Disabled Erekir invasions & planet simulation

This commit is contained in:
Anuken
2022-01-30 11:34:52 -05:00
parent 1ad3f83e17
commit 3f8a7f591a
10 changed files with 72 additions and 29 deletions

View File

@@ -194,7 +194,7 @@ public class Universe{
}
int wavesPassed = (int)(sector.info.secondsPassed*60f / sector.info.waveSpacing);
boolean attacked = sector.info.waves;
boolean attacked = sector.info.waves && sector.planet.allowWaveSimulation;
if(attacked){
sector.info.wavesPassed = wavesPassed;
@@ -243,7 +243,7 @@ public class Universe{
}
//queue random invasions
if(!sector.isAttacked() && sector.info.minutesCaptured > invasionGracePeriod && sector.info.hasSpawns){
if(!sector.isAttacked() && sector.planet.allowSectorInvasion && sector.info.minutesCaptured > invasionGracePeriod && sector.info.hasSpawns){
int count = sector.near().count(Sector::hasEnemyBase);
//invasion chance depends on # of nearby bases