Build crash fix
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@@ -143,11 +143,13 @@ public class BuildBlock extends Block {
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@Remote(called = Loc.server, in = In.blocks)
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public static void onBuildDeath(Tile tile){
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if(tile.entity == null) return;
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tile.entity.damage(tile.entity.health + 1);
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}
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@Remote(called = Loc.server, in = In.blocks)
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public static void onBuildFinish(Tile tile, Player lastBuilder){
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if(tile.entity == null) return;
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BuildEntity entity = tile.entity();
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Team team = tile.getTeam();
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