Fixed FoW on campaign maps

This commit is contained in:
Anuken
2022-03-01 15:26:44 -05:00
parent f8851453ad
commit 440f58ad19
7 changed files with 25 additions and 8 deletions

View File

@@ -398,7 +398,7 @@ public class BlockRenderer{
boolean visible = (build == null || !build.inFogTo(pteam));
//comment wasWasible part for hiding?
//comment wasVisible part for hiding?
if(block != Blocks.air && (visible || build.wasVisible)){
block.drawBase(tile);
Draw.reset();