Mobile chat fix / Turret balance / UI disable variable
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@@ -73,6 +73,7 @@ public class Vars{
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};
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//server port
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public static final int port = 6567;
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public static boolean disableUI;
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public static boolean testMobile;
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//shorthand for whether or not this is running on android or ios
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public static boolean mobile;
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@@ -110,7 +110,7 @@ public class TurretBlocks extends BlockList implements ContentList{
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shootShake = 1f;
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shootCone = 40f;
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rotatespeed = 8f;
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powerUsed = 9f;
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powerUsed = 10f;
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powerCapacity = 30f;
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range = 150f;
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shootEffect = ShootFx.lightningShoot;
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@@ -10,7 +10,6 @@ import io.anuke.ucore.core.Timers;
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import io.anuke.ucore.function.Consumer;
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import io.anuke.ucore.scene.ui.Dialog;
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import io.anuke.ucore.scene.ui.TextField;
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import io.anuke.ucore.util.Log;
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import java.util.Random;
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@@ -29,7 +28,6 @@ public abstract class Platform {
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if(!mobile) return; //this is mobile only, desktop doesn't need dialogs
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field.tapped(() -> {
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Log.info("yappd");
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Dialog dialog = new Dialog("", "dialog");
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dialog.setFillParent(true);
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dialog.content().top();
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@@ -123,6 +123,8 @@ public class UI extends SceneModule{
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@Override
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public void update(){
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if(disableUI) return;
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if(Graphics.drawing()) Graphics.end();
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act();
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@@ -1,5 +1,7 @@
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package io.anuke.mindustry.ui.fragments;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.Input.Keys;
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import com.badlogic.gdx.graphics.Color;
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import com.badlogic.gdx.graphics.g2d.Batch;
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import com.badlogic.gdx.graphics.g2d.BitmapFont;
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@@ -8,13 +10,13 @@ import com.badlogic.gdx.utils.Align;
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import com.badlogic.gdx.utils.Array;
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import io.anuke.mindustry.Vars;
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import io.anuke.mindustry.core.GameState.State;
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import io.anuke.mindustry.core.Platform;
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import io.anuke.mindustry.gen.Call;
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import io.anuke.mindustry.net.Net;
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import io.anuke.ucore.core.Core;
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import io.anuke.ucore.core.Inputs;
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import io.anuke.ucore.core.Timers;
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import io.anuke.ucore.scene.Group;
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import io.anuke.ucore.scene.ui.Dialog;
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import io.anuke.ucore.scene.ui.Label;
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import io.anuke.ucore.scene.ui.Label.LabelStyle;
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import io.anuke.ucore.scene.ui.TextField;
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@@ -22,8 +24,7 @@ import io.anuke.ucore.scene.ui.layout.Table;
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import io.anuke.ucore.scene.ui.layout.Unit;
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import io.anuke.ucore.util.Mathf;
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import static io.anuke.mindustry.Vars.players;
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import static io.anuke.mindustry.Vars.state;
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import static io.anuke.mindustry.Vars.*;
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import static io.anuke.ucore.core.Core.scene;
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import static io.anuke.ucore.core.Core.skin;
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@@ -113,9 +114,35 @@ public class ChatFragment extends Table{
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chatfield.getStyle().font = skin.getFont("default-font-chat");
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chatfield.getStyle().fontColor = Color.WHITE;
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chatfield.setStyle(chatfield.getStyle());
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Platform.instance.addDialog(chatfield, Vars.maxTextLength);
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bottom().left().marginBottom(offsety).marginLeft(offsetx * 2).add(fieldlabel).padBottom(4f);
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if(mobile){
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chatfield.tapped(() -> {
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Dialog dialog = new Dialog("", "dialog");
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dialog.setFillParent(true);
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dialog.content().top();
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dialog.content().defaults().height(65f);
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TextField to = dialog.content().addField("", t-> {}).pad(15).width(250f).get();
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to.setMaxLength(maxTextLength);
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to.keyDown(Keys.ENTER, () -> dialog.content().find("okb").fireClick());
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dialog.content().addButton("$text.ok", () -> {
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chatfield.clearText();
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chatfield.appendText(to.getText());
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chatfield.change();
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dialog.hide();
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Gdx.input.setOnscreenKeyboardVisible(false);
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toggle();
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}).width(90f).name("okb");
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dialog.show();
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Timers.runTask(1f, () -> {
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to.setCursorPosition(to.getText().length());
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Core.scene.setKeyboardFocus(to);
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Gdx.input.setOnscreenKeyboardVisible(true);
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});
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});
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}
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bottom().left().marginBottom(offsety).marginLeft(offsetx * 2).add(fieldlabel).padBottom(6f);
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add(chatfield).padBottom(offsety).padLeft(offsetx).growX().padRight(offsetx).height(28);
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@@ -123,10 +150,6 @@ public class ChatFragment extends Table{
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marginBottom(105f);
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marginRight(240f);
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}
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if(Vars.mobile){
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addImageButton("icon-arrow-right", 14 * 2, this::toggle).size(46f, 51f).visible(() -> chatOpen).pad(2f);
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}
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}
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@Override
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