JITPack-based dependencies
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@@ -172,15 +172,9 @@ public class Renderer implements ApplicationListener{
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blocks.processBlocks();
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blocks.drawShadows();
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blocks.drawBlocks(Layer.block);
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for(Team team : Team.all){
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if(blocks.isTeamShown(team)){
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blocks.drawTeamBlocks(Layer.block, team);
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}
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}
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blocks.skipLayer(Layer.block);
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Draw.shader(Shaders.blockbuild, false);
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Draw.shader(Shaders.blockbuild, true);
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blocks.drawBlocks(Layer.placement);
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Draw.shader();
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@@ -140,7 +140,6 @@ public class BuildBlock extends Block{
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for(TextureRegion region : target.getBlockIcon()){
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Shaders.blockbuild.region = region;
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Shaders.blockbuild.progress = entity.progress;
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Shaders.blockbuild.apply();
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Draw.rect(region, tile.drawx(), tile.drawy(), target.rotate ? tile.getRotation() * 90 : 0);
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Draw.flush();
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