More reasonable rtsMaxSquad default
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@@ -311,8 +311,8 @@ public class Rules{
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public boolean rtsAi;
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/** Minimum size of attack squads. */
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public int rtsMinSquad = 4;
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/** Maximum size of attack squads. */
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public int rtsMaxSquad = 1000;
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/** Maximum size of attack squads. Any groups of units above this size will attack targets regardless of weight. */
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public int rtsMaxSquad = 50;
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/** Minimum "advantage" needed for a squad to attack. Higher -> more cautious. */
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public float rtsMinWeight = 1.2f;
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