Basic minimap

This commit is contained in:
Anuken
2019-04-01 21:16:22 -04:00
parent fa22b0ec12
commit 41a6dbe06c
8 changed files with 132 additions and 19 deletions
+49 -5
View File
@@ -2,17 +2,35 @@ package io.anuke.mindustry.ui;
import io.anuke.arc.Core;
import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.input.KeyCode;
import io.anuke.arc.scene.Element;
import io.anuke.arc.scene.event.ClickListener;
import io.anuke.arc.scene.event.InputEvent;
import io.anuke.arc.scene.event.InputListener;
import io.anuke.arc.scene.event.Touchable;
import io.anuke.arc.scene.ui.layout.Container;
import io.anuke.arc.scene.ui.layout.Unit;
import static io.anuke.mindustry.Vars.renderer;
import static io.anuke.mindustry.Vars.*;
public class Minimap extends Container<Element>{
public Minimap(){
super(new Element(){
background("pane");
float margin = 5f;
touchable(Touchable.enabled);
addChild(new Element(){
{
setSize(Unit.dp.scl(140f));
}
@Override
public void act(float delta){
setPosition(margin, margin);
super.act(delta);
}
@Override
public void draw(){
@@ -26,10 +44,8 @@ public class Minimap extends Container<Element>{
}
});
background("pane");
size(140f);
margin(5f);
margin(margin);
addListener(new InputListener(){
@Override
@@ -37,6 +53,34 @@ public class Minimap extends Container<Element>{
renderer.minimap.zoomBy(amounty);
return true;
}
@Override
public boolean touchDown(InputEvent event, float x, float y, int pointer, KeyCode button){
return true;
}
@Override
public void touchDragged(InputEvent event, float x, float y, int pointer){
if(mobile){
renderer.minimap.zoomBy(Core.input.deltaY(pointer) / 12f / Unit.dp.scl(1f));
}
}
});
addListener(new ClickListener(){
@Override
public void touchUp(InputEvent event, float x, float y, int pointer, KeyCode button){
float tapSquareSize = Unit.dp.scl(14f);
if(Math.abs(x - touchDownX) < tapSquareSize && Math.abs(y - touchDownY) < tapSquareSize){
super.touchUp(event, x, y, pointer, button);
}
}
@Override
public void clicked(InputEvent event, float x, float y){
ui.minimap.show();
}
});
update(() -> {
@@ -0,0 +1,64 @@
package io.anuke.mindustry.ui.dialogs;
import io.anuke.arc.Core;
import io.anuke.arc.graphics.Color;
import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.input.KeyCode;
import io.anuke.arc.scene.event.InputEvent;
import io.anuke.arc.scene.event.InputListener;
import io.anuke.arc.scene.ui.layout.Unit;
import static io.anuke.mindustry.Vars.mobile;
import static io.anuke.mindustry.Vars.renderer;
public class MinimapDialog extends FloatingDialog{
public MinimapDialog(){
super("$minimap");
setFillParent(false);
shown(this::setup);
addCloseButton();
shouldPause = true;
}
void setup(){
cont.clear();
float size = Math.min(Core.graphics.getWidth(), Core.graphics.getHeight()) / Unit.dp.scl(1f) / 1.3f;
cont.table("pane", t -> {
t.addRect((x, y, width, height) -> {
if(renderer.minimap.getRegion() == null) return;
Draw.color(Color.WHITE);
Draw.rect(renderer.minimap.getRegion(), x + width/2f, y + height/2f, width, height);
if(renderer.minimap.getTexture() != null){
renderer.minimap.drawEntities(x, y, width, height);
}
}).grow();
}).size(size);
cont.addListener(new InputListener(){
@Override
public boolean scrolled(InputEvent event, float x, float y, float amountx, float amounty){
renderer.minimap.zoomBy(amounty);
return true;
}
@Override
public boolean touchDown(InputEvent event, float x, float y, int pointer, KeyCode button){
return true;
}
@Override
public void touchDragged(InputEvent event, float x, float y, int pointer){
if(mobile){
renderer.minimap.zoomBy(Core.input.deltaY(pointer) / 30f / Unit.dp.scl(1f));
}
}
});
Core.app.post(() -> Core.scene.setScrollFocus(cont));
}
}
@@ -209,6 +209,7 @@ public class SettingsMenuDialog extends SettingsDialog{
}
}
graphics.checkPref("minimap", !mobile);
graphics.checkPref("fps", false);
graphics.checkPref("indicators", true);
graphics.checkPref("animatedwater", !mobile);
@@ -32,6 +32,7 @@ import io.anuke.mindustry.net.Net;
import io.anuke.mindustry.net.Packets.AdminAction;
import io.anuke.mindustry.ui.Bar;
import io.anuke.mindustry.ui.IntFormat;
import io.anuke.mindustry.ui.Minimap;
import io.anuke.mindustry.ui.dialogs.FloatingDialog;
import static io.anuke.mindustry.Vars.*;
@@ -156,15 +157,18 @@ public class HudFragment extends Fragment{
}).visible(() -> shown);
});
//minimap
parent.fill(t -> t.top().right().add(new Minimap()).visible(() -> !state.is(State.menu) && Core.settings.getBool("minimap")));
//fps display
parent.fill(info -> {
info.top().right().margin(4).visible(() -> Core.settings.getBool("fps") && !state.is(State.menu));
info.bottom().left().margin(4).visible(() -> Core.settings.getBool("fps") && !state.is(State.menu));
IntFormat fps = new IntFormat("fps");
IntFormat ping = new IntFormat("ping");
info.label(() -> fps.get(Core.graphics.getFramesPerSecond())).right();
info.row();
info.label(() -> ping.get(Net.getPing())).visible(Net::client).right();
info.row();
info.label(() -> fps.get(Core.graphics.getFramesPerSecond())).right();
});
//spawner warning