Fixed commanded unit UI refresh
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@@ -757,6 +757,7 @@ public abstract class InputHandler implements InputProcessor, GestureListener{
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selectedUnits.clear();
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}
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selectedUnits.addAll(units);
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Events.fire(Trigger.unitCommandChange);
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commandBuild = null;
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}
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commandRect = false;
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@@ -770,6 +771,7 @@ public abstract class InputHandler implements InputProcessor, GestureListener{
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selectedUnits.clear();
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camera.bounds(Tmp.r1);
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selectedUnits.addAll(selectedCommandUnits(Tmp.r1.x, Tmp.r1.y, Tmp.r1.width, Tmp.r1.height, u -> u.type == unit.type));
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Events.fire(Trigger.unitCommandChange);
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}
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}
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}
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@@ -796,6 +798,7 @@ public abstract class InputHandler implements InputProcessor, GestureListener{
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commandBuild = null;
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}
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}
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Events.fire(Trigger.unitCommandChange);
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}
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}
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