Unit cleanup

This commit is contained in:
Anuken
2020-06-07 14:17:42 -04:00
parent 8993c1db04
commit 42a6b0e369
6 changed files with 9 additions and 16 deletions
+2 -10
View File
@@ -11,8 +11,8 @@ import mindustry.type.*;
import mindustry.world.blocks.environment.*;
@Component
abstract class LegsComp implements Posc, Rotc, Hitboxc, Flyingc, Unitc{
@Import float x, y, elevation;
abstract class LegsComp implements Posc, Rotc, Hitboxc, Flyingc, Unitc, ElevationMovec{
@Import float x, y;
@Import UnitType type;
transient Leg[] legs = {};
@@ -22,9 +22,6 @@ abstract class LegsComp implements Posc, Rotc, Hitboxc, Flyingc, Unitc{
@Override
public void update(){
//keep elevation halfway
elevation = 0.4f;
if(Mathf.dst(deltaX(), deltaY()) > 0.001f){
baseRotation = Mathf.slerpDelta(baseRotation, Mathf.angle(deltaX(), deltaY()), 0.1f);
}
@@ -111,11 +108,6 @@ abstract class LegsComp implements Posc, Rotc, Hitboxc, Flyingc, Unitc{
return rotation + 360f / legs.length * index + (360f / legs.length / 2f);
}
@Override
public void add(){
elevation = 0.4f;
}
/*
@Replace
public boolean isGrounded(){
@@ -21,7 +21,7 @@ import static mindustry.Vars.*;
@Component
abstract class UnitComp implements Healthc, Physicsc, Hitboxc, Statusc, Teamc, Itemsc, Rotc, Unitc, Weaponsc, Drawc, Boundedc, Syncc, Shieldc{
@Import float x, y, rotation, elevation, maxHealth;
@Import float x, y, rotation, elevation, maxHealth, drag, armor;
private UnitController controller;
private UnitType type;
@@ -85,13 +85,14 @@ abstract class UnitComp implements Healthc, Physicsc, Hitboxc, Statusc, Teamc, I
public void type(UnitType type){
this.type = type;
this.maxHealth = type.health;
this.drag = type.drag;
this.elevation = type.flying ? 1f : type.baseElevation;
this.armor = type.armor;
heal();
drag(type.drag);
hitSize(type.hitsize);
controller(type.createController());
setupWeapons(type);
elevation = type.flying ? 1f : 0f;
}
@Override