Fixed most main menu bugs
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@@ -3,6 +3,7 @@ package io.anuke.mindustry.graphics;
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import io.anuke.arc.Core;
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import io.anuke.arc.graphics.*;
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import io.anuke.arc.graphics.VertexAttributes.Usage;
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import io.anuke.arc.graphics.g2d.BatchShader;
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import io.anuke.arc.graphics.g2d.TextureRegion;
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import io.anuke.arc.graphics.glutils.Shader;
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import io.anuke.arc.math.Mathf;
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@@ -63,7 +64,7 @@ public class IndexedRenderer implements Disposable{
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texture.bind();
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program.setUniformMatrix("u_projTrans", combined);
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program.setUniformMatrix4("u_projTrans", BatchShader.copyTransform(combined));
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program.setUniformi("u_texture", 0);
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mesh.render(program, GL20.GL_TRIANGLES, 0, vertices.length / 5);
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