near is nearer
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@@ -7,11 +7,9 @@ import arc.graphics.g3d.*;
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import arc.graphics.gl.*;
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import arc.math.*;
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import arc.math.geom.*;
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import arc.struct.*;
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import arc.util.*;
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import mindustry.game.EventType.*;
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import mindustry.graphics.*;
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import mindustry.graphics.g3d.PlanetGrid.*;
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import mindustry.type.*;
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public class PlanetRenderer implements Disposable{
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@@ -44,6 +42,7 @@ public class PlanetRenderer implements Disposable{
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projector.setScaling(1f / 150f);
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cam.fov = 60f;
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cam.far = 150f;
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cam.near = 0.01f;
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}
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/** Render the entire planet scene to the screen. */
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