New map ore balancing / Reduced item burn rate
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@@ -31,7 +31,7 @@ public abstract class BulletType extends Content{
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/** Extra inaccuracy when firing. */
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public float inaccuracy = 0f;
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/** How many bullets get created per ammo item/liquid. */
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public float ammoMultiplier = 1f;
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public float ammoMultiplier = 2f;
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/** Multiplied by turret reload speed to get final shoot speed. */
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public float reloadMultiplier = 1f;
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/** Recoil from shooter entities. */
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