Changed pathfinding algorithm slightly, added debugging for paths

This commit is contained in:
Anuken
2017-12-08 19:59:04 -05:00
parent cffb673bae
commit 404ec68570
14 changed files with 91 additions and 25 deletions

View File

@@ -46,6 +46,8 @@ public class Vars{
public static boolean infiniteAmmo = false;
//whether to show paths of enemies
public static boolean showPaths = true;
//if false, player is always hidden
public static boolean showPlayer = true;
//number of save slots-- increasing may lead to layout issues
//TODO named save slots, possibly with a scroll dialog
public static final int saveSlots = 8;