Bugfixes / Direct payload support
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@@ -1596,6 +1596,7 @@ public class Blocks implements ContentList{
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recoilAmount = 6f;
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shootShake = 2f;
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range = 290f;
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minRange = 50f;
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health = 130 * size * size;
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shootSound = Sounds.artillery;
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@@ -123,7 +123,7 @@ public class Bullets implements ContentList{
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artilleryUnit = new ArtilleryBulletType(2f, 8, "shell"){{
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hitEffect = Fx.blastExplosion;
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knockback = 0.8f;
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lifetime = 90f;
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lifetime = 110f;
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bulletWidth = bulletHeight = 14f;
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collides = true;
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collidesTiles = true;
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