Moved block types into subpackages
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@@ -27,6 +27,8 @@ public class Vars{
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public static final int zoomScale = Math.round(Unit.dp.inPixels(1));
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//if true, player speed will be increased, massive amounts of resources will be given on start, and other debug options will be available
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public static boolean debug = false;
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//whether to debug openGL info
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public static boolean debugGL = false;
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//number of save slots-- increasing may lead to layout issues
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//TODO named save slots, possibly with a scroll dialog
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public static final int saveSlots = 4;
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