Reduced drone lag
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@@ -7,6 +7,7 @@ import arc.math.*;
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import arc.util.Time;
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import mindustry.content.*;
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import mindustry.entities.Effects;
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import mindustry.entities.effect.*;
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import mindustry.entities.type.*;
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import mindustry.gen.Call;
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import mindustry.graphics.*;
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@@ -38,11 +39,26 @@ public interface MinerTrait extends Entity{
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/** Returns whether or not this builder can mine a specific item type. */
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boolean canMine(Item item);
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/** @return whether to offload mined items immediately at the core. if false, items are collected and dropped in a burst. */
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default boolean offloadImmediately(){
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return false;
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}
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default void updateMining(){
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Unit unit = (Unit)this;
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Tile tile = getMineTile();
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TileEntity core = unit.getClosestCore();
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if(core != null && tile != null && tile.drop() != null && !unit.acceptsItem(tile.drop()) && unit.dst(core) < mineTransferRange){
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int accepted = core.tile.block().acceptStack(unit.item().item, unit.item().amount, core.tile, unit);
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if(accepted > 0){
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Call.transferItemTo(unit.item().item, accepted,
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tile.worldx() + Mathf.range(tilesize / 2f),
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tile.worldy() + Mathf.range(tilesize / 2f), core.tile);
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unit.clearItem();
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}
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}
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if(tile == null || core == null || tile.block() != Blocks.air || dst(tile.worldx(), tile.worldy()) > getMiningRange()
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|| tile.drop() == null || !unit.acceptsItem(tile.drop()) || !canMine(tile.drop())){
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setMineTile(null);
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@@ -52,12 +68,13 @@ public interface MinerTrait extends Entity{
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if(Mathf.chance(Time.delta() * (0.06 - item.hardness * 0.01) * getMinePower())){
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if(unit.dst(core) < mineTransferRange && core.tile.block().acceptStack(item, 1, core.tile, unit) == 1){
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if(unit.dst(core) < mineTransferRange && core.tile.block().acceptStack(item, 1, core.tile, unit) == 1 && offloadImmediately()){
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Call.transferItemTo(item, 1,
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tile.worldx() + Mathf.range(tilesize / 2f),
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tile.worldy() + Mathf.range(tilesize / 2f), core.tile);
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}else if(unit.acceptsItem(item)){
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Call.transferItemToUnit(item,
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//this is clientside, since items are synced anyway
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ItemTransfer.transferItemToUnit(item,
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tile.worldx() + Mathf.range(tilesize / 2f),
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tile.worldy() + Mathf.range(tilesize / 2f),
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unit);
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