Build crash fix

This commit is contained in:
Anuken
2018-06-27 14:06:55 -04:00
parent 3640f1ba77
commit 4258f53bc8

View File

@@ -143,11 +143,13 @@ public class BuildBlock extends Block {
@Remote(called = Loc.server, in = In.blocks) @Remote(called = Loc.server, in = In.blocks)
public static void onBuildDeath(Tile tile){ public static void onBuildDeath(Tile tile){
if(tile.entity == null) return;
tile.entity.damage(tile.entity.health + 1); tile.entity.damage(tile.entity.health + 1);
} }
@Remote(called = Loc.server, in = In.blocks) @Remote(called = Loc.server, in = In.blocks)
public static void onBuildFinish(Tile tile, Player lastBuilder){ public static void onBuildFinish(Tile tile, Player lastBuilder){
if(tile.entity == null) return;
BuildEntity entity = tile.entity(); BuildEntity entity = tile.entity();
Team team = tile.getTeam(); Team team = tile.getTeam();