New environmental metal wall blocks
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@@ -63,7 +63,9 @@ public class Blocks{
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//old metal floors
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darkPanel1, darkPanel2, darkPanel3, darkPanel4, darkPanel5, darkPanel6, darkMetal,
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//new metal floors
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metalTiles1, metalTiles2, metalTiles3, metalTiles4, metalTiles5, metalTiles6, metalTiles7, metalTiles8, metalTiles9, metalTiles10, metalTiles11, metalTiles12,
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metalTiles1, metalTiles2, metalTiles3, metalTiles4, metalTiles5, metalTiles6, metalTiles7, metalTiles8, metalTiles9, metalTiles10, metalTiles11, metalTiles12, metalTiles13,
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//new metal walls
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metalWall1, metalWall2, metalWall3, metalWall4,
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//colored
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coloredFloor, coloredWall,
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@@ -908,6 +910,26 @@ public class Blocks{
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lightColor = Team.crux.color.cpy().a(0.3f);
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}};
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metalTiles13 = new Floor("metal-tiles-13"){{
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autotile = true;
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drawEdgeOut = false;
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drawEdgeIn = false;
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autotileMidVariants = 6;
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}};
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metalWall1 = new StaticWall("metal-wall-1"){{
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autotile = true;
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}};
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metalWall2 = new StaticWall("metal-wall-2"){{
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autotile = true;
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autotileMidVariants = 2;
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}};
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metalWall3 = new StaticWall("metal-wall-3"){{
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autotile = true;
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}};
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coloredFloor = new ColoredFloor("colored-floor"){{
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autotile = true;
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drawEdgeOut = false;
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@@ -388,7 +388,7 @@ public class ErekirTechTree{
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node(basin, Seq.with(new SectorComplete(atlas)), () -> {
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node(marsh, Seq.with(new SectorComplete(basin)), () -> {
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node(ravine, Seq.with(new SectorComplete(marsh), new Research(Liquids.slag)), () -> {
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node(caldera, Seq.with(new SectorComplete(peaks), new Research(heatRedirector)), () -> {
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node(caldera, Seq.with(new SectorComplete(peaks), new SectorComplete(ravine), new Research(heatRedirector)), () -> {
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node(stronghold, Seq.with(new SectorComplete(caldera), new Research(coreCitadel)), () -> {
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node(crevice, Seq.with(new SectorComplete(stronghold)), () -> {
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node(siege, Seq.with(new SectorComplete(crevice)), () -> {
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