Cleanup & enemy follow commands
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@@ -2782,7 +2782,7 @@ public class UnitTypes{
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speed = 1.1f;
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hitSize = 44f;
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health = 18000;
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armor = 8f;
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armor = 9f;
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rotateSpeed = 1.6f;
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lockLegBase = true;
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legContinuousMove = true;
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@@ -2849,7 +2849,7 @@ public class UnitTypes{
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}});
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}
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bullet = new BasicBulletType(9f, 75){{
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bullet = new BasicBulletType(9f, 85){{
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pierceCap = 2;
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pierceBuilding = true;
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