New map ore balancing / Reduced item burn rate

This commit is contained in:
Anuken
2019-08-02 18:32:33 -04:00
parent 878af1ea28
commit 438f128e2e
22 changed files with 85 additions and 104 deletions

View File

@@ -31,7 +31,7 @@ public abstract class BulletType extends Content{
/** Extra inaccuracy when firing. */
public float inaccuracy = 0f;
/** How many bullets get created per ammo item/liquid. */
public float ammoMultiplier = 1f;
public float ammoMultiplier = 2f;
/** Multiplied by turret reload speed to get final shoot speed. */
public float reloadMultiplier = 1f;
/** Recoil from shooter entities. */