Emissive planet system upgrades / Indexed vertices for planets
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@@ -109,6 +109,7 @@ public class Shaders{
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public Color ambientColor = Color.white.cpy();
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public Vec3 camDir = new Vec3();
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public Vec3 camPos = new Vec3();
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public boolean emissive;
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public Planet planet;
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public PlanetShader(){
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@@ -123,6 +124,7 @@ public class Shaders{
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setUniformf("u_ambientColor", ambientColor.r, ambientColor.g, ambientColor.b);
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setUniformf("u_camdir", camDir);
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setUniformf("u_campos", renderer.planets.cam.position);
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setUniformf("u_emissive", emissive ? 1f : 0f);
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}
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}
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