This commit is contained in:
Anuken
2022-04-18 22:07:18 -04:00
parent 7fd470c1cb
commit 41865631ed
2 changed files with 14 additions and 12 deletions

View File

@@ -2929,8 +2929,9 @@ public class UnitTypes{
drag = 0.1f;
hitSize = 21f;
rotateSpeed = 3f;
health = 1100;
armor = 5f;
health = 2600;
armor = 7f;
fogRadius = 40f;
legCount = 6;
legLength = 18f;
@@ -2980,8 +2981,8 @@ public class UnitTypes{
minWarmup = 0.9f;
shootStatus = StatusEffects.slow;
shootStatusDuration = reload + 1f;
rotateSpeed = 5f;
rotationLimit = 70f;
rotateSpeed = 2f;
inaccuracy = 20f;
rotate = true;
@@ -3038,9 +3039,9 @@ public class UnitTypes{
engineLayer = Layer.effect;
speed = 3.7f;
maxRange = 6f;
lifetime = 60f * 1.63f;
lifetime = 60f * 1.7f;
outlineColor = Pal.darkOutline;
health = 40;
health = 45;
lowAltitude = true;
parts.add(new FlarePart(){{
@@ -3058,8 +3059,8 @@ public class UnitTypes{
mirror = false;
reload = 1f;
shootOnDeath = true;
bullet = new ExplosionBulletType(100f, 22f){{
shootEffect = new MultiEffect(Fx.massiveExplosion, new WaveEffect(){{
bullet = new ExplosionBulletType(120f, 25f){{
shootEffect = new MultiEffect(Fx.massiveExplosion, new WrapEffect(Fx.dynamicSpikes, Pal.techBlue, 24f), new WaveEffect(){{
colorFrom = colorTo = Pal.techBlue;
sizeTo = 40f;
lifetime = 12f;