Better pad animations / Balancing

This commit is contained in:
Anuken
2020-05-14 23:16:26 -04:00
parent a4987f864f
commit 434a754c9a
13 changed files with 665 additions and 625 deletions

View File

@@ -1320,18 +1320,18 @@ public class Blocks implements ContentList{
requirements(Category.effect, BuildVisibility.campaignOnly, ItemStack.with(Items.copper, 250, Items.silicon, 75, Items.lead, 100));
size = 3;
itemCapacity = 100;
launchTime = 60f * 16;
launchTime = 60f * 15;
hasPower = true;
consumes.power(1f);
consumes.power(4f);
}};
launchPadLarge = new LaunchPad("launch-pad-large"){{
requirements(Category.effect, BuildVisibility.campaignOnly, ItemStack.with(Items.titanium, 200, Items.silicon, 150, Items.lead, 250, Items.plastanium, 75));
size = 4;
itemCapacity = 250;
launchTime = 60f * 14;
itemCapacity = 300;
launchTime = 60f * 25;
hasPower = true;
consumes.power(2f);
consumes.power(6f);
}};