New WIP achievement definitions

This commit is contained in:
Anuken
2022-10-09 17:47:12 -04:00
parent dfdb4c1c1f
commit 4201106843
20 changed files with 419 additions and 26 deletions

View File

@@ -11,7 +11,13 @@ import mindustry.game.SectorInfo.*;
import mindustry.gen.*;
import mindustry.type.*;
import mindustry.world.*;
import mindustry.world.blocks.defense.*;
import mindustry.world.blocks.defense.Wall.*;
import mindustry.world.blocks.defense.turrets.Turret.*;
import mindustry.world.blocks.distribution.*;
import mindustry.world.blocks.production.AttributeCrafter.*;
import mindustry.world.blocks.production.SolidPump.*;
import mindustry.world.meta.*;
import static mindustry.Vars.*;
import static mindustry.service.Achievement.*;
@@ -21,16 +27,17 @@ import static mindustry.service.Achievement.*;
*
* This includes:
* - Desktop (Steam)
* - iOS (Game Center)
* - Android (Google Play Games)
*
* The default implementation does nothing.
* */
public class GameService{
private Seq<Tile> tmpTiles = new Seq<>();
private ObjectSet<String> blocksBuilt = new ObjectSet<>(), unitsBuilt = new ObjectSet<>();
private ObjectSet<UnitType> t5s = new ObjectSet<>();
private IntSet checked = new IntSet();
private Block[] allTransportSerpulo, allTransportErekir, allErekirBlocks, allSerpuloBlocks;
/** Begin listening for new achievement events, once the game service is activated. This can be called at any time, but only once. */
public void init(){
if(clientLoaded){
@@ -64,11 +71,26 @@ public class GameService{
}
private void checkAllBlocks(Achievement ach, Block[] blocks){
if(!Structs.contains(blocks, t -> !blocksBuilt.contains(t.name))){
ach.complete();
}
}
private void registerEvents(){
allTransportSerpulo = content.blocks().select(b -> b.category == Category.distribution && b.isVisibleOn(Planets.serpulo) && b.isVanilla() && b.buildVisibility == BuildVisibility.shown).toArray(Block.class);
allTransportErekir = content.blocks().select(b -> b.category == Category.distribution && b.isVisibleOn(Planets.erekir) && b.isVanilla() && b.buildVisibility == BuildVisibility.shown).toArray(Block.class);
allSerpuloBlocks = content.blocks().select(b -> b.synthetic() && b.isVisibleOn(Planets.serpulo) && b.isVanilla() && b.buildVisibility == BuildVisibility.shown).toArray(Block.class);
allErekirBlocks = content.blocks().select(b -> b.synthetic() && b.isVisibleOn(Planets.erekir) && b.isVanilla() && b.buildVisibility == BuildVisibility.shown).toArray(Block.class);
unitsBuilt = Core.settings.getJson("units-built" , ObjectSet.class, String.class, ObjectSet::new);
blocksBuilt = Core.settings.getJson("blocks-built" , ObjectSet.class, String.class, ObjectSet::new);
t5s = ObjectSet.with(UnitTypes.omura, UnitTypes.reign, UnitTypes.toxopid, UnitTypes.eclipse, UnitTypes.oct, UnitTypes.corvus);
checkAllBlocks(allBlocksErekir, allErekirBlocks);
checkAllBlocks(allBlocksSerpulo, allSerpuloBlocks);
//periodically check for various conditions
float updateInterval = 2f;
Timer.schedule(this::checkUpdate, updateInterval, updateInterval);
@@ -79,6 +101,14 @@ public class GameService{
unlockAllZones.complete();
}
if(mods.list().size > 0){
installMod.complete();
}
if(Core.bundle.get("yes").equals("router")){
routerLanguage.complete();
}
Events.on(UnitDestroyEvent.class, e -> {
if(campaign()){
if(e.unit.team != Vars.player.team()){
@@ -106,12 +136,43 @@ public class GameService{
SStat.maxProduction.max(Math.round(total));
});
Events.run(Trigger.update, () -> {
//extremely lazy timer, I just don't care
if(campaign() && !hoverUnitLiquid.isAchieved() && Core.graphics.getFrameId() % 20 == 0){
var units = state.rules.defaultTeam.data().getUnits(UnitTypes.elude);
if(units != null){
for(var unit : units){
if(unit.floorOn().isLiquid){
hoverUnitLiquid.complete();
break;
}
}
}
}
if(campaign() && player.unit().type.canBoost && player.unit().elevation >= 0.25f){
boostUnit.complete();
}
});
Events.run(Trigger.newGame, () -> Core.app.post(() -> {
if(campaign() && player.core() != null && player.core().items.total() >= 10 * 1000){
drop10kitems.complete();
}
}));
Events.on(BuildingBulletDestroyEvent.class, e -> {
if(campaign() && e.build.block == Blocks.scatter && e.build.team == state.rules.waveTeam && e.bullet.owner instanceof Unit u && u.type == UnitTypes.flare && u.team == player.team()){
destroyScatterFlare.complete();
}
});
Events.on(BlockBuildBeginEvent.class, e -> {
if(campaign() && state.rules.sector == SectorPresets.groundZero.sector && e.tile.block() == Blocks.coreNucleus){
nucleusGroundZero.complete();
}
});
Events.on(BlockBuildEndEvent.class, e -> {
if(campaign() && e.unit != null && e.unit.isLocal() && !e.breaking){
SStat.blocksBuilt.add();
@@ -124,7 +185,40 @@ public class GameService{
buildGroundFactory.complete();
}
if((e.tile.build instanceof AttributeCrafterBuild a && a.attrsum > 0) || (e.tile.build instanceof SolidPumpBuild sp && sp.boost > 0)){
boostBuildingFloor.complete();
}
if(!allTransportOneMap.isAchieved()){
Block[] allTransports = state.rules.sector.planet == Planets.erekir ? allTransportErekir : allTransportSerpulo;
boolean all = true;
for(var block : allTransports){
if(state.rules.defaultTeam.data().getCount(block) == 0){
all = false;
break;
}
}
if(all){
allTransportOneMap.complete();
}
}
if(e.tile.block() instanceof MendProjector || e.tile.block() instanceof RegenProjector) buildMendProjector.complete();
if(e.tile.block() instanceof OverdriveProjector) buildOverdrive.complete();
if(e.tile.block() == Blocks.waterExtractor){
if(e.tile.getLinkedTiles(tmpTiles).contains(t -> t.floor().liquidDrop == Liquids.water)){
buildWexWater.complete();
}
}
if(blocksBuilt.add(e.tile.block().name)){
if(state.rules.sector.planet == Planets.erekir){
checkAllBlocks(allBlocksErekir, allErekirBlocks);
}else{
checkAllBlocks(allBlocksSerpulo, allSerpuloBlocks);
}
if(blocksBuilt.contains("meltdown") && blocksBuilt.contains("spectre") && blocksBuilt.contains("foreshadow")){
buildMeltdownSpectre.complete();
}
@@ -153,6 +247,32 @@ public class GameService{
}
}
}
if(campaign() && e.unit != null && e.unit.isLocal() && e.breaking){
//hacky way of testing for boulders without string contains/endsWith
if(e.tile.block().breakSound == Sounds.rockBreak){
SStat.bouldersDeconstructed.add();
}
}
});
Events.on(TurnEvent.class, e -> {
int total = 0;
for(var planet : content.planets()){
for(var sector : planet.sectors){
if(sector.hasBase()){
total += sector.items().total;
}
}
}
SStat.totalCampaignItems.max(total);
});
Events.on(SectorLaunchLoadoutEvent.class, e -> {
if(!schematics.isDefaultLoadout(e.loadout)){
launchCoreSchematic.complete();
}
});
Events.on(UnitCreateEvent.class, e -> {
@@ -172,6 +292,10 @@ public class GameService{
if(e.unit instanceof BlockUnitc unit && unit.tile().block == Blocks.router){
becomeRouter.complete();
}
if(e.unit instanceof BlockUnitc unit && unit.tile() instanceof TurretBuild){
controlTurret.complete();
}
});
Events.on(SchematicCreateEvent.class, e -> {
@@ -198,6 +322,8 @@ public class GameService{
Events.run(Trigger.openWiki, openWiki::complete);
Events.run(Trigger.importMod, installMod::complete);
Events.run(Trigger.exclusionDeath, dieExclusion::complete);
Events.on(UnitDrownEvent.class, e -> {
@@ -216,6 +342,14 @@ public class GameService{
trigger(Trigger.suicideBomb, suicideBomb);
trigger(Trigger.blastGenerator, blastGenerator);
trigger(Trigger.forceProjectorBreak, breakForceProjector);
trigger(Trigger.neoplasmReact, neoplasmWater);
trigger(Trigger.shockwaveTowerUse, shockwaveTowerUse);
Events.run(Trigger.enablePixelation, enablePixelation::complete);
Events.run(Trigger.thoriumReactorOverheat, () -> {
@@ -224,9 +358,28 @@ public class GameService{
}
});
Events.on(GeneratorPressureExplodeEvent.class, e -> {
if(campaign() && e.build.block == Blocks.neoplasiaReactor){
neoplasiaExplosion.complete();
}
});
trigger(Trigger.shock, shockWetEnemy);
trigger(Trigger.phaseDeflectHit, killEnemyPhaseWall);
trigger(Trigger.blastFreeze, blastFrozenUnit);
Events.on(UnitBulletDestroyEvent.class, e -> {
if(state.isCampaign() && player != null && player.team() == e.bullet.team){
if(e.bullet.owner instanceof WallBuild){
killEnemyPhaseWall.complete();
}
if(e.unit.type == UnitTypes.eclipse && e.bullet.owner instanceof TurretBuild turret && turret.block == Blocks.duo){
killEclipseDuo.complete();
}
}
});
Events.on(LaunchItemEvent.class, e -> {
if(campaign()){
@@ -276,6 +429,8 @@ public class GameService{
if(!TechTree.all.contains(t -> t.content.locked())){
researchAll.complete();
}
if(Blocks.logicProcessor.unlocked()) researchLogic.complete();
};
//check unlocked stuff on load as well
@@ -289,6 +444,12 @@ public class GameService{
}
});
Events.on(ClientPreConnectEvent.class, e -> {
if(e.host != null && !e.host.address.startsWith("steam:") && !e.host.address.startsWith("192.")){
joinCommunityServer.complete();
}
});
Events.on(SectorCaptureEvent.class, e -> {
if(e.sector.isBeingPlayed() || net.client()){
if(Vars.state.wave <= 5 && state.rules.attackMode){
@@ -312,8 +473,18 @@ public class GameService{
captureAllSectors.complete();
}
if(!e.sector.planet.sectors.contains(s -> s.preset != null && !s.hasBase())){
allPresetsErekir.complete();
}
SStat.sectorsControlled.set(e.sector.planet.sectors.count(Sector::hasBase));
});
Events.on(PayloadDropEvent.class, e -> {
if(e.unit != null && e.carrier.team == state.rules.defaultTeam && state.rules.waveTeam.cores().contains(c -> c.within(e.unit, state.rules.enemyCoreBuildRadius))){
dropUnitsCoreZone.complete();
}
});
}
private void checkUpdate(){
@@ -330,6 +501,20 @@ public class GameService{
break;
}
}
for(var up : Groups.powerGraph){
var graph = up.graph();
if(graph.all.size > 0 && graph.all.first().team == player.team()){
float balance = graph.getPowerBalance();
if(balance < 10_000) negative10kPower.complete();
if(balance > 100_000) positive100kPower.complete();
if(graph.getBatteryStored() > 1_000_000) store1milPower.complete();
}
}
}
if(ui.consolefrag.shown()){
openConsole.complete();
}
}