Shielded wall shield size (#7343)
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@@ -43,7 +43,7 @@ public class ShieldWall extends Wall{
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Draw.rect(block.region, x, y);
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if(shieldRadius > 0){
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float radius = shieldRadius * tilesize;
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float radius = shieldRadius * tilesize * size / 2f;
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Draw.z(Layer.shields);
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