mess cleanup

This commit is contained in:
Anuken
2018-06-02 00:47:22 -04:00
parent ba805739b0
commit 3fe7e4e8da
11 changed files with 63 additions and 26 deletions

View File

@@ -4,7 +4,6 @@ import com.badlogic.gdx.Application.ApplicationType;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.files.FileHandle;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.utils.Array;
import io.anuke.mindustry.core.*;
import io.anuke.mindustry.entities.Player;
import io.anuke.mindustry.entities.TileEntity;
@@ -15,14 +14,13 @@ import io.anuke.mindustry.entities.effect.Shield;
import io.anuke.mindustry.entities.units.BaseUnit;
import io.anuke.mindustry.game.Team;
import io.anuke.mindustry.io.Version;
import io.anuke.mindustry.core.Platform;
import io.anuke.mindustry.net.EditLog;
import io.anuke.ucore.entities.EffectEntity;
import io.anuke.ucore.entities.Entities;
import io.anuke.ucore.entities.Entity;
import io.anuke.ucore.entities.EntityGroup;
import io.anuke.ucore.scene.ui.layout.Unit;
import io.anuke.ucore.util.OS;
import java.util.Locale;
public class Vars{
@@ -87,8 +85,6 @@ public class Vars{
public static final int saveSlots = 64;
//amount of drops that are left when breaking a block
public static final float breakDropAmount = 0.5f;
public static Array<EditLog> currentEditLogs = new Array<>();
//only if smoothCamera
public static boolean snapCamera = true;