Unit tweaks
This commit is contained in:
@@ -31,6 +31,7 @@ public class LaserBulletType extends BulletType{
|
||||
despawnEffect = Fx.none;
|
||||
shootEffect = Fx.hitLancer;
|
||||
smokeEffect = Fx.none;
|
||||
collides = false;
|
||||
hitSize = 4;
|
||||
lifetime = 16f;
|
||||
pierce = true;
|
||||
|
||||
Reference in New Issue
Block a user