Disabled Erekir invasions & planet simulation
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@@ -616,6 +616,7 @@ sectors.rename = Rename Sector
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sectors.enemybase = [scarlet]Enemy Base
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sectors.vulnerable = [scarlet]Vulnerable
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sectors.underattack = [scarlet]Under attack! [accent]{0}% damaged
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sectors.underattack.nodamage = [scarlet]Under attack!
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sectors.survives = [accent]Survives {0} waves
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sectors.go = Go
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sector.curcapture = Sector Captured
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@@ -626,6 +627,9 @@ sector.lost = Sector [accent]{0}[white] lost!
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#note: the missing space in the line below is intentional
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sector.captured = Sector [accent]{0}[white]captured!
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sector.changeicon = Change Icon
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sector.noswitch.title = Unable to Switch Sectors
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sector.noswitch = You may not switch sectors while an existing sector is under attack.\n\nSector: [accent]{0}[] on [accent]{1}[]
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sector.view = View Sector
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threat.low = Low
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threat.medium = Medium
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@@ -1590,8 +1594,8 @@ block.core-foundation.description = Core of the base. Well armored. Stores more
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block.core-foundation.details = The second iteration.
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block.core-nucleus.description = Core of the base. Extremely well armored. Stores massive amounts of resources.
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block.core-nucleus.details = The third and final iteration.
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block.vault.description = Stores a large amount of items of each type. Contents can be retrieved with an unloader.
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block.container.description = Stores a small amount of items of each type. Contents can be retrieved with an unloader.
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block.vault.description = Stores a large amount of items of each type. Expands storage when placed next to a core. Contents can be retrieved with an unloader.
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block.container.description = Stores a small amount of items of each type. Expands storage when placed next to a core. Contents can be retrieved with an unloader.
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block.unloader.description = Unloads the selected item from nearby blocks.
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block.launch-pad.description = Launches batches of items to selected sectors.
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block.launch-pad.details = Sub-orbital system for point-to-point transportation of resources. Payload pods are fragile and incapable of surviving re-entry.
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