beam. +unit.emanate.description = Builds structures to defend the Acropolis core. Repairs structures with beams. lst.read = Read a number from a linked memory cell. lst.write = Write a number to a linked memory cell. lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used. diff --git a/core/assets/bundles/bundle_de.properties b/core/assets/bundles/bundle_de.properties index 6ae706240e..22de2b0486 100644 --- a/core/assets/bundles/bundle_de.properties +++ b/core/assets/bundles/bundle_de.properties @@ -1276,12 +1276,17 @@ unit.corvus.name = Korvus unit.stell.name = Stell unit.locus.name = Lokus +unit.precept.name = Prekus unit.vanquish.name = Bezwinger unit.conquer.name = Erobi +unit.merui.name = Merui unit.cleroi.name = Kleroi +unit.anthicus.name = Antikus unit.tecta.name = Tekta unit.collaris.name = Kollaris +unit.elude.name = Elud unit.avert.name = Avich +unit.obviate.name = Vermeid unit.quell.name = Quell unit.disrupt.name = Störg unit.evoke.name = Evozi @@ -1289,11 +1294,6 @@ unit.incite.name = Inzit unit.emanate.name = Emanat unit.manifold.name = Transportdrohne unit.assembly-drone.name = Fabrikdrohne -unit.precept.name = Prekus -unit.merui.name = Merui -unit.anthicus.name = Antikus -unit.elude.name = Elud -unit.obviate.name = Vermeid block.parallax.name = Parallax block.cliff.name = Klippe @@ -1946,6 +1946,24 @@ unit.oxynoe.description = Schießt Block-heilendes Feuer auf Gegner und zerstör unit.cyerce.description = Schießt zielsuchende Cluster-Raketen auf Gegner und heilt verbündete Einheiten. unit.aegires.description = Schockt alle gegnerische Einheiten und Blöcke, die das Energiefeld betreten. Heilt alle verbündete. unit.navanax.description = Schießt explosive EMP-Projektile, die gegnerische Stromnetze zerstören und eigene Blöcke heilen. Zerschmilzt Gegner mit 4 autonomen Laserstrahlen. +unit.stell.description = Fires standard bullets at enemy targets. +unit.locus.description = Fires alternating bullets at enemy targets. +unit.precept.description = Fires piercing cluster bullets at enemy targets. +unit.vanquish.description = Fires large piercing splitting bullets at enemy targets. +unit.conquer.description = Fires large piercing cascades of bullets at enemy targets. +unit.merui.description = Fires long-range artillery at enemy ground targets. Can step over most terrain. +unit.cleroi.description = Fires dual shells at enemy targets. Targets enemy projectiles with point defense turrets. Can step over most terrain. +unit.anthicus.description = Fires long-range homing missiles at enemy targets. Can step over most terrain. +unit.tecta.description = Fires homing plasma missiles at enemy targets. Protects itself with a directional shield. Can step over most terrain. +unit.collaris.description = Fires long-range fragmenting artillery at enemy targets. Can step over most terrain. +unit.elude.description = Fires pairs of homing bullets at enemy targets. Can float over bodies of liquid. +unit.avert.description = Fires twisting pairs of bullets at enemy targets. +unit.obviate.description = Fires twisting pairs of lightning orbs at enemy targets. +unit.quell.description = Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.disrupt.description = Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.evoke.description = Builds structures to defend the Bastion core. Repairs structures with a beam. +unit.incite.description = Builds structures to defend the Citadel core. Repairs structures with a beam. +unit.emanate.description = Builds structures to defend the Acropolis core. Repairs structures with beams. lst.read = Liest einen Wert aus einer verbundenen Spiecherzelle. lst.write = Schreibt eine Zahl in einer verbundene Speicherzelle. diff --git a/core/assets/bundles/bundle_es.properties b/core/assets/bundles/bundle_es.properties index 033bb85223..1c39e286e1 100644 --- a/core/assets/bundles/bundle_es.properties +++ b/core/assets/bundles/bundle_es.properties @@ -1281,12 +1281,17 @@ unit.corvus.name = Corvus unit.stell.name = Stell unit.locus.name = Locus +unit.precept.name = Precept unit.vanquish.name = Vanquish unit.conquer.name = Conquer +unit.merui.name = Merui unit.cleroi.name = Cleroi +unit.anthicus.name = Anthicus unit.tecta.name = Tecta unit.collaris.name = Collaris +unit.elude.name = Elude unit.avert.name = Avert +unit.obviate.name = Obviate unit.quell.name = Quell unit.disrupt.name = Disrupt unit.evoke.name = Evoke @@ -1294,11 +1299,6 @@ unit.incite.name = Incite unit.emanate.name = Emanate unit.manifold.name = Manifold unit.assembly-drone.name = Dron ensamblador -unit.precept.name = Precept -unit.merui.name = Merui -unit.anthicus.name = Anthicus -unit.elude.name = Elude -unit.obviate.name = Obviate block.parallax.name = Parallax block.cliff.name = Pared @@ -1952,6 +1952,24 @@ unit.oxynoe.description = Dispara llamaradas de fuego que reparan estructuras al unit.cyerce.description = Dispara grupos de misiles rastreadores. Repara unidades aliadas. unit.aegires.description = Electrifica a todas las unidades y estructuras enemigas que entran en su campo de energía. Repara todas las unidades aliadas. unit.navanax.description = Dispara proyectiles PEM explosivos que infligen mucho daño a las redes eléctricas enemigas y reparan las estructuras aliadas. Funde a los enemigos cercanos con 4 torretas láser autónomas. +unit.stell.description = Fires standard bullets at enemy targets. +unit.locus.description = Fires alternating bullets at enemy targets. +unit.precept.description = Fires piercing cluster bullets at enemy targets. +unit.vanquish.description = Fires large piercing splitting bullets at enemy targets. +unit.conquer.description = Fires large piercing cascades of bullets at enemy targets. +unit.merui.description = Fires long-range artillery at enemy ground targets. Can step over most terrain. +unit.cleroi.description = Fires dual shells at enemy targets. Targets enemy projectiles with point defense turrets. Can step over most terrain. +unit.anthicus.description = Fires long-range homing missiles at enemy targets. Can step over most terrain. +unit.tecta.description = Fires homing plasma missiles at enemy targets. Protects itself with a directional shield. Can step over most terrain. +unit.collaris.description = Fires long-range fragmenting artillery at enemy targets. Can step over most terrain. +unit.elude.description = Fires pairs of homing bullets at enemy targets. Can float over bodies of liquid. +unit.avert.description = Fires twisting pairs of bullets at enemy targets. +unit.obviate.description = Fires twisting pairs of lightning orbs at enemy targets. +unit.quell.description = Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.disrupt.description = Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.evoke.description = Builds structures to defend the Bastion core. Repairs structures with a beam. +unit.incite.description = Builds structures to defend the Citadel core. Repairs structures with a beam. +unit.emanate.description = Builds structures to defend the Acropolis core. Repairs structures with beams. lst.read = Lee un número desde una unidad de memoria conectada. lst.write = Escribe un número en una unidad de memoria conectada. diff --git a/core/assets/bundles/bundle_et.properties b/core/assets/bundles/bundle_et.properties index a78155dbab..a9693fdd1b 100644 --- a/core/assets/bundles/bundle_et.properties +++ b/core/assets/bundles/bundle_et.properties @@ -1258,12 +1258,17 @@ unit.vela.name = Vela unit.corvus.name = Corvus unit.stell.name = Stell unit.locus.name = Locus +unit.precept.name = Precept unit.vanquish.name = Vanquish unit.conquer.name = Conquer +unit.merui.name = Merui unit.cleroi.name = Cleroi +unit.anthicus.name = Anthicus unit.tecta.name = Tecta unit.collaris.name = Collaris +unit.elude.name = Elude unit.avert.name = Avert +unit.obviate.name = Obviate unit.quell.name = Quell unit.disrupt.name = Disrupt unit.evoke.name = Evoke @@ -1271,11 +1276,6 @@ unit.incite.name = Incite unit.emanate.name = Emanate unit.manifold.name = Manifold unit.assembly-drone.name = Assembly Drone -unit.precept.name = Precept -unit.merui.name = Merui -unit.anthicus.name = Anthicus -unit.elude.name = Elude -unit.obviate.name = Obviate block.parallax.name = Parallax block.cliff.name = Cliff block.sand-boulder.name = Liivakamakas @@ -1923,6 +1923,24 @@ unit.oxynoe.description = Fires structure-repairing streams of flame at nearby e unit.cyerce.description = Fires seeking cluster-missiles at enemies. Repairs allied units. unit.aegires.description = Shocks all enemy units and structures that enter its energy field. Repairs all allies. unit.navanax.description = Fires explosive EMP projectiles, dealing significant damage to enemy power networks and repairing allied structures. Melts nearby enemies with 4 autonomous laser turrets. +unit.stell.description = Fires standard bullets at enemy targets. +unit.locus.description = Fires alternating bullets at enemy targets. +unit.precept.description = Fires piercing cluster bullets at enemy targets. +unit.vanquish.description = Fires large piercing splitting bullets at enemy targets. +unit.conquer.description = Fires large piercing cascades of bullets at enemy targets. +unit.merui.description = Fires long-range artillery at enemy ground targets. Can step over most terrain. +unit.cleroi.description = Fires dual shells at enemy targets. Targets enemy projectiles with point defense turrets. Can step over most terrain. +unit.anthicus.description = Fires long-range homing missiles at enemy targets. Can step over most terrain. +unit.tecta.description = Fires homing plasma missiles at enemy targets. Protects itself with a directional shield. Can step over most terrain. +unit.collaris.description = Fires long-range fragmenting artillery at enemy targets. Can step over most terrain. +unit.elude.description = Fires pairs of homing bullets at enemy targets. Can float over bodies of liquid. +unit.avert.description = Fires twisting pairs of bullets at enemy targets. +unit.obviate.description = Fires twisting pairs of lightning orbs at enemy targets. +unit.quell.description = Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.disrupt.description = Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.evoke.description = Builds structures to defend the Bastion core. Repairs structures with a beam. +unit.incite.description = Builds structures to defend the Citadel core. Repairs structures with a beam. +unit.emanate.description = Builds structures to defend the Acropolis core. Repairs structures with beams. lst.read = Read a number from a linked memory cell. lst.write = Write a number to a linked memory cell. lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used. diff --git a/core/assets/bundles/bundle_eu.properties b/core/assets/bundles/bundle_eu.properties index 8f6c86541b..eb0e66e90d 100644 --- a/core/assets/bundles/bundle_eu.properties +++ b/core/assets/bundles/bundle_eu.properties @@ -1258,12 +1258,17 @@ unit.vela.name = Vela unit.corvus.name = Corvus unit.stell.name = Stell unit.locus.name = Locus +unit.precept.name = Precept unit.vanquish.name = Vanquish unit.conquer.name = Conquer +unit.merui.name = Merui unit.cleroi.name = Cleroi +unit.anthicus.name = Anthicus unit.tecta.name = Tecta unit.collaris.name = Collaris +unit.elude.name = Elude unit.avert.name = Avert +unit.obviate.name = Obviate unit.quell.name = Quell unit.disrupt.name = Disrupt unit.evoke.name = Evoke @@ -1271,11 +1276,6 @@ unit.incite.name = Incite unit.emanate.name = Emanate unit.manifold.name = Manifold unit.assembly-drone.name = Assembly Drone -unit.precept.name = Precept -unit.merui.name = Merui -unit.anthicus.name = Anthicus -unit.elude.name = Elude -unit.obviate.name = Obviate block.parallax.name = Parallax block.cliff.name = Cliff block.sand-boulder.name = Hondar harkaitza @@ -1923,6 +1923,24 @@ unit.oxynoe.description = Fires structure-repairing streams of flame at nearby e unit.cyerce.description = Fires seeking cluster-missiles at enemies. Repairs allied units. unit.aegires.description = Shocks all enemy units and structures that enter its energy field. Repairs all allies. unit.navanax.description = Fires explosive EMP projectiles, dealing significant damage to enemy power networks and repairing allied structures. Melts nearby enemies with 4 autonomous laser turrets. +unit.stell.description = Fires standard bullets at enemy targets. +unit.locus.description = Fires alternating bullets at enemy targets. +unit.precept.description = Fires piercing cluster bullets at enemy targets. +unit.vanquish.description = Fires large piercing splitting bullets at enemy targets. +unit.conquer.description = Fires large piercing cascades of bullets at enemy targets. +unit.merui.description = Fires long-range artillery at enemy ground targets. Can step over most terrain. +unit.cleroi.description = Fires dual shells at enemy targets. Targets enemy projectiles with point defense turrets. Can step over most terrain. +unit.anthicus.description = Fires long-range homing missiles at enemy targets. Can step over most terrain. +unit.tecta.description = Fires homing plasma missiles at enemy targets. Protects itself with a directional shield. Can step over most terrain. +unit.collaris.description = Fires long-range fragmenting artillery at enemy targets. Can step over most terrain. +unit.elude.description = Fires pairs of homing bullets at enemy targets. Can float over bodies of liquid. +unit.avert.description = Fires twisting pairs of bullets at enemy targets. +unit.obviate.description = Fires twisting pairs of lightning orbs at enemy targets. +unit.quell.description = Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.disrupt.description = Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.evoke.description = Builds structures to defend the Bastion core. Repairs structures with a beam. +unit.incite.description = Builds structures to defend the Citadel core. Repairs structures with a beam. +unit.emanate.description = Builds structures to defend the Acropolis core. Repairs structures with beams. lst.read = Read a number from a linked memory cell. lst.write = Write a number to a linked memory cell. lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used. diff --git a/core/assets/bundles/bundle_fi.properties b/core/assets/bundles/bundle_fi.properties index f8c5b6ca80..c2d1cac079 100644 --- a/core/assets/bundles/bundle_fi.properties +++ b/core/assets/bundles/bundle_fi.properties @@ -1258,12 +1258,17 @@ unit.vela.name = Vela unit.corvus.name = Corvus unit.stell.name = Stell unit.locus.name = Locus +unit.precept.name = Precept unit.vanquish.name = Vanquish unit.conquer.name = Conquer +unit.merui.name = Merui unit.cleroi.name = Cleroi +unit.anthicus.name = Anthicus unit.tecta.name = Tecta unit.collaris.name = Collaris +unit.elude.name = Elude unit.avert.name = Avert +unit.obviate.name = Obviate unit.quell.name = Quell unit.disrupt.name = Disrupt unit.evoke.name = Evoke @@ -1271,11 +1276,6 @@ unit.incite.name = Incite unit.emanate.name = Emanate unit.manifold.name = Manifold unit.assembly-drone.name = Kokoajadrooni -unit.precept.name = Precept -unit.merui.name = Merui -unit.anthicus.name = Anthicus -unit.elude.name = Elude -unit.obviate.name = Obviate block.parallax.name = Parallaksi block.cliff.name = Kallio @@ -1927,6 +1927,24 @@ unit.oxynoe.description = Ampuu rakennuksia korjaavia liekkisuihkuja läheisiin unit.cyerce.description = Ampuu hakeutuvia ohjuskimppuja vihollisiin. Korjaa liittoutuneita yksiköitä. unit.aegires.description = Antaa sähköiskuja kaikille vihollisyksiköille ja -rakennuksille, jotka ovat sen energiakentän sisällä. Korjaa kaikkia liittolaisia. unit.navanax.description = Ampuu räjähtäviä EMP-ammuksia tehden huomattavaa vahinkoa vihollisen sähköverkoille ja korjaten liittoutuneita rakennuksia. Sulattaa läheiset viholliset neljällä itsenäisellä lasertykillä. +unit.stell.description = Fires standard bullets at enemy targets. +unit.locus.description = Fires alternating bullets at enemy targets. +unit.precept.description = Fires piercing cluster bullets at enemy targets. +unit.vanquish.description = Fires large piercing splitting bullets at enemy targets. +unit.conquer.description = Fires large piercing cascades of bullets at enemy targets. +unit.merui.description = Fires long-range artillery at enemy ground targets. Can step over most terrain. +unit.cleroi.description = Fires dual shells at enemy targets. Targets enemy projectiles with point defense turrets. Can step over most terrain. +unit.anthicus.description = Fires long-range homing missiles at enemy targets. Can step over most terrain. +unit.tecta.description = Fires homing plasma missiles at enemy targets. Protects itself with a directional shield. Can step over most terrain. +unit.collaris.description = Fires long-range fragmenting artillery at enemy targets. Can step over most terrain. +unit.elude.description = Fires pairs of homing bullets at enemy targets. Can float over bodies of liquid. +unit.avert.description = Fires twisting pairs of bullets at enemy targets. +unit.obviate.description = Fires twisting pairs of lightning orbs at enemy targets. +unit.quell.description = Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.disrupt.description = Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.evoke.description = Builds structures to defend the Bastion core. Repairs structures with a beam. +unit.incite.description = Builds structures to defend the Citadel core. Repairs structures with a beam. +unit.emanate.description = Builds structures to defend the Acropolis core. Repairs structures with beams. lst.read = Lue numero yhdistetystä muistisolusta. lst.write = Kirjoita numero yhdistettyyn muistisoluun. lst.print = Lisää tekstiä tekstipuskuriin.\nEi näytä mitään, kunnes [accent]Painosyötettä[] käytetään. diff --git a/core/assets/bundles/bundle_fil.properties b/core/assets/bundles/bundle_fil.properties index 73672f9451..b4816ef2b0 100644 --- a/core/assets/bundles/bundle_fil.properties +++ b/core/assets/bundles/bundle_fil.properties @@ -1258,12 +1258,17 @@ unit.vela.name = Vela unit.corvus.name = Corvus unit.stell.name = Stell unit.locus.name = Locus +unit.precept.name = Precept unit.vanquish.name = Vanquish unit.conquer.name = Conquer +unit.merui.name = Merui unit.cleroi.name = Cleroi +unit.anthicus.name = Anthicus unit.tecta.name = Tecta unit.collaris.name = Collaris +unit.elude.name = Elude unit.avert.name = Avert +unit.obviate.name = Obviate unit.quell.name = Quell unit.disrupt.name = Disrupt unit.evoke.name = Evoke @@ -1271,11 +1276,6 @@ unit.incite.name = Incite unit.emanate.name = Emanate unit.manifold.name = Manifold unit.assembly-drone.name = Assembly Drone -unit.precept.name = Precept -unit.merui.name = Merui -unit.anthicus.name = Anthicus -unit.elude.name = Elude -unit.obviate.name = Obviate block.parallax.name = Parallax block.cliff.name = Cliff block.sand-boulder.name = Sand Boulder @@ -1923,6 +1923,24 @@ unit.oxynoe.description = Fires structure-repairing streams of flame at nearby e unit.cyerce.description = Fires seeking cluster-missiles at enemies. Repairs allied units. unit.aegires.description = Shocks all enemy units and structures that enter its energy field. Repairs all allies. unit.navanax.description = Fires explosive EMP projectiles, dealing significant damage to enemy power networks and repairing allied structures. Melts nearby enemies with 4 autonomous laser turrets. +unit.stell.description = Fires standard bullets at enemy targets. +unit.locus.description = Fires alternating bullets at enemy targets. +unit.precept.description = Fires piercing cluster bullets at enemy targets. +unit.vanquish.description = Fires large piercing splitting bullets at enemy targets. +unit.conquer.description = Fires large piercing cascades of bullets at enemy targets. +unit.merui.description = Fires long-range artillery at enemy ground targets. Can step over most terrain. +unit.cleroi.description = Fires dual shells at enemy targets. Targets enemy projectiles with point defense turrets. Can step over most terrain. +unit.anthicus.description = Fires long-range homing missiles at enemy targets. Can step over most terrain. +unit.tecta.description = Fires homing plasma missiles at enemy targets. Protects itself with a directional shield. Can step over most terrain. +unit.collaris.description = Fires long-range fragmenting artillery at enemy targets. Can step over most terrain. +unit.elude.description = Fires pairs of homing bullets at enemy targets. Can float over bodies of liquid. +unit.avert.description = Fires twisting pairs of bullets at enemy targets. +unit.obviate.description = Fires twisting pairs of lightning orbs at enemy targets. +unit.quell.description = Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.disrupt.description = Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.evoke.description = Builds structures to defend the Bastion core. Repairs structures with a beam. +unit.incite.description = Builds structures to defend the Citadel core. Repairs structures with a beam. +unit.emanate.description = Builds structures to defend the Acropolis core. Repairs structures with beams. lst.read = Read a number from a linked memory cell. lst.write = Write a number to a linked memory cell. lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used. diff --git a/core/assets/bundles/bundle_fr.properties b/core/assets/bundles/bundle_fr.properties index 5f3322af07..6de128f5b7 100644 --- a/core/assets/bundles/bundle_fr.properties +++ b/core/assets/bundles/bundle_fr.properties @@ -1281,12 +1281,17 @@ unit.corvus.name = Corvus unit.stell.name = Stell unit.locus.name = Locus +unit.precept.name = Precept unit.vanquish.name = Vanquish unit.conquer.name = Conquer +unit.merui.name = Merui unit.cleroi.name = Cleroi +unit.anthicus.name = Anthicus unit.tecta.name = Tecta unit.collaris.name = Collaris +unit.elude.name = Elude unit.avert.name = Avert +unit.obviate.name = Obviate unit.quell.name = Quell unit.disrupt.name = Disrupt unit.evoke.name = Evoke @@ -1294,11 +1299,6 @@ unit.incite.name = Incite unit.emanate.name = Emanate unit.manifold.name = Manifold unit.assembly-drone.name = Drone d'assemblage -unit.precept.name = Precept -unit.merui.name = Merui -unit.anthicus.name = Anthicus -unit.elude.name = Elude -unit.obviate.name = Obviate block.parallax.name = Parallax block.cliff.name = Falaise @@ -1952,6 +1952,24 @@ unit.oxynoe.description = Tire des jets de flammes qui réparent les structures unit.cyerce.description = Tire des missiles à fragmentation sur les ennemis. Répare les unités alliées. unit.aegires.description = Secoue toutes les unités et structures ennemies qui entrent dans son champ d'énergie. Répare tous les alliés. unit.navanax.description = Tire des projectiles explosifs EMP, infligeant des dommages importants aux réseaux électriques ennemis et réparant les structures alliées. Fait fondre les ennemis proches avec 4 tourelles laser autonomes. +unit.stell.description = Fires standard bullets at enemy targets. +unit.locus.description = Fires alternating bullets at enemy targets. +unit.precept.description = Fires piercing cluster bullets at enemy targets. +unit.vanquish.description = Fires large piercing splitting bullets at enemy targets. +unit.conquer.description = Fires large piercing cascades of bullets at enemy targets. +unit.merui.description = Fires long-range artillery at enemy ground targets. Can step over most terrain. +unit.cleroi.description = Fires dual shells at enemy targets. Targets enemy projectiles with point defense turrets. Can step over most terrain. +unit.anthicus.description = Fires long-range homing missiles at enemy targets. Can step over most terrain. +unit.tecta.description = Fires homing plasma missiles at enemy targets. Protects itself with a directional shield. Can step over most terrain. +unit.collaris.description = Fires long-range fragmenting artillery at enemy targets. Can step over most terrain. +unit.elude.description = Fires pairs of homing bullets at enemy targets. Can float over bodies of liquid. +unit.avert.description = Fires twisting pairs of bullets at enemy targets. +unit.obviate.description = Fires twisting pairs of lightning orbs at enemy targets. +unit.quell.description = Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.disrupt.description = Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.evoke.description = Builds structures to defend the Bastion core. Repairs structures with a beam. +unit.incite.description = Builds structures to defend the Citadel core. Repairs structures with a beam. +unit.emanate.description = Builds structures to defend the Acropolis core. Repairs structures with beams. lst.read = Lit un nombre depuis un bloc de mémoire relié au processeur. lst.write = Écrit un nombre dans un bloc de mémoire relié au processeur. diff --git a/core/assets/bundles/bundle_hu.properties b/core/assets/bundles/bundle_hu.properties index 0a54da8bab..9ebae95386 100644 --- a/core/assets/bundles/bundle_hu.properties +++ b/core/assets/bundles/bundle_hu.properties @@ -1267,12 +1267,17 @@ unit.vela.name = Vela unit.corvus.name = Corvus unit.stell.name = Stell unit.locus.name = Locus +unit.precept.name = Precept unit.vanquish.name = Vanquish unit.conquer.name = Conquer +unit.merui.name = Merui unit.cleroi.name = Cleroi +unit.anthicus.name = Anthicus unit.tecta.name = Tecta unit.collaris.name = Collaris +unit.elude.name = Elude unit.avert.name = Avert +unit.obviate.name = Obviate unit.quell.name = Quell unit.disrupt.name = Disrupt unit.evoke.name = Evoke @@ -1280,11 +1285,6 @@ unit.incite.name = Incite unit.emanate.name = Emanate unit.manifold.name = Manifold unit.assembly-drone.name = Assembly Drone -unit.precept.name = Precept -unit.merui.name = Merui -unit.anthicus.name = Anthicus -unit.elude.name = Elude -unit.obviate.name = Obviate block.parallax.name = Parallax block.cliff.name = Cliff block.sand-boulder.name = Sand Boulder @@ -1934,6 +1934,24 @@ unit.oxynoe.description = Fires structure-repairing streams of flame at nearby e unit.cyerce.description = Fires seeking cluster-missiles at enemies. Repairs allied units. unit.aegires.description = Shocks all enemy units and structures that enter its energy field. Repairs all allies. unit.navanax.description = Fires explosive EMP projectiles, dealing significant damage to enemy power networks and repairing allied structures. Melts nearby enemies with 4 autonomous laser turrets. +unit.stell.description = Fires standard bullets at enemy targets. +unit.locus.description = Fires alternating bullets at enemy targets. +unit.precept.description = Fires piercing cluster bullets at enemy targets. +unit.vanquish.description = Fires large piercing splitting bullets at enemy targets. +unit.conquer.description = Fires large piercing cascades of bullets at enemy targets. +unit.merui.description = Fires long-range artillery at enemy ground targets. Can step over most terrain. +unit.cleroi.description = Fires dual shells at enemy targets. Targets enemy projectiles with point defense turrets. Can step over most terrain. +unit.anthicus.description = Fires long-range homing missiles at enemy targets. Can step over most terrain. +unit.tecta.description = Fires homing plasma missiles at enemy targets. Protects itself with a directional shield. Can step over most terrain. +unit.collaris.description = Fires long-range fragmenting artillery at enemy targets. Can step over most terrain. +unit.elude.description = Fires pairs of homing bullets at enemy targets. Can float over bodies of liquid. +unit.avert.description = Fires twisting pairs of bullets at enemy targets. +unit.obviate.description = Fires twisting pairs of lightning orbs at enemy targets. +unit.quell.description = Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.disrupt.description = Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.evoke.description = Builds structures to defend the Bastion core. Repairs structures with a beam. +unit.incite.description = Builds structures to defend the Citadel core. Repairs structures with a beam. +unit.emanate.description = Builds structures to defend the Acropolis core. Repairs structures with beams. lst.read = Read a number from a linked memory cell. lst.write = Write a number to a linked memory cell. lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used. diff --git a/core/assets/bundles/bundle_id_ID.properties b/core/assets/bundles/bundle_id_ID.properties index db23475f6d..1f5189ce28 100644 --- a/core/assets/bundles/bundle_id_ID.properties +++ b/core/assets/bundles/bundle_id_ID.properties @@ -1281,12 +1281,17 @@ unit.corvus.name = Corvus unit.stell.name = Stell unit.locus.name = Locus +unit.precept.name = Precept unit.vanquish.name = Vanquish unit.conquer.name = Conquer +unit.merui.name = Merui unit.cleroi.name = Cleroi +unit.anthicus.name = Anthicus unit.tecta.name = Tecta unit.collaris.name = Collaris +unit.elude.name = Elude unit.avert.name = Avert +unit.obviate.name = Obviate unit.quell.name = Quell unit.disrupt.name = Disrupt unit.evoke.name = Evoke @@ -1294,11 +1299,6 @@ unit.incite.name = Incite unit.emanate.name = Emanate unit.manifold.name = Manifold unit.assembly-drone.name = Drone Perakit -unit.precept.name = Precept -unit.merui.name = Merui -unit.anthicus.name = Anthicus -unit.elude.name = Elude -unit.obviate.name = Obviate block.parallax.name = Paralaks block.cliff.name = Bukit @@ -1952,6 +1952,24 @@ unit.oxynoe.description = Menembak aliran api pada musuh terdekat. Menargetkan p unit.cyerce.description = Menembak misil yang membidik otomatis secara beruntun pada musuh. Memperbaiki unit teman. unit.aegires.description = Mengkejutkan semua bangunan dan unit musuh yang ada di dalam medan energi. Memperbaiki seluruh unit teman. unit.navanax.description = Menembak proyektil elektromagnetik yang meledak, memberikan kerusakan yang signifikan pada jaringan tenaga musuh dan memperbaiki bangunan teman. Melelehkan musuh terdekat dengan 4 menara laser secara otomatis. +unit.stell.description = Fires standard bullets at enemy targets. +unit.locus.description = Fires alternating bullets at enemy targets. +unit.precept.description = Fires piercing cluster bullets at enemy targets. +unit.vanquish.description = Fires large piercing splitting bullets at enemy targets. +unit.conquer.description = Fires large piercing cascades of bullets at enemy targets. +unit.merui.description = Fires long-range artillery at enemy ground targets. Can step over most terrain. +unit.cleroi.description = Fires dual shells at enemy targets. Targets enemy projectiles with point defense turrets. Can step over most terrain. +unit.anthicus.description = Fires long-range homing missiles at enemy targets. Can step over most terrain. +unit.tecta.description = Fires homing plasma missiles at enemy targets. Protects itself with a directional shield. Can step over most terrain. +unit.collaris.description = Fires long-range fragmenting artillery at enemy targets. Can step over most terrain. +unit.elude.description = Fires pairs of homing bullets at enemy targets. Can float over bodies of liquid. +unit.avert.description = Fires twisting pairs of bullets at enemy targets. +unit.obviate.description = Fires twisting pairs of lightning orbs at enemy targets. +unit.quell.description = Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.disrupt.description = Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.evoke.description = Builds structures to defend the Bastion core. Repairs structures with a beam. +unit.incite.description = Builds structures to defend the Citadel core. Repairs structures with a beam. +unit.emanate.description = Builds structures to defend the Acropolis core. Repairs structures with beams. lst.read = Membaca angka dari memori sel yang dihubungkan. lst.write = Menulis angka ke memori sel yang dihubungkan. diff --git a/core/assets/bundles/bundle_it.properties b/core/assets/bundles/bundle_it.properties index 43f2078988..b75c0d7898 100644 --- a/core/assets/bundles/bundle_it.properties +++ b/core/assets/bundles/bundle_it.properties @@ -1269,12 +1269,17 @@ unit.vela.name = Radiante unit.corvus.name = Disgregatore unit.stell.name = Stell unit.locus.name = Locus +unit.precept.name = Precept unit.vanquish.name = Vanquish unit.conquer.name = Conquer +unit.merui.name = Merui unit.cleroi.name = Cleroi +unit.anthicus.name = Anthicus unit.tecta.name = Tecta unit.collaris.name = Collaris +unit.elude.name = Elude unit.avert.name = Avert +unit.obviate.name = Obviate unit.quell.name = Quell unit.disrupt.name = Disrupt unit.evoke.name = Evoke @@ -1282,11 +1287,6 @@ unit.incite.name = Incite unit.emanate.name = Emanate unit.manifold.name = Manifold unit.assembly-drone.name = Assembly Drone -unit.precept.name = Precept -unit.merui.name = Merui -unit.anthicus.name = Anthicus -unit.elude.name = Elude -unit.obviate.name = Obviate block.parallax.name = Parallasse block.cliff.name = Scogliera @@ -1937,6 +1937,24 @@ unit.oxynoe.description = Fires structure-repairing streams of flame at nearby e unit.cyerce.description = Fires seeking cluster-missiles at enemies. Repairs allied units. unit.aegires.description = Shocks all enemy units and structures that enter its energy field. Repairs all allies. unit.navanax.description = Fires explosive EMP projectiles, dealing significant damage to enemy power networks and repairing allied structures. Melts nearby enemies with 4 autonomous laser turrets. +unit.stell.description = Fires standard bullets at enemy targets. +unit.locus.description = Fires alternating bullets at enemy targets. +unit.precept.description = Fires piercing cluster bullets at enemy targets. +unit.vanquish.description = Fires large piercing splitting bullets at enemy targets. +unit.conquer.description = Fires large piercing cascades of bullets at enemy targets. +unit.merui.description = Fires long-range artillery at enemy ground targets. Can step over most terrain. +unit.cleroi.description = Fires dual shells at enemy targets. Targets enemy projectiles with point defense turrets. Can step over most terrain. +unit.anthicus.description = Fires long-range homing missiles at enemy targets. Can step over most terrain. +unit.tecta.description = Fires homing plasma missiles at enemy targets. Protects itself with a directional shield. Can step over most terrain. +unit.collaris.description = Fires long-range fragmenting artillery at enemy targets. Can step over most terrain. +unit.elude.description = Fires pairs of homing bullets at enemy targets. Can float over bodies of liquid. +unit.avert.description = Fires twisting pairs of bullets at enemy targets. +unit.obviate.description = Fires twisting pairs of lightning orbs at enemy targets. +unit.quell.description = Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.disrupt.description = Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.evoke.description = Builds structures to defend the Bastion core. Repairs structures with a beam. +unit.incite.description = Builds structures to defend the Citadel core. Repairs structures with a beam. +unit.emanate.description = Builds structures to defend the Acropolis core. Repairs structures with beams. lst.read = Read a number from a linked memory cell. lst.write = Write a number to a linked memory cell. lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used. diff --git a/core/assets/bundles/bundle_ja.properties b/core/assets/bundles/bundle_ja.properties index 4950768199..958addb0dd 100644 --- a/core/assets/bundles/bundle_ja.properties +++ b/core/assets/bundles/bundle_ja.properties @@ -1271,12 +1271,17 @@ unit.vela.name = ヴェラ unit.corvus.name = コーバス unit.stell.name = Stell unit.locus.name = Locus +unit.precept.name = Precept unit.vanquish.name = Vanquish unit.conquer.name = Conquer +unit.merui.name = Merui unit.cleroi.name = Cleroi +unit.anthicus.name = Anthicus unit.tecta.name = Tecta unit.collaris.name = Collaris +unit.elude.name = Elude unit.avert.name = Avert +unit.obviate.name = Obviate unit.quell.name = Quell unit.disrupt.name = Disrupt unit.evoke.name = Evoke @@ -1284,11 +1289,6 @@ unit.incite.name = Incite unit.emanate.name = Emanate unit.manifold.name = Manifold unit.assembly-drone.name = Assembly Drone -unit.precept.name = Precept -unit.merui.name = Merui -unit.anthicus.name = Anthicus -unit.elude.name = Elude -unit.obviate.name = Obviate block.parallax.name = パララックス block.cliff.name = 崖 @@ -1940,6 +1940,24 @@ unit.oxynoe.description = 建造物修復火炎放射を発射します。敵に unit.cyerce.description = 敵に追尾クラスターミサイルを発射します。\n味方ユニットを修復します。 unit.aegires.description = エネルギーフィールド内の全ての敵ユニットと建造物には電撃を放ち、全ての味方ユニットには修復効果を与えます。 unit.navanax.description = 爆発性のEMP弾を発射し、敵の電力系統には重大な損傷を与え、味方の建造物は修復します。\n4門の自律型レーザータレットで近くの敵を溶かします。 +unit.stell.description = Fires standard bullets at enemy targets. +unit.locus.description = Fires alternating bullets at enemy targets. +unit.precept.description = Fires piercing cluster bullets at enemy targets. +unit.vanquish.description = Fires large piercing splitting bullets at enemy targets. +unit.conquer.description = Fires large piercing cascades of bullets at enemy targets. +unit.merui.description = Fires long-range artillery at enemy ground targets. Can step over most terrain. +unit.cleroi.description = Fires dual shells at enemy targets. Targets enemy projectiles with point defense turrets. Can step over most terrain. +unit.anthicus.description = Fires long-range homing missiles at enemy targets. Can step over most terrain. +unit.tecta.description = Fires homing plasma missiles at enemy targets. Protects itself with a directional shield. Can step over most terrain. +unit.collaris.description = Fires long-range fragmenting artillery at enemy targets. Can step over most terrain. +unit.elude.description = Fires pairs of homing bullets at enemy targets. Can float over bodies of liquid. +unit.avert.description = Fires twisting pairs of bullets at enemy targets. +unit.obviate.description = Fires twisting pairs of lightning orbs at enemy targets. +unit.quell.description = Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.disrupt.description = Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.evoke.description = Builds structures to defend the Bastion core. Repairs structures with a beam. +unit.incite.description = Builds structures to defend the Citadel core. Repairs structures with a beam. +unit.emanate.description = Builds structures to defend the Acropolis core. Repairs structures with beams. lst.read = Read a number from a linked memory cell. lst.write = Write a number to a linked memory cell. lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used. diff --git a/core/assets/bundles/bundle_ko.properties b/core/assets/bundles/bundle_ko.properties index aeeaf6bbe8..063e27c483 100644 --- a/core/assets/bundles/bundle_ko.properties +++ b/core/assets/bundles/bundle_ko.properties @@ -1272,12 +1272,17 @@ unit.vela.name = 벨라 unit.corvus.name = 코르버스 unit.stell.name = 스텔 unit.locus.name = 로커스 +unit.precept.name = 프리셉트 unit.vanquish.name = 뱅퀴시 unit.conquer.name = 컨커 +unit.merui.name = 메루이 unit.cleroi.name = 클레로이 +unit.anthicus.name = 안티쿠스 unit.tecta.name = 텍타 unit.collaris.name = 콜라리스 +unit.elude.name = 일루드 unit.avert.name = 어버트 +unit.obviate.name = 오비에이트 unit.quell.name = 퀠 unit.disrupt.name = 디스럽트 unit.evoke.name = 이보크 @@ -1285,11 +1290,6 @@ unit.incite.name = 인사이트 unit.emanate.name = 에머네이트 unit.manifold.name = 매니폴드 unit.assembly-drone.name = 조립 드론 -unit.precept.name = 프리셉트 -unit.merui.name = 메루이 -unit.anthicus.name = 안티쿠스 -unit.elude.name = 일루드 -unit.obviate.name = 오비에이트 block.parallax.name = 패럴랙스 block.cliff.name = 언덕 @@ -1940,6 +1940,24 @@ unit.oxynoe.description = 주변의 적을 향해 구조물을 수리하는 화 unit.cyerce.description = 주변의 적을 향해 유도 집속 미사일을 발사합니다. 아군 기체를 수리합니다. unit.aegires.description = 에너지 필드로 들어온 모든 적 기체와 구조물에게 충격을 줍니다. 모든 아군을 수리합니다. unit.navanax.description = 적 전력망에 상당한 피해를 주고 아군 블록을 수리하는 폭발성 EMP 탄환을 발사합니다. 4개의 자율 레이저 포탑으로 주변 적을 녹입니다. +unit.stell.description = Fires standard bullets at enemy targets. +unit.locus.description = Fires alternating bullets at enemy targets. +unit.precept.description = Fires piercing cluster bullets at enemy targets. +unit.vanquish.description = Fires large piercing splitting bullets at enemy targets. +unit.conquer.description = Fires large piercing cascades of bullets at enemy targets. +unit.merui.description = Fires long-range artillery at enemy ground targets. Can step over most terrain. +unit.cleroi.description = Fires dual shells at enemy targets. Targets enemy projectiles with point defense turrets. Can step over most terrain. +unit.anthicus.description = Fires long-range homing missiles at enemy targets. Can step over most terrain. +unit.tecta.description = Fires homing plasma missiles at enemy targets. Protects itself with a directional shield. Can step over most terrain. +unit.collaris.description = Fires long-range fragmenting artillery at enemy targets. Can step over most terrain. +unit.elude.description = Fires pairs of homing bullets at enemy targets. Can float over bodies of liquid. +unit.avert.description = Fires twisting pairs of bullets at enemy targets. +unit.obviate.description = Fires twisting pairs of lightning orbs at enemy targets. +unit.quell.description = Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.disrupt.description = Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.evoke.description = Builds structures to defend the Bastion core. Repairs structures with a beam. +unit.incite.description = Builds structures to defend the Citadel core. Repairs structures with a beam. +unit.emanate.description = Builds structures to defend the Acropolis core. Repairs structures with beams. lst.read = 연결된 메모리 셀에서 숫자 읽음 lst.write = 연결된 메모리 셀에 숫자 작성 diff --git a/core/assets/bundles/bundle_lt.properties b/core/assets/bundles/bundle_lt.properties index 1ea26704f7..a561aac73b 100644 --- a/core/assets/bundles/bundle_lt.properties +++ b/core/assets/bundles/bundle_lt.properties @@ -1258,12 +1258,17 @@ unit.vela.name = Vela unit.corvus.name = Corvus unit.stell.name = Stell unit.locus.name = Locus +unit.precept.name = Precept unit.vanquish.name = Vanquish unit.conquer.name = Conquer +unit.merui.name = Merui unit.cleroi.name = Cleroi +unit.anthicus.name = Anthicus unit.tecta.name = Tecta unit.collaris.name = Collaris +unit.elude.name = Elude unit.avert.name = Avert +unit.obviate.name = Obviate unit.quell.name = Quell unit.disrupt.name = Disrupt unit.evoke.name = Evoke @@ -1271,11 +1276,6 @@ unit.incite.name = Incite unit.emanate.name = Emanate unit.manifold.name = Manifold unit.assembly-drone.name = Assembly Drone -unit.precept.name = Precept -unit.merui.name = Merui -unit.anthicus.name = Anthicus -unit.elude.name = Elude -unit.obviate.name = Obviate block.parallax.name = Parallax block.cliff.name = Cliff block.sand-boulder.name = Smėlio Riedulys @@ -1923,6 +1923,24 @@ unit.oxynoe.description = Fires structure-repairing streams of flame at nearby e unit.cyerce.description = Fires seeking cluster-missiles at enemies. Repairs allied units. unit.aegires.description = Shocks all enemy units and structures that enter its energy field. Repairs all allies. unit.navanax.description = Fires explosive EMP projectiles, dealing significant damage to enemy power networks and repairing allied structures. Melts nearby enemies with 4 autonomous laser turrets. +unit.stell.description = Fires standard bullets at enemy targets. +unit.locus.description = Fires alternating bullets at enemy targets. +unit.precept.description = Fires piercing cluster bullets at enemy targets. +unit.vanquish.description = Fires large piercing splitting bullets at enemy targets. +unit.conquer.description = Fires large piercing cascades of bullets at enemy targets. +unit.merui.description = Fires long-range artillery at enemy ground targets. Can step over most terrain. +unit.cleroi.description = Fires dual shells at enemy targets. Targets enemy projectiles with point defense turrets. Can step over most terrain. +unit.anthicus.description = Fires long-range homing missiles at enemy targets. Can step over most terrain. +unit.tecta.description = Fires homing plasma missiles at enemy targets. Protects itself with a directional shield. Can step over most terrain. +unit.collaris.description = Fires long-range fragmenting artillery at enemy targets. Can step over most terrain. +unit.elude.description = Fires pairs of homing bullets at enemy targets. Can float over bodies of liquid. +unit.avert.description = Fires twisting pairs of bullets at enemy targets. +unit.obviate.description = Fires twisting pairs of lightning orbs at enemy targets. +unit.quell.description = Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.disrupt.description = Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.evoke.description = Builds structures to defend the Bastion core. Repairs structures with a beam. +unit.incite.description = Builds structures to defend the Citadel core. Repairs structures with a beam. +unit.emanate.description = Builds structures to defend the Acropolis core. Repairs structures with beams. lst.read = Read a number from a linked memory cell. lst.write = Write a number to a linked memory cell. lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used. diff --git a/core/assets/bundles/bundle_nl.properties b/core/assets/bundles/bundle_nl.properties index 375d47b9ee..f521ecd687 100644 --- a/core/assets/bundles/bundle_nl.properties +++ b/core/assets/bundles/bundle_nl.properties @@ -1258,12 +1258,17 @@ unit.vela.name = Vela unit.corvus.name = Corvus unit.stell.name = Stell unit.locus.name = Locus +unit.precept.name = Precept unit.vanquish.name = Vanquish unit.conquer.name = Conquer +unit.merui.name = Merui unit.cleroi.name = Cleroi +unit.anthicus.name = Anthicus unit.tecta.name = Tecta unit.collaris.name = Collaris +unit.elude.name = Elude unit.avert.name = Avert +unit.obviate.name = Obviate unit.quell.name = Quell unit.disrupt.name = Disrupt unit.evoke.name = Evoke @@ -1271,11 +1276,6 @@ unit.incite.name = Incite unit.emanate.name = Emanate unit.manifold.name = Manifold unit.assembly-drone.name = Assembly Drone -unit.precept.name = Precept -unit.merui.name = Merui -unit.anthicus.name = Anthicus -unit.elude.name = Elude -unit.obviate.name = Obviate block.parallax.name = Parallax block.cliff.name = Cliff block.sand-boulder.name = Zandkei @@ -1923,6 +1923,24 @@ unit.oxynoe.description = Fires structure-repairing streams of flame at nearby e unit.cyerce.description = Fires seeking cluster-missiles at enemies. Repairs allied units. unit.aegires.description = Shocks all enemy units and structures that enter its energy field. Repairs all allies. unit.navanax.description = Fires explosive EMP projectiles, dealing significant damage to enemy power networks and repairing allied structures. Melts nearby enemies with 4 autonomous laser turrets. +unit.stell.description = Fires standard bullets at enemy targets. +unit.locus.description = Fires alternating bullets at enemy targets. +unit.precept.description = Fires piercing cluster bullets at enemy targets. +unit.vanquish.description = Fires large piercing splitting bullets at enemy targets. +unit.conquer.description = Fires large piercing cascades of bullets at enemy targets. +unit.merui.description = Fires long-range artillery at enemy ground targets. Can step over most terrain. +unit.cleroi.description = Fires dual shells at enemy targets. Targets enemy projectiles with point defense turrets. Can step over most terrain. +unit.anthicus.description = Fires long-range homing missiles at enemy targets. Can step over most terrain. +unit.tecta.description = Fires homing plasma missiles at enemy targets. Protects itself with a directional shield. Can step over most terrain. +unit.collaris.description = Fires long-range fragmenting artillery at enemy targets. Can step over most terrain. +unit.elude.description = Fires pairs of homing bullets at enemy targets. Can float over bodies of liquid. +unit.avert.description = Fires twisting pairs of bullets at enemy targets. +unit.obviate.description = Fires twisting pairs of lightning orbs at enemy targets. +unit.quell.description = Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.disrupt.description = Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.evoke.description = Builds structures to defend the Bastion core. Repairs structures with a beam. +unit.incite.description = Builds structures to defend the Citadel core. Repairs structures with a beam. +unit.emanate.description = Builds structures to defend the Acropolis core. Repairs structures with beams. lst.read = Read a number from a linked memory cell. lst.write = Write a number to a linked memory cell. lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used. diff --git a/core/assets/bundles/bundle_nl_BE.properties b/core/assets/bundles/bundle_nl_BE.properties index be9f40e9b2..61c800461d 100644 --- a/core/assets/bundles/bundle_nl_BE.properties +++ b/core/assets/bundles/bundle_nl_BE.properties @@ -1258,12 +1258,17 @@ unit.vela.name = Vela unit.corvus.name = Corvus unit.stell.name = Stell unit.locus.name = Locus +unit.precept.name = Precept unit.vanquish.name = Vanquish unit.conquer.name = Conquer +unit.merui.name = Merui unit.cleroi.name = Cleroi +unit.anthicus.name = Anthicus unit.tecta.name = Tecta unit.collaris.name = Collaris +unit.elude.name = Elude unit.avert.name = Avert +unit.obviate.name = Obviate unit.quell.name = Quell unit.disrupt.name = Disrupt unit.evoke.name = Evoke @@ -1271,11 +1276,6 @@ unit.incite.name = Incite unit.emanate.name = Emanate unit.manifold.name = Manifold unit.assembly-drone.name = Assembly Drone -unit.precept.name = Precept -unit.merui.name = Merui -unit.anthicus.name = Anthicus -unit.elude.name = Elude -unit.obviate.name = Obviate block.parallax.name = Parallax block.cliff.name = Cliff block.sand-boulder.name = Sand Boulder @@ -1923,6 +1923,24 @@ unit.oxynoe.description = Fires structure-repairing streams of flame at nearby e unit.cyerce.description = Fires seeking cluster-missiles at enemies. Repairs allied units. unit.aegires.description = Shocks all enemy units and structures that enter its energy field. Repairs all allies. unit.navanax.description = Fires explosive EMP projectiles, dealing significant damage to enemy power networks and repairing allied structures. Melts nearby enemies with 4 autonomous laser turrets. +unit.stell.description = Fires standard bullets at enemy targets. +unit.locus.description = Fires alternating bullets at enemy targets. +unit.precept.description = Fires piercing cluster bullets at enemy targets. +unit.vanquish.description = Fires large piercing splitting bullets at enemy targets. +unit.conquer.description = Fires large piercing cascades of bullets at enemy targets. +unit.merui.description = Fires long-range artillery at enemy ground targets. Can step over most terrain. +unit.cleroi.description = Fires dual shells at enemy targets. Targets enemy projectiles with point defense turrets. Can step over most terrain. +unit.anthicus.description = Fires long-range homing missiles at enemy targets. Can step over most terrain. +unit.tecta.description = Fires homing plasma missiles at enemy targets. Protects itself with a directional shield. Can step over most terrain. +unit.collaris.description = Fires long-range fragmenting artillery at enemy targets. Can step over most terrain. +unit.elude.description = Fires pairs of homing bullets at enemy targets. Can float over bodies of liquid. +unit.avert.description = Fires twisting pairs of bullets at enemy targets. +unit.obviate.description = Fires twisting pairs of lightning orbs at enemy targets. +unit.quell.description = Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.disrupt.description = Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.evoke.description = Builds structures to defend the Bastion core. Repairs structures with a beam. +unit.incite.description = Builds structures to defend the Citadel core. Repairs structures with a beam. +unit.emanate.description = Builds structures to defend the Acropolis core. Repairs structures with beams. lst.read = Read a number from a linked memory cell. lst.write = Write a number to a linked memory cell. lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used. diff --git a/core/assets/bundles/bundle_pl.properties b/core/assets/bundles/bundle_pl.properties index 605a8c38dd..83119e6b88 100644 --- a/core/assets/bundles/bundle_pl.properties +++ b/core/assets/bundles/bundle_pl.properties @@ -1276,12 +1276,17 @@ unit.vela.name = Wela unit.corvus.name = Corvus unit.stell.name = Stal unit.locus.name = Lokus +unit.precept.name = Przestrzegacz unit.vanquish.name = Pogromca unit.conquer.name = Zdobywca +unit.merui.name = Merui unit.cleroi.name = Kleroi +unit.anthicus.name = Dycyrtomina unit.tecta.name = Tekta unit.collaris.name = Sleipnir +unit.elude.name = Wymykacz unit.avert.name = Awert +unit.obviate.name = Likwidator unit.quell.name = Tłumiciel unit.disrupt.name = Rozrywacz @@ -1291,11 +1296,6 @@ unit.emanate.name = Pochodnia unit.manifold.name = Składak unit.assembly-drone.name = Dron Montażowy -unit.precept.name = Przestrzegacz -unit.merui.name = Merui -unit.anthicus.name = Dycyrtomina -unit.elude.name = Wymykacz -unit.obviate.name = Likwidator block.parallax.name = Paralaksa block.cliff.name = Klif @@ -1954,6 +1954,24 @@ unit.oxynoe.description = Morska jednostka wsparcia, wystrzeliwująca strumienie unit.cyerce.description = Morska jednostka wsparcia, wystrzeliwująca kapsuły kasetowe oraz naprawiająca sojusznicze jednostki za pomocą działek naprawczych. unit.aegires.description = Morska jednostka wsparcia. Razi wszystkie wrogie jednostki i budowle swoim leczącym energetycznym. Potrafi jednocześnie naprawiać sojusznicze jednostki i niszczyć wrogie pociski. unit.navanax.description = Morska jednostka wsparcia. Posiada automatyczne działka laserowe. Może także atakować bombami elektromagnetycznymi, które potrafią przyspieszyć sojusznicze budynki. +unit.stell.description = Fires standard bullets at enemy targets. +unit.locus.description = Fires alternating bullets at enemy targets. +unit.precept.description = Fires piercing cluster bullets at enemy targets. +unit.vanquish.description = Fires large piercing splitting bullets at enemy targets. +unit.conquer.description = Fires large piercing cascades of bullets at enemy targets. +unit.merui.description = Fires long-range artillery at enemy ground targets. Can step over most terrain. +unit.cleroi.description = Fires dual shells at enemy targets. Targets enemy projectiles with point defense turrets. Can step over most terrain. +unit.anthicus.description = Fires long-range homing missiles at enemy targets. Can step over most terrain. +unit.tecta.description = Fires homing plasma missiles at enemy targets. Protects itself with a directional shield. Can step over most terrain. +unit.collaris.description = Fires long-range fragmenting artillery at enemy targets. Can step over most terrain. +unit.elude.description = Fires pairs of homing bullets at enemy targets. Can float over bodies of liquid. +unit.avert.description = Fires twisting pairs of bullets at enemy targets. +unit.obviate.description = Fires twisting pairs of lightning orbs at enemy targets. +unit.quell.description = Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.disrupt.description = Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.evoke.description = Builds structures to defend the Bastion core. Repairs structures with a beam. +unit.incite.description = Builds structures to defend the Citadel core. Repairs structures with a beam. +unit.emanate.description = Builds structures to defend the Acropolis core. Repairs structures with beams. lst.read = Wczytuje liczbę z połączonej komórki pamięci. lst.write = Zapisuje liczbę do połączonej komórki pamięci. diff --git a/core/assets/bundles/bundle_pt_BR.properties b/core/assets/bundles/bundle_pt_BR.properties index 6ff501536f..212e0850e2 100644 --- a/core/assets/bundles/bundle_pt_BR.properties +++ b/core/assets/bundles/bundle_pt_BR.properties @@ -1265,12 +1265,17 @@ unit.vela.name = Vela unit.corvus.name = Corvus unit.stell.name = Stell unit.locus.name = Locus +unit.precept.name = Precept unit.vanquish.name = Vanquish unit.conquer.name = Conquer +unit.merui.name = Merui unit.cleroi.name = Cleroi +unit.anthicus.name = Anthicus unit.tecta.name = Tecta unit.collaris.name = Collaris +unit.elude.name = Elude unit.avert.name = Avert +unit.obviate.name = Obviate unit.quell.name = Quell unit.disrupt.name = Disrupt unit.evoke.name = Evoke @@ -1278,11 +1283,6 @@ unit.incite.name = Incite unit.emanate.name = Emanate unit.manifold.name = Manifold unit.assembly-drone.name = Assembly Drone -unit.precept.name = Precept -unit.merui.name = Merui -unit.anthicus.name = Anthicus -unit.elude.name = Elude -unit.obviate.name = Obviate block.parallax.name = Paralaxe block.cliff.name = Relevo block.sand-boulder.name = Pedregulho de areia @@ -1931,6 +1931,24 @@ unit.oxynoe.description = Fires structure-repairing streams of flame at nearby e unit.cyerce.description = Fires seeking cluster-missiles at enemies. Repairs allied units. unit.aegires.description = Shocks all enemy units and structures that enter its energy field. Repairs all allies. unit.navanax.description = Fires explosive EMP projectiles, dealing significant damage to enemy power networks and repairing allied structures. Melts nearby enemies with 4 autonomous laser turrets. +unit.stell.description = Fires standard bullets at enemy targets. +unit.locus.description = Fires alternating bullets at enemy targets. +unit.precept.description = Fires piercing cluster bullets at enemy targets. +unit.vanquish.description = Fires large piercing splitting bullets at enemy targets. +unit.conquer.description = Fires large piercing cascades of bullets at enemy targets. +unit.merui.description = Fires long-range artillery at enemy ground targets. Can step over most terrain. +unit.cleroi.description = Fires dual shells at enemy targets. Targets enemy projectiles with point defense turrets. Can step over most terrain. +unit.anthicus.description = Fires long-range homing missiles at enemy targets. Can step over most terrain. +unit.tecta.description = Fires homing plasma missiles at enemy targets. Protects itself with a directional shield. Can step over most terrain. +unit.collaris.description = Fires long-range fragmenting artillery at enemy targets. Can step over most terrain. +unit.elude.description = Fires pairs of homing bullets at enemy targets. Can float over bodies of liquid. +unit.avert.description = Fires twisting pairs of bullets at enemy targets. +unit.obviate.description = Fires twisting pairs of lightning orbs at enemy targets. +unit.quell.description = Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.disrupt.description = Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.evoke.description = Builds structures to defend the Bastion core. Repairs structures with a beam. +unit.incite.description = Builds structures to defend the Citadel core. Repairs structures with a beam. +unit.emanate.description = Builds structures to defend the Acropolis core. Repairs structures with beams. lst.read = Lê um número de uma célula de memória conectada. lst.write = Escreve um número a uma célula de memória conectada. diff --git a/core/assets/bundles/bundle_pt_PT.properties b/core/assets/bundles/bundle_pt_PT.properties index 20a00c99e0..0fa63c0677 100644 --- a/core/assets/bundles/bundle_pt_PT.properties +++ b/core/assets/bundles/bundle_pt_PT.properties @@ -1258,12 +1258,17 @@ unit.vela.name = Vela unit.corvus.name = Corvus unit.stell.name = Stell unit.locus.name = Locus +unit.precept.name = Precept unit.vanquish.name = Vanquish unit.conquer.name = Conquer +unit.merui.name = Merui unit.cleroi.name = Cleroi +unit.anthicus.name = Anthicus unit.tecta.name = Tecta unit.collaris.name = Collaris +unit.elude.name = Elude unit.avert.name = Avert +unit.obviate.name = Obviate unit.quell.name = Quell unit.disrupt.name = Disrupt unit.evoke.name = Evoke @@ -1271,11 +1276,6 @@ unit.incite.name = Incite unit.emanate.name = Emanate unit.manifold.name = Manifold unit.assembly-drone.name = Assembly Drone -unit.precept.name = Precept -unit.merui.name = Merui -unit.anthicus.name = Anthicus -unit.elude.name = Elude -unit.obviate.name = Obviate block.parallax.name = Parallax block.cliff.name = Cliff block.sand-boulder.name = Pedregulho de areia @@ -1923,6 +1923,24 @@ unit.oxynoe.description = Fires structure-repairing streams of flame at nearby e unit.cyerce.description = Fires seeking cluster-missiles at enemies. Repairs allied units. unit.aegires.description = Shocks all enemy units and structures that enter its energy field. Repairs all allies. unit.navanax.description = Fires explosive EMP projectiles, dealing significant damage to enemy power networks and repairing allied structures. Melts nearby enemies with 4 autonomous laser turrets. +unit.stell.description = Fires standard bullets at enemy targets. +unit.locus.description = Fires alternating bullets at enemy targets. +unit.precept.description = Fires piercing cluster bullets at enemy targets. +unit.vanquish.description = Fires large piercing splitting bullets at enemy targets. +unit.conquer.description = Fires large piercing cascades of bullets at enemy targets. +unit.merui.description = Fires long-range artillery at enemy ground targets. Can step over most terrain. +unit.cleroi.description = Fires dual shells at enemy targets. Targets enemy projectiles with point defense turrets. Can step over most terrain. +unit.anthicus.description = Fires long-range homing missiles at enemy targets. Can step over most terrain. +unit.tecta.description = Fires homing plasma missiles at enemy targets. Protects itself with a directional shield. Can step over most terrain. +unit.collaris.description = Fires long-range fragmenting artillery at enemy targets. Can step over most terrain. +unit.elude.description = Fires pairs of homing bullets at enemy targets. Can float over bodies of liquid. +unit.avert.description = Fires twisting pairs of bullets at enemy targets. +unit.obviate.description = Fires twisting pairs of lightning orbs at enemy targets. +unit.quell.description = Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.disrupt.description = Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.evoke.description = Builds structures to defend the Bastion core. Repairs structures with a beam. +unit.incite.description = Builds structures to defend the Citadel core. Repairs structures with a beam. +unit.emanate.description = Builds structures to defend the Acropolis core. Repairs structures with beams. lst.read = Read a number from a linked memory cell. lst.write = Write a number to a linked memory cell. lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used. diff --git a/core/assets/bundles/bundle_ro.properties b/core/assets/bundles/bundle_ro.properties index d96ed16c5f..2dcf9f25d5 100644 --- a/core/assets/bundles/bundle_ro.properties +++ b/core/assets/bundles/bundle_ro.properties @@ -1271,12 +1271,17 @@ unit.vela.name = Vela unit.corvus.name = Corvus unit.stell.name = Stell unit.locus.name = Locus +unit.precept.name = Precept unit.vanquish.name = Vanquish unit.conquer.name = Conquer +unit.merui.name = Merui unit.cleroi.name = Cleroi +unit.anthicus.name = Anthicus unit.tecta.name = Tecta unit.collaris.name = Collaris +unit.elude.name = Elude unit.avert.name = Avert +unit.obviate.name = Obviate unit.quell.name = Quell unit.disrupt.name = Disrupt unit.evoke.name = Evoke @@ -1284,11 +1289,6 @@ unit.incite.name = Incite unit.emanate.name = Emanate unit.manifold.name = Manifold unit.assembly-drone.name = Assembly Drone -unit.precept.name = Precept -unit.merui.name = Merui -unit.anthicus.name = Anthicus -unit.elude.name = Elude -unit.obviate.name = Obviate block.parallax.name = Parallax block.cliff.name = Deal @@ -1940,6 +1940,24 @@ unit.oxynoe.description = Trage cu jeturi de flacără către inamicii din aprop unit.cyerce.description = Trage cu bombe cu dispersie echipate cu radar către inamici. Repară unitățile aliate. unit.aegires.description = Electrocutează toate unitățile și structurile inamice care intră în câmpul său de energie. Repară toți aliații. unit.navanax.description = Trage cu proiectile EMP explozive, lovind rețelele electrice inamice cu o forță semnificativă și reparând structurile aliate. Topește inamicii din apropiere cu cele 4 arme autonome cu laser. +unit.stell.description = Fires standard bullets at enemy targets. +unit.locus.description = Fires alternating bullets at enemy targets. +unit.precept.description = Fires piercing cluster bullets at enemy targets. +unit.vanquish.description = Fires large piercing splitting bullets at enemy targets. +unit.conquer.description = Fires large piercing cascades of bullets at enemy targets. +unit.merui.description = Fires long-range artillery at enemy ground targets. Can step over most terrain. +unit.cleroi.description = Fires dual shells at enemy targets. Targets enemy projectiles with point defense turrets. Can step over most terrain. +unit.anthicus.description = Fires long-range homing missiles at enemy targets. Can step over most terrain. +unit.tecta.description = Fires homing plasma missiles at enemy targets. Protects itself with a directional shield. Can step over most terrain. +unit.collaris.description = Fires long-range fragmenting artillery at enemy targets. Can step over most terrain. +unit.elude.description = Fires pairs of homing bullets at enemy targets. Can float over bodies of liquid. +unit.avert.description = Fires twisting pairs of bullets at enemy targets. +unit.obviate.description = Fires twisting pairs of lightning orbs at enemy targets. +unit.quell.description = Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.disrupt.description = Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.evoke.description = Builds structures to defend the Bastion core. Repairs structures with a beam. +unit.incite.description = Builds structures to defend the Citadel core. Repairs structures with a beam. +unit.emanate.description = Builds structures to defend the Acropolis core. Repairs structures with beams. lst.read = Citește un număr dintr-o celulă de memorie conectată. lst.write = Scrie un număr într-o celulă de memorie conectată. diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index 6ba60217c3..4d579537d4 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -1270,12 +1270,17 @@ unit.vela.name = Парус unit.corvus.name = Ворон unit.stell.name = Stell unit.locus.name = Locus +unit.precept.name = Precept unit.vanquish.name = Vanquish unit.conquer.name = Conquer +unit.merui.name = Merui unit.cleroi.name = Cleroi +unit.anthicus.name = Anthicus unit.tecta.name = Tecta unit.collaris.name = Collaris +unit.elude.name = Elude unit.avert.name = Avert +unit.obviate.name = Obviate unit.quell.name = Quell unit.disrupt.name = Disrupt unit.evoke.name = Evoke @@ -1283,11 +1288,6 @@ unit.incite.name = Incite unit.emanate.name = Emanate unit.manifold.name = Manifold unit.assembly-drone.name = Assembly Drone -unit.precept.name = Precept -unit.merui.name = Merui -unit.anthicus.name = Anthicus -unit.elude.name = Elude -unit.obviate.name = Obviate block.parallax.name = Параллакс block.cliff.name = Скала @@ -1939,6 +1939,24 @@ unit.oxynoe.description = Стреляет потоками пламени, ко unit.cyerce.description = Стреляет по врагам скоплениями ракет. Ремонтирует союзные единицы. unit.aegires.description = Оглушает все вражеские единицы и постройки, которые попадают в его энергетическое поле. Ремонтирует всех союзников. unit.navanax.description = Запускает взрывные ЭМИ-снаряды, которые наносят значительный урон силовым узлам противника и ремонтируют союзные постройки. Плавит ближайших врагов с помощью 4 автономных лазерных турелей. +unit.stell.description = Fires standard bullets at enemy targets. +unit.locus.description = Fires alternating bullets at enemy targets. +unit.precept.description = Fires piercing cluster bullets at enemy targets. +unit.vanquish.description = Fires large piercing splitting bullets at enemy targets. +unit.conquer.description = Fires large piercing cascades of bullets at enemy targets. +unit.merui.description = Fires long-range artillery at enemy ground targets. Can step over most terrain. +unit.cleroi.description = Fires dual shells at enemy targets. Targets enemy projectiles with point defense turrets. Can step over most terrain. +unit.anthicus.description = Fires long-range homing missiles at enemy targets. Can step over most terrain. +unit.tecta.description = Fires homing plasma missiles at enemy targets. Protects itself with a directional shield. Can step over most terrain. +unit.collaris.description = Fires long-range fragmenting artillery at enemy targets. Can step over most terrain. +unit.elude.description = Fires pairs of homing bullets at enemy targets. Can float over bodies of liquid. +unit.avert.description = Fires twisting pairs of bullets at enemy targets. +unit.obviate.description = Fires twisting pairs of lightning orbs at enemy targets. +unit.quell.description = Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.disrupt.description = Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.evoke.description = Builds structures to defend the Bastion core. Repairs structures with a beam. +unit.incite.description = Builds structures to defend the Citadel core. Repairs structures with a beam. +unit.emanate.description = Builds structures to defend the Acropolis core. Repairs structures with beams. lst.read = Считывает число из соединённой ячейки памяти. lst.write = Записывает число в соединённую ячейку памяти. diff --git a/core/assets/bundles/bundle_sr.properties b/core/assets/bundles/bundle_sr.properties index 9c6ecc3ce9..10c3e890be 100644 --- a/core/assets/bundles/bundle_sr.properties +++ b/core/assets/bundles/bundle_sr.properties @@ -1271,12 +1271,17 @@ unit.vela.name = Vela unit.corvus.name = Korvus unit.stell.name = Stell unit.locus.name = Lokus +unit.precept.name = Propis unit.vanquish.name = Savladaj unit.conquer.name = Zavladaj +unit.merui.name = Merui unit.cleroi.name = Cleroi +unit.anthicus.name = Anthikus unit.tecta.name = Tekta unit.collaris.name = Okovratnik +unit.elude.name = Izvrda unit.avert.name = Odvrat +unit.obviate.name = Preduhitro unit.quell.name = Gasitelj unit.disrupt.name = Lobomotija unit.evoke.name = Izazvati @@ -1284,11 +1289,6 @@ unit.incite.name = Podstaći unit.emanate.name = Proizići unit.manifold.name = Manifold unit.assembly-drone.name = Assembly Drone -unit.precept.name = Propis -unit.merui.name = Merui -unit.anthicus.name = Anthikus -unit.elude.name = Izvrda -unit.obviate.name = Preduhitro block.parallax.name = Odblesak block.cliff.name = Litica @@ -1939,6 +1939,24 @@ unit.oxynoe.description = Fires structure-repairing streams of flame at nearby e unit.cyerce.description = Fires seeking cluster-missiles at enemies. Repairs allied units. unit.aegires.description = Šokira sve neprijateljske jedinice i građevine koje mu uđu u energetsko polje. Popravljuje sve savezničke jedinice. unit.navanax.description = Fires explosive EMP projectiles, dealing significant damage to enemy power networks and repairing allied structures. Melts nearby enemies with 4 autonomous laser turrets. +unit.stell.description = Fires standard bullets at enemy targets. +unit.locus.description = Fires alternating bullets at enemy targets. +unit.precept.description = Fires piercing cluster bullets at enemy targets. +unit.vanquish.description = Fires large piercing splitting bullets at enemy targets. +unit.conquer.description = Fires large piercing cascades of bullets at enemy targets. +unit.merui.description = Fires long-range artillery at enemy ground targets. Can step over most terrain. +unit.cleroi.description = Fires dual shells at enemy targets. Targets enemy projectiles with point defense turrets. Can step over most terrain. +unit.anthicus.description = Fires long-range homing missiles at enemy targets. Can step over most terrain. +unit.tecta.description = Fires homing plasma missiles at enemy targets. Protects itself with a directional shield. Can step over most terrain. +unit.collaris.description = Fires long-range fragmenting artillery at enemy targets. Can step over most terrain. +unit.elude.description = Fires pairs of homing bullets at enemy targets. Can float over bodies of liquid. +unit.avert.description = Fires twisting pairs of bullets at enemy targets. +unit.obviate.description = Fires twisting pairs of lightning orbs at enemy targets. +unit.quell.description = Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.disrupt.description = Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.evoke.description = Builds structures to defend the Bastion core. Repairs structures with a beam. +unit.incite.description = Builds structures to defend the Citadel core. Repairs structures with a beam. +unit.emanate.description = Builds structures to defend the Acropolis core. Repairs structures with beams. lst.read = Čita broj iz povezane memorijske ćelije. lst.write = Piše broj u povezanu memorijsku ćeliju. diff --git a/core/assets/bundles/bundle_sv.properties b/core/assets/bundles/bundle_sv.properties index b5c9fea937..92852a66e5 100644 --- a/core/assets/bundles/bundle_sv.properties +++ b/core/assets/bundles/bundle_sv.properties @@ -1258,12 +1258,17 @@ unit.vela.name = Vela unit.corvus.name = Corvus unit.stell.name = Stell unit.locus.name = Locus +unit.precept.name = Precept unit.vanquish.name = Vanquish unit.conquer.name = Conquer +unit.merui.name = Merui unit.cleroi.name = Cleroi +unit.anthicus.name = Anthicus unit.tecta.name = Tecta unit.collaris.name = Collaris +unit.elude.name = Elude unit.avert.name = Avert +unit.obviate.name = Obviate unit.quell.name = Quell unit.disrupt.name = Disrupt unit.evoke.name = Evoke @@ -1271,11 +1276,6 @@ unit.incite.name = Incite unit.emanate.name = Emanate unit.manifold.name = Manifold unit.assembly-drone.name = Assembly Drone -unit.precept.name = Precept -unit.merui.name = Merui -unit.anthicus.name = Anthicus -unit.elude.name = Elude -unit.obviate.name = Obviate block.parallax.name = Parallax block.cliff.name = Cliff block.sand-boulder.name = Sandbumling @@ -1923,6 +1923,24 @@ unit.oxynoe.description = Fires structure-repairing streams of flame at nearby e unit.cyerce.description = Fires seeking cluster-missiles at enemies. Repairs allied units. unit.aegires.description = Shocks all enemy units and structures that enter its energy field. Repairs all allies. unit.navanax.description = Fires explosive EMP projectiles, dealing significant damage to enemy power networks and repairing allied structures. Melts nearby enemies with 4 autonomous laser turrets. +unit.stell.description = Fires standard bullets at enemy targets. +unit.locus.description = Fires alternating bullets at enemy targets. +unit.precept.description = Fires piercing cluster bullets at enemy targets. +unit.vanquish.description = Fires large piercing splitting bullets at enemy targets. +unit.conquer.description = Fires large piercing cascades of bullets at enemy targets. +unit.merui.description = Fires long-range artillery at enemy ground targets. Can step over most terrain. +unit.cleroi.description = Fires dual shells at enemy targets. Targets enemy projectiles with point defense turrets. Can step over most terrain. +unit.anthicus.description = Fires long-range homing missiles at enemy targets. Can step over most terrain. +unit.tecta.description = Fires homing plasma missiles at enemy targets. Protects itself with a directional shield. Can step over most terrain. +unit.collaris.description = Fires long-range fragmenting artillery at enemy targets. Can step over most terrain. +unit.elude.description = Fires pairs of homing bullets at enemy targets. Can float over bodies of liquid. +unit.avert.description = Fires twisting pairs of bullets at enemy targets. +unit.obviate.description = Fires twisting pairs of lightning orbs at enemy targets. +unit.quell.description = Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.disrupt.description = Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.evoke.description = Builds structures to defend the Bastion core. Repairs structures with a beam. +unit.incite.description = Builds structures to defend the Citadel core. Repairs structures with a beam. +unit.emanate.description = Builds structures to defend the Acropolis core. Repairs structures with beams. lst.read = Read a number from a linked memory cell. lst.write = Write a number to a linked memory cell. lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used. diff --git a/core/assets/bundles/bundle_th.properties b/core/assets/bundles/bundle_th.properties index 8ceeadaa95..01f1bc20ce 100644 --- a/core/assets/bundles/bundle_th.properties +++ b/core/assets/bundles/bundle_th.properties @@ -1271,12 +1271,17 @@ unit.vela.name = เวล่า unit.corvus.name = คอร์วัส unit.stell.name = สเตลล์ unit.locus.name = โลคัส +unit.precept.name = พรีเซ็ปต์ unit.vanquish.name = แวนควิซ unit.conquer.name = คอนเควอร์ +unit.merui.name = เมรุย unit.cleroi.name = เคลอรอย +unit.anthicus.name = แอนธิคัส unit.tecta.name = เต็กตา unit.collaris.name = คอลลาริส +unit.elude.name = เอลูด unit.avert.name = อเวิร์ต +unit.obviate.name = อ็อบวีเอท unit.quell.name = คเวลล์ unit.disrupt.name = ดิสรัปต์ unit.evoke.name = อีโวค @@ -1284,11 +1289,6 @@ unit.incite.name = อินไซต์ unit.emanate.name = อิมาเนท unit.manifold.name = แมนิโฟลด์ unit.assembly-drone.name = โดรนประกอบการ -unit.precept.name = พรีเซ็ปต์ -unit.merui.name = เมรุย -unit.anthicus.name = แอนธิคัส -unit.elude.name = เอลูด -unit.obviate.name = อ็อบวีเอท block.parallax.name = พาราแล็คซ์ block.cliff.name = หน้าผา @@ -1940,6 +1940,24 @@ unit.oxynoe.description = ยิงเปลวไฟเผาไหม้ใส unit.cyerce.description = ยิงขีปนาวุธพลาสม่าติดตามตัวเป็นกระจุกระเบิดใส่ศัตรู\nซ่อมแซมยูนิตพวกพ้องที่อยู่ใกล้เคียงด้วยปืนซ่อมแซม unit.aegires.description = ช็อตทุกๆ สิ่งก่อสร้างและยูนิตศัตรูที่เข้ามาในสนามพลังงานของมัน\nด้วยสายฟ้าฟาด ซ่อมแซมสิ่งก่อสร้างและยูนิตพวกพ้อง unit.navanax.description = ยิงลูกระเบิดคลื่นชีพจรแม่เหล็กขนาดใหญ่ สร้างความเสียหายอย่างหนักให้กับเครือข่ายพลังงานศัตรู\nและซ่อมแซมสิ่งก่อสร้างของพวกพ้อง\nหลอมละลายศัตรูที่อยู่ใกล้เคียงด้วยป้อมปืนเลเซอร์อัตโนมัติสี่ป้อม +unit.stell.description = Fires standard bullets at enemy targets. +unit.locus.description = Fires alternating bullets at enemy targets. +unit.precept.description = Fires piercing cluster bullets at enemy targets. +unit.vanquish.description = Fires large piercing splitting bullets at enemy targets. +unit.conquer.description = Fires large piercing cascades of bullets at enemy targets. +unit.merui.description = Fires long-range artillery at enemy ground targets. Can step over most terrain. +unit.cleroi.description = Fires dual shells at enemy targets. Targets enemy projectiles with point defense turrets. Can step over most terrain. +unit.anthicus.description = Fires long-range homing missiles at enemy targets. Can step over most terrain. +unit.tecta.description = Fires homing plasma missiles at enemy targets. Protects itself with a directional shield. Can step over most terrain. +unit.collaris.description = Fires long-range fragmenting artillery at enemy targets. Can step over most terrain. +unit.elude.description = Fires pairs of homing bullets at enemy targets. Can float over bodies of liquid. +unit.avert.description = Fires twisting pairs of bullets at enemy targets. +unit.obviate.description = Fires twisting pairs of lightning orbs at enemy targets. +unit.quell.description = Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.disrupt.description = Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.evoke.description = Builds structures to defend the Bastion core. Repairs structures with a beam. +unit.incite.description = Builds structures to defend the Citadel core. Repairs structures with a beam. +unit.emanate.description = Builds structures to defend the Acropolis core. Repairs structures with beams. lst.read = อ่านเลขจากเซลล์ความจำที่เชื่อมต่อไว้ lst.write = เขียนเลขไปยังเซลล์ความจำที่เชื่อมต่อไว้ diff --git a/core/assets/bundles/bundle_tk.properties b/core/assets/bundles/bundle_tk.properties index 68260eb052..7d3f5342c9 100644 --- a/core/assets/bundles/bundle_tk.properties +++ b/core/assets/bundles/bundle_tk.properties @@ -1258,12 +1258,17 @@ unit.vela.name = Vela unit.corvus.name = Corvus unit.stell.name = Stell unit.locus.name = Locus +unit.precept.name = Precept unit.vanquish.name = Vanquish unit.conquer.name = Conquer +unit.merui.name = Merui unit.cleroi.name = Cleroi +unit.anthicus.name = Anthicus unit.tecta.name = Tecta unit.collaris.name = Collaris +unit.elude.name = Elude unit.avert.name = Avert +unit.obviate.name = Obviate unit.quell.name = Quell unit.disrupt.name = Disrupt unit.evoke.name = Evoke @@ -1271,11 +1276,6 @@ unit.incite.name = Incite unit.emanate.name = Emanate unit.manifold.name = Manifold unit.assembly-drone.name = Assembly Drone -unit.precept.name = Precept -unit.merui.name = Merui -unit.anthicus.name = Anthicus -unit.elude.name = Elude -unit.obviate.name = Obviate block.parallax.name = Parallax block.cliff.name = Cliff block.sand-boulder.name = Sand Boulder @@ -1923,6 +1923,24 @@ unit.oxynoe.description = Fires structure-repairing streams of flame at nearby e unit.cyerce.description = Fires seeking cluster-missiles at enemies. Repairs allied units. unit.aegires.description = Shocks all enemy units and structures that enter its energy field. Repairs all allies. unit.navanax.description = Fires explosive EMP projectiles, dealing significant damage to enemy power networks and repairing allied structures. Melts nearby enemies with 4 autonomous laser turrets. +unit.stell.description = Fires standard bullets at enemy targets. +unit.locus.description = Fires alternating bullets at enemy targets. +unit.precept.description = Fires piercing cluster bullets at enemy targets. +unit.vanquish.description = Fires large piercing splitting bullets at enemy targets. +unit.conquer.description = Fires large piercing cascades of bullets at enemy targets. +unit.merui.description = Fires long-range artillery at enemy ground targets. Can step over most terrain. +unit.cleroi.description = Fires dual shells at enemy targets. Targets enemy projectiles with point defense turrets. Can step over most terrain. +unit.anthicus.description = Fires long-range homing missiles at enemy targets. Can step over most terrain. +unit.tecta.description = Fires homing plasma missiles at enemy targets. Protects itself with a directional shield. Can step over most terrain. +unit.collaris.description = Fires long-range fragmenting artillery at enemy targets. Can step over most terrain. +unit.elude.description = Fires pairs of homing bullets at enemy targets. Can float over bodies of liquid. +unit.avert.description = Fires twisting pairs of bullets at enemy targets. +unit.obviate.description = Fires twisting pairs of lightning orbs at enemy targets. +unit.quell.description = Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.disrupt.description = Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.evoke.description = Builds structures to defend the Bastion core. Repairs structures with a beam. +unit.incite.description = Builds structures to defend the Citadel core. Repairs structures with a beam. +unit.emanate.description = Builds structures to defend the Acropolis core. Repairs structures with beams. lst.read = Read a number from a linked memory cell. lst.write = Write a number to a linked memory cell. lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used. diff --git a/core/assets/bundles/bundle_tr.properties b/core/assets/bundles/bundle_tr.properties index dd877d6ea3..58dac2023e 100644 --- a/core/assets/bundles/bundle_tr.properties +++ b/core/assets/bundles/bundle_tr.properties @@ -1271,12 +1271,17 @@ unit.vela.name = Vela unit.corvus.name = Corvus unit.stell.name = Stell unit.locus.name = Locus +unit.precept.name = Precept unit.vanquish.name = Vanquish unit.conquer.name = Conquer +unit.merui.name = Merui unit.cleroi.name = Cleroi +unit.anthicus.name = Anthicus unit.tecta.name = Tecta unit.collaris.name = Collaris +unit.elude.name = Elude unit.avert.name = Avert +unit.obviate.name = Obviate unit.quell.name = Quell unit.disrupt.name = Disrupt unit.evoke.name = Evoke @@ -1284,11 +1289,6 @@ unit.incite.name = Incite unit.emanate.name = Emanate unit.manifold.name = Manifold unit.assembly-drone.name = Assembly Drone -unit.precept.name = Precept -unit.merui.name = Merui -unit.anthicus.name = Anthicus -unit.elude.name = Elude -unit.obviate.name = Obviate block.parallax.name = Parallax block.cliff.name = Uçurum @@ -1942,6 +1942,24 @@ unit.oxynoe.description = Tamir edici ateş fırlatır. Düşman mermilerini hav unit.cyerce.description = Takipçi toplu füze atar. Yakındakileri tamir eder. unit.aegires.description = Enerji alanına giren düşmanları şoklar. Yakındakileri tamir eder. unit.navanax.description = Devasa patlayıcı EMP gülleleri fırlatır, düşman elektir sistemlerini yok eder ve müttefiklerini tamir eder. Yaklaşan düşmanları 4 mini oto-laser turreti ile eritir. +unit.stell.description = Fires standard bullets at enemy targets. +unit.locus.description = Fires alternating bullets at enemy targets. +unit.precept.description = Fires piercing cluster bullets at enemy targets. +unit.vanquish.description = Fires large piercing splitting bullets at enemy targets. +unit.conquer.description = Fires large piercing cascades of bullets at enemy targets. +unit.merui.description = Fires long-range artillery at enemy ground targets. Can step over most terrain. +unit.cleroi.description = Fires dual shells at enemy targets. Targets enemy projectiles with point defense turrets. Can step over most terrain. +unit.anthicus.description = Fires long-range homing missiles at enemy targets. Can step over most terrain. +unit.tecta.description = Fires homing plasma missiles at enemy targets. Protects itself with a directional shield. Can step over most terrain. +unit.collaris.description = Fires long-range fragmenting artillery at enemy targets. Can step over most terrain. +unit.elude.description = Fires pairs of homing bullets at enemy targets. Can float over bodies of liquid. +unit.avert.description = Fires twisting pairs of bullets at enemy targets. +unit.obviate.description = Fires twisting pairs of lightning orbs at enemy targets. +unit.quell.description = Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.disrupt.description = Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.evoke.description = Builds structures to defend the Bastion core. Repairs structures with a beam. +unit.incite.description = Builds structures to defend the Citadel core. Repairs structures with a beam. +unit.emanate.description = Builds structures to defend the Acropolis core. Repairs structures with beams. lst.read = Bağlı hafıza kutusundaki numarayı okur. lst.write = Bağlı hafıza kutuaundaki numaraya yazar. diff --git a/core/assets/bundles/bundle_uk_UA.properties b/core/assets/bundles/bundle_uk_UA.properties index 7c000146e8..b4ee22a944 100644 --- a/core/assets/bundles/bundle_uk_UA.properties +++ b/core/assets/bundles/bundle_uk_UA.properties @@ -1276,12 +1276,17 @@ unit.corvus.name = Ґава unit.stell.name = Стел unit.locus.name = Локус +unit.precept.name = Повчальник unit.vanquish.name = Переможець unit.conquer.name = Завойовник +unit.merui.name = Меруй unit.cleroi.name = Клерой +unit.anthicus.name = Антікус unit.tecta.name = Текта unit.collaris.name = Коларіс +unit.elude.name = Ухиляч unit.avert.name = Запобігач +unit.obviate.name = Уникач unit.quell.name = Придушувач unit.disrupt.name = Розривник unit.evoke.name = Провокатор @@ -1289,11 +1294,6 @@ unit.incite.name = Підбурювач unit.emanate.name = Випромінювач unit.manifold.name = Колектор unit.assembly-drone.name = Монтажний дрон -unit.precept.name = Повчальник -unit.merui.name = Меруй -unit.anthicus.name = Антікус -unit.elude.name = Ухиляч -unit.obviate.name = Уникач block.parallax.name = Паралакс block.cliff.name = Скеля @@ -1947,6 +1947,24 @@ unit.oxynoe.description = Вистрілює потоками полум’я, unit.cyerce.description = Вистрілює у ворогів навідними касетними ракетами. Ремонтує найближчі одиниці. unit.aegires.description = Електризує ворожі одиниці та будівлі, що входять до його енергетичного поля. Ремонтує всіх союзників. unit.navanax.description = Вистрілює вибухонебезпечні снаряди електромагнітного імпульсу, завдаючи значної шкоди ворожим енергетичним мережам та ремонтуючи союзницькі споруди. Розплавляє сусідніх ворогів за допомогою 4 автономних лазерних веж. +unit.stell.description = Fires standard bullets at enemy targets. +unit.locus.description = Fires alternating bullets at enemy targets. +unit.precept.description = Fires piercing cluster bullets at enemy targets. +unit.vanquish.description = Fires large piercing splitting bullets at enemy targets. +unit.conquer.description = Fires large piercing cascades of bullets at enemy targets. +unit.merui.description = Fires long-range artillery at enemy ground targets. Can step over most terrain. +unit.cleroi.description = Fires dual shells at enemy targets. Targets enemy projectiles with point defense turrets. Can step over most terrain. +unit.anthicus.description = Fires long-range homing missiles at enemy targets. Can step over most terrain. +unit.tecta.description = Fires homing plasma missiles at enemy targets. Protects itself with a directional shield. Can step over most terrain. +unit.collaris.description = Fires long-range fragmenting artillery at enemy targets. Can step over most terrain. +unit.elude.description = Fires pairs of homing bullets at enemy targets. Can float over bodies of liquid. +unit.avert.description = Fires twisting pairs of bullets at enemy targets. +unit.obviate.description = Fires twisting pairs of lightning orbs at enemy targets. +unit.quell.description = Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.disrupt.description = Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.evoke.description = Builds structures to defend the Bastion core. Repairs structures with a beam. +unit.incite.description = Builds structures to defend the Citadel core. Repairs structures with a beam. +unit.emanate.description = Builds structures to defend the Acropolis core. Repairs structures with beams. lst.read = Зчитує число із з’єднаної комірки пам’яті. lst.write = Записує числу у з’єднану комірки пам’яті. diff --git a/core/assets/bundles/bundle_vi.properties b/core/assets/bundles/bundle_vi.properties index 0d3d38f45e..46c26bd1eb 100644 --- a/core/assets/bundles/bundle_vi.properties +++ b/core/assets/bundles/bundle_vi.properties @@ -1271,12 +1271,17 @@ unit.vela.name = Vela unit.corvus.name = Corvus unit.stell.name = Stell unit.locus.name = Locus +unit.precept.name = Precept unit.vanquish.name = Vanquish unit.conquer.name = Conquer +unit.merui.name = Merui unit.cleroi.name = Cleroi +unit.anthicus.name = Anthicus unit.tecta.name = Tecta unit.collaris.name = Collaris +unit.elude.name = Elude unit.avert.name = Avert +unit.obviate.name = Obviate unit.quell.name = Quell unit.disrupt.name = Disrupt unit.evoke.name = Evoke @@ -1284,11 +1289,6 @@ unit.incite.name = Incite unit.emanate.name = Emanate unit.manifold.name = Manifold unit.assembly-drone.name = Assembly Drone -unit.precept.name = Precept -unit.merui.name = Merui -unit.anthicus.name = Anthicus -unit.elude.name = Elude -unit.obviate.name = Obviate block.parallax.name = Parallax block.cliff.name = Vách đá @@ -1940,6 +1940,24 @@ unit.oxynoe.description = Fires structure-repairing streams of flame at nearby e unit.cyerce.description = Fires seeking cluster-missiles at enemies. Repairs allied units. unit.aegires.description = Shocks all enemy units and structures that enter its energy field. Repairs all allies. unit.navanax.description = Fires explosive EMP projectiles, dealing significant damage to enemy power networks and repairing allied structures. Melts nearby enemies with 4 autonomous laser turrets. +unit.stell.description = Fires standard bullets at enemy targets. +unit.locus.description = Fires alternating bullets at enemy targets. +unit.precept.description = Fires piercing cluster bullets at enemy targets. +unit.vanquish.description = Fires large piercing splitting bullets at enemy targets. +unit.conquer.description = Fires large piercing cascades of bullets at enemy targets. +unit.merui.description = Fires long-range artillery at enemy ground targets. Can step over most terrain. +unit.cleroi.description = Fires dual shells at enemy targets. Targets enemy projectiles with point defense turrets. Can step over most terrain. +unit.anthicus.description = Fires long-range homing missiles at enemy targets. Can step over most terrain. +unit.tecta.description = Fires homing plasma missiles at enemy targets. Protects itself with a directional shield. Can step over most terrain. +unit.collaris.description = Fires long-range fragmenting artillery at enemy targets. Can step over most terrain. +unit.elude.description = Fires pairs of homing bullets at enemy targets. Can float over bodies of liquid. +unit.avert.description = Fires twisting pairs of bullets at enemy targets. +unit.obviate.description = Fires twisting pairs of lightning orbs at enemy targets. +unit.quell.description = Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.disrupt.description = Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.evoke.description = Builds structures to defend the Bastion core. Repairs structures with a beam. +unit.incite.description = Builds structures to defend the Citadel core. Repairs structures with a beam. +unit.emanate.description = Builds structures to defend the Acropolis core. Repairs structures with beams. lst.read = Đọc một số từ bộ nhớ được liên kết. lst.write = Ghi một số vào bộ nhớ được liên kết. diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index c41fb8c4c4..a818729aae 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -1272,12 +1272,17 @@ unit.vela.name = 灾星 unit.corvus.name = 死星 unit.stell.name = 围护 unit.locus.name = 循迹 +unit.precept.name = 准绳 unit.vanquish.name = 征服 unit.conquer.name = 领主 +unit.merui.name = 天守 unit.cleroi.name = 天赐 +unit.anthicus.name = 天灾 unit.tecta.name = 天理 unit.collaris.name = 天帝 +unit.elude.name = 挣脱 unit.avert.name = 遮蔽 +unit.obviate.name = 消散 unit.quell.name = 遏止 unit.disrupt.name = 悲怆 unit.evoke.name = 苏醒 @@ -1285,11 +1290,6 @@ unit.incite.name = 策动 unit.emanate.name = 发散 unit.manifold.name = 货运无人机 unit.assembly-drone.name = 装配无人机 -unit.precept.name = 准绳 -unit.merui.name = 天守 -unit.anthicus.name = 天灾 -unit.elude.name = 挣脱 -unit.obviate.name = 消散 block.parallax.name = 差扰光束 block.cliff.name = 悬崖 @@ -1944,6 +1944,24 @@ unit.oxynoe.description = 向附近的敌人发射火焰束,并修复己方建 unit.cyerce.description = 向敌人发射追踪集束导弹,并修复己方单位。 unit.aegires.description = 产生能量场,使范围内的敌方建筑与单位受到电击,对己方则进行修复。 unit.navanax.description = 发射大型电磁爆弹,对敌方电网造成显著破坏并修复己方建筑。 搭载4台自动激光炮台,能熔化靠近的敌人。 +unit.stell.description = Fires standard bullets at enemy targets. +unit.locus.description = Fires alternating bullets at enemy targets. +unit.precept.description = Fires piercing cluster bullets at enemy targets. +unit.vanquish.description = Fires large piercing splitting bullets at enemy targets. +unit.conquer.description = Fires large piercing cascades of bullets at enemy targets. +unit.merui.description = Fires long-range artillery at enemy ground targets. Can step over most terrain. +unit.cleroi.description = Fires dual shells at enemy targets. Targets enemy projectiles with point defense turrets. Can step over most terrain. +unit.anthicus.description = Fires long-range homing missiles at enemy targets. Can step over most terrain. +unit.tecta.description = Fires homing plasma missiles at enemy targets. Protects itself with a directional shield. Can step over most terrain. +unit.collaris.description = Fires long-range fragmenting artillery at enemy targets. Can step over most terrain. +unit.elude.description = Fires pairs of homing bullets at enemy targets. Can float over bodies of liquid. +unit.avert.description = Fires twisting pairs of bullets at enemy targets. +unit.obviate.description = Fires twisting pairs of lightning orbs at enemy targets. +unit.quell.description = Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.disrupt.description = Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.evoke.description = Builds structures to defend the Bastion core. Repairs structures with a beam. +unit.incite.description = Builds structures to defend the Citadel core. Repairs structures with a beam. +unit.emanate.description = Builds structures to defend the Acropolis core. Repairs structures with beams. lst.read = 从连接的内存读取数字 lst.write = 向连接的内存写入数字 diff --git a/core/assets/bundles/bundle_zh_TW.properties b/core/assets/bundles/bundle_zh_TW.properties index 80cd5ca0c5..de4e5cedd3 100644 --- a/core/assets/bundles/bundle_zh_TW.properties +++ b/core/assets/bundles/bundle_zh_TW.properties @@ -1281,12 +1281,17 @@ unit.corvus.name = 烏鴉座 unit.stell.name = 鐵蹄 unit.locus.name = 權威 +unit.precept.name = 戒嚴 unit.vanquish.name = 擊潰 unit.conquer.name = 征服 +unit.merui.name = 捍衛 unit.cleroi.name = 恩賜 +unit.anthicus.name = 災禍 unit.tecta.name = 天理 unit.collaris.name = 帝君 +unit.elude.name = 掙脫 unit.avert.name = 遮蔽 +unit.obviate.name = 影逝 unit.quell.name = 終局 unit.disrupt.name = 瓦解 unit.evoke.name = 甦醒 @@ -1294,11 +1299,6 @@ unit.incite.name = 激發 unit.emanate.name = 擴張 unit.manifold.name = 貨運無人機 unit.assembly-drone.name = 裝配無人機 -unit.precept.name = 戒嚴 -unit.merui.name = 捍衛 -unit.anthicus.name = 災禍 -unit.elude.name = 掙脫 -unit.obviate.name = 影逝 block.parallax.name = 視差 block.cliff.name = 峭壁 @@ -1952,6 +1952,24 @@ unit.oxynoe.description = 射出帶回復建築的火焰。具小型方陣炮。 unit.cyerce.description = 發射追蹤集束飛彈。修復友方單位。 unit.aegires.description = 電擊所有在能量場內的敵方單位、建築。修復友方單位。 unit.navanax.description = 發射電磁脈衝砲彈。能對敵方電力建築造成大量傷害,並修復友方建築。具4座雷射自動砲台攻擊附近敵人。 +unit.stell.description = Fires standard bullets at enemy targets. +unit.locus.description = Fires alternating bullets at enemy targets. +unit.precept.description = Fires piercing cluster bullets at enemy targets. +unit.vanquish.description = Fires large piercing splitting bullets at enemy targets. +unit.conquer.description = Fires large piercing cascades of bullets at enemy targets. +unit.merui.description = Fires long-range artillery at enemy ground targets. Can step over most terrain. +unit.cleroi.description = Fires dual shells at enemy targets. Targets enemy projectiles with point defense turrets. Can step over most terrain. +unit.anthicus.description = Fires long-range homing missiles at enemy targets. Can step over most terrain. +unit.tecta.description = Fires homing plasma missiles at enemy targets. Protects itself with a directional shield. Can step over most terrain. +unit.collaris.description = Fires long-range fragmenting artillery at enemy targets. Can step over most terrain. +unit.elude.description = Fires pairs of homing bullets at enemy targets. Can float over bodies of liquid. +unit.avert.description = Fires twisting pairs of bullets at enemy targets. +unit.obviate.description = Fires twisting pairs of lightning orbs at enemy targets. +unit.quell.description = Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.disrupt.description = Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks. +unit.evoke.description = Builds structures to defend the Bastion core. Repairs structures with a beam. +unit.incite.description = Builds structures to defend the Citadel core. Repairs structures with a beam. +unit.emanate.description = Builds structures to defend the Acropolis core. Repairs structures with beams. lst.read = [accent]讀取[]記憶體中的一項數值 lst.write = [accent]寫入[]一項數值到記憶體中