Merge remote-tracking branch 'origin/master'
This commit is contained in:
@@ -96,6 +96,7 @@ YellOw139
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PetrGasparik
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PetrGasparik
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LeoDog896
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LeoDog896
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Summet
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Summet
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MEEP of Faith
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jalastram (freesound.org)
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jalastram (freesound.org)
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newlocknew (freesound.org)
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newlocknew (freesound.org)
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dsmolenaers (freesound.org)
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dsmolenaers (freesound.org)
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@@ -431,7 +431,7 @@ public class UnitTypes implements ContentList{
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firstShotDelay = Fx.greenLaserChargeSmall.lifetime - 1f;
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firstShotDelay = Fx.greenLaserChargeSmall.lifetime - 1f;
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reload = 320f;
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reload = 160f;
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recoil = 0f;
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recoil = 0f;
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chargeSound = Sounds.lasercharge2;
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chargeSound = Sounds.lasercharge2;
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shootSound = Sounds.beam;
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shootSound = Sounds.beam;
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@@ -117,6 +117,7 @@ abstract class WeaponsComp implements Teamc, Posc, Rotc, Velc, Statusc{
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}else{
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}else{
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mount.bullet.rotation(weaponRotation + 90);
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mount.bullet.rotation(weaponRotation + 90);
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mount.bullet.set(shootX, shootY);
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mount.bullet.set(shootX, shootY);
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mount.reload = weapon.reload;
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vel.add(Tmp.v1.trns(rotation + 180f, mount.bullet.type.recoil));
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vel.add(Tmp.v1.trns(rotation + 180f, mount.bullet.type.recoil));
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if(weapon.shootSound != Sounds.none && !headless){
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if(weapon.shootSound != Sounds.none && !headless){
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if(mount.sound == null) mount.sound = new SoundLoop(weapon.shootSound, 1f);
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if(mount.sound == null) mount.sound = new SoundLoop(weapon.shootSound, 1f);
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