This commit is contained in:
Anuken
2020-06-08 10:46:19 -04:00
parent 5869b7d27e
commit 4537c4ea57
8 changed files with 48 additions and 57 deletions

View File

@@ -228,7 +228,7 @@ public class Fx{
unitLandSmall = new Effect(30, e -> {
color(Tmp.c1.set(e.color).mul(1.1f));
randLenVectors(e.id, 6, 12f * e.finpow(), (x, y) -> {
randLenVectors(e.id, (int)(6 * e.rotation), 12f * e.finpow() * e.rotation, (x, y) -> {
Fill.circle(e.x + x, e.y + y, e.fout() * 3f + 0.1f);
});
}).ground(),
@@ -1183,7 +1183,7 @@ public class Fx{
ripple = new Effect(30, e -> {
color(Tmp.c1.set(e.color).mul(1.5f));
stroke(e.fout() + 0.4f);
Lines.circle(e.x, e.y, 2f + e.fin() * 4f);
Lines.circle(e.x, e.y, (2f + e.fin() * 4f) * e.rotation);
}).ground(),
bubble = new Effect(20, e -> {

View File

@@ -212,8 +212,9 @@ public class UnitTypes implements ContentList{
immunities = ObjectSet.with(StatusEffects.burning, StatusEffects.melting);
legCount = 4;
legLength = 9f;
legTrns = 2f;
legTrns = 0.8f;
legMoveSpace = 1.4f;
legBend = 1f;
weapons.add(new Weapon("eruption"){{
shootY = 3f;
@@ -247,8 +248,10 @@ public class UnitTypes implements ContentList{
rotateShooting = false;
legExtension = -15;
legBaseOffset = 10f;
landShake = 0f;
landShake = 2f;
legSpeed = 0.1f;
legBend = 0.3f;
rippleScale = 2f;
for(boolean b : Mathf.booleans){
weapons.add(

View File

@@ -5,4 +5,6 @@ import arc.math.geom.*;
public class Leg{
public final Vec2 joint = new Vec2(), base = new Vec2();
public int group;
public boolean moving;
public float stage;
}

View File

@@ -39,7 +39,7 @@ public class Puddles{
Puddlec p = map.get(tile.pos());
if(generation == 0 && p != null && p.lastRipple() <= Time.time() - 40f){
Fx.ripple.at((tile.worldx() + source.worldx()) / 2f, (tile.worldy() + source.worldy()) / 2f, tile.floor().liquidDrop.color);
Fx.ripple.at((tile.worldx() + source.worldx()) / 2f, (tile.worldy() + source.worldy()) / 2f, 1f, tile.floor().liquidDrop.color);
p.lastRipple(Time.time());
}
return;
@@ -59,7 +59,7 @@ public class Puddles{
p.accepting(Math.max(amount, p.accepting()));
if(generation == 0 && p.lastRipple() <= Time.time() - 40f && p.amount() >= maxLiquid / 2f){
Fx.ripple.at((tile.worldx() + source.worldx()) / 2f, (tile.worldy() + source.worldy()) / 2f, p.liquid().color);
Fx.ripple.at((tile.worldx() + source.worldx()) / 2f, (tile.worldy() + source.worldy()) / 2f, 1f, p.liquid().color);
p.lastRipple(Time.time());
}
}else{

View File

@@ -70,7 +70,7 @@ abstract class FlyingComp implements Posc, Velc, Healthc, Hitboxc{
if(isGrounded() && floor.isLiquid){
if((splashTimer += Mathf.dst(deltaX(), deltaY())) >= 7f){
floor.walkEffect.at(x, y, 0, floor.mapColor);
floor.walkEffect.at(x, y, 1f, floor.mapColor);
splashTimer = 0f;
}
}
@@ -79,7 +79,7 @@ abstract class FlyingComp implements Posc, Velc, Healthc, Hitboxc{
drownTime += Time.delta() * 1f / floor.drownTime;
drownTime = Mathf.clamp(drownTime);
if(Mathf.chanceDelta(0.05f)){
floor.drownUpdateEffect.at(x, y, 0f, floor.mapColor);
floor.drownUpdateEffect.at(x, y, 1f, floor.mapColor);
}
//TODO is the netClient check necessary?

View File

@@ -1,14 +1,12 @@
package mindustry.entities.comp;
import arc.math.*;
import arc.math.geom.*;
import arc.util.*;
import mindustry.*;
import mindustry.annotations.Annotations.*;
import mindustry.content.*;
import mindustry.entities.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.type.*;
import mindustry.world.blocks.environment.*;
@@ -19,7 +17,7 @@ abstract class LegsComp implements Posc, Rotc, Hitboxc, Flyingc, Unitc, Elevatio
transient Leg[] legs = {};
transient float totalLength;
transient int lastGroup;
transient float moveSpace;
transient float baseRotation;
@Override
@@ -49,32 +47,29 @@ abstract class LegsComp implements Posc, Rotc, Hitboxc, Flyingc, Unitc, Elevatio
}
float moveSpeed = type.legSpeed;
int div = Math.max(legs.length / 2, 2);
float moveSpace = legLength / 1.6f / (div / 2f) * type.legMoveSpace;
int div = Math.max(legs.length / type.legGroupSize, 2);
moveSpace = legLength / 1.6f / (div / 2f) * type.legMoveSpace;
totalLength += Mathf.dst(deltaX(), deltaY());
//float movespace = 360f / legs.length / 4f;
float stepMult = 0.8f;
float trns = legLength/2f*stepMult * 1.3f;//Mathf.dst(deltaX(), deltaY()) * 12.5f * div/1.5f * type.legTrns;
//trns = moveSpace * 0.7f;
//trns = 0;
float trns = vel().len() * 12.5f * div/1.5f * type.legTrns;
trns = moveSpace * 0.85f * type.legTrns;
//rotation + offset vector
Vec2 posOffset = Tmp.v4.trns(rot, trns);
float approach = Mathf.dst(deltaX(), deltaY());
Tmp.v4.trns(rot, trns);
for(int i = 0; i < legs.length; i++){
Leg l = legs[i];
float dstRot = legAngle(rot, i);
float rot2 = Angles.moveToward(dstRot, rot + (Angles.angleDist(dstRot, rot) < 90f ? 180f : 0), type.legBend * 360f / legs.length / 4f);
boolean side = i < legs.length/2;
//float rot2 = Angles.moveToward(dstRot, rot + (Angles.angleDist(dstRot, rot) < 90f ? 180f : 0), movespace);
Leg l = legs[i];
int stage = (int)((totalLength + i*type.legPairOffset) / moveSpace);
float stageF = (totalLength + i*type.legPairOffset) / moveSpace;
int stage = (int)stageF;
int group = stage % div;
boolean move = i % div == group;
l.moving = move;
l.stage = stageF % 1f;
if(l.group != group){
@@ -82,9 +77,9 @@ abstract class LegsComp implements Posc, Rotc, Hitboxc, Flyingc, Unitc, Elevatio
if(!move && i % div == l.group){
Floor floor = Vars.world.floorWorld(l.base.x, l.base.y);
if(floor.isLiquid){
floor.walkEffect.at(l.base.x, l.base.y, 0, floor.mapColor);
floor.walkEffect.at(l.base.x, l.base.y, type.rippleScale, floor.mapColor);
}else{
Fx.unitLandSmall.at(l.base.x, l.base.y, 0.5f, floor.mapColor);
Fx.unitLandSmall.at(l.base.x, l.base.y, type.rippleScale, floor.mapColor);
}
//shake when legs contact ground
@@ -97,27 +92,19 @@ abstract class LegsComp implements Posc, Rotc, Hitboxc, Flyingc, Unitc, Elevatio
l.group = group;
}
Vec2 offset = Tmp.v5.trns(dstRot, type.legBaseOffset).add(x, y);
//leg destination
Vec2 footDest = Tmp.v1.trns(dstRot - Mathf.sign(i % 2 == 0) * 0, legLength*stepMult).add(offset).add(posOffset);
//joint destination
//Tmp.v2.trns(rot2, legLength / 2f + type.legBaseOffset).add(x, y).add(offset);
Tmp.v1.trns(dstRot - Mathf.sign(i % 2 == 0) * 0f, legLength + type.legBaseOffset).add(x, y).add(Tmp.v4);
//join destination
Tmp.v2.trns(rot2, legLength / 2f + type.legBaseOffset).add(x, y).add(Tmp.v4);
if(move){
l.base.lerpDelta(footDest, moveSpeed);
//l.joint.lerpDelta(Tmp.v2, moveSpeed / 4f);
float moveFract = stageF % 1f;
l.base.lerpDelta(Tmp.v1, moveFract);
l.joint.lerpDelta(Tmp.v2, moveFract / 2f);
}
Vec2 result = Tmp.v2;
InverseKinematics.solve(legLength/2f, legLength/2f, Tmp.v6.set(l.base).sub(offset), side, result);
result.add(offset);
// if()
//l.joint.lerpDelta(Tmp.v2, moveSpeed / 4f);
l.joint.set(result);
l.joint.lerpDelta(Tmp.v2, moveSpeed / 4f);
}
}
@@ -126,14 +113,4 @@ abstract class LegsComp implements Posc, Rotc, Hitboxc, Flyingc, Unitc, Elevatio
return rotation + 360f / legs.length * index + (360f / legs.length / 2f);
}
/*
@Replace
public boolean isGrounded(){
return true;
}
@Replace
public boolean isFlying(){
return false;
}*/
}

View File

@@ -73,7 +73,7 @@ abstract class PuddleComp implements Posc, Puddlec, Drawc{
unit.apply(liquid.effect, 60 * 2);
if(unit.vel().len() > 0.1){
Fx.ripple.at(unit.x(), unit.y(), liquid.color);
Fx.ripple.at(unit.x(), unit.y(), unit.type().rippleScale, liquid.color);
}
}
}

View File

@@ -34,7 +34,7 @@ public class UnitType extends UnlockableContent{
public @NonNull Prov<? extends Unitc> constructor;
public @NonNull Prov<? extends UnitController> defaultController = () -> !flying ? new GroundAI() : new FlyingAI();
public float speed = 1.1f, boostMultiplier = 1f, rotateSpeed = 5f, baseRotateSpeed = 5f;
public float drag = 0.3f, accel = 0.5f, landShake = 0f;
public float drag = 0.3f, accel = 0.5f, landShake = 0f, rippleScale = 1f;
public float health = 200f, range = -1, armor = 0f;
public boolean targetAir = true, targetGround = true;
public boolean faceTarget = true, rotateShooting = true, isCounted = true, lowAltitude = false;
@@ -45,8 +45,8 @@ public class UnitType extends UnlockableContent{
public float baseElevation = 0f;
//TODO document
public int legCount = 4;
public float legLength = 10f, legSpeed = 0.1f, legTrns = 1f, legBaseOffset = 0f, legMoveSpace = 1f, legExtension = 0, legPairOffset = 0;
public int legCount = 4, legGroupSize = 2;
public float legLength = 10f, legSpeed = 0.1f, legTrns = 1f, legBaseOffset = 0f, legMoveSpace = 1f, legExtension = 0, legPairOffset = 0, legBend = 0f;
public int itemCapacity = 30;
public int drillTier = -1;
@@ -361,6 +361,7 @@ public class UnitType extends UnlockableContent{
int flips = Mathf.sign(flip);
Vec2 position = legOffset.trns(angle, legBaseOffset).add(unit);
Tmp.v1.set(leg.base).sub(leg.joint).inv().setLength(legExtension);
if(debug){
@@ -372,6 +373,14 @@ public class UnitType extends UnlockableContent{
Draw.reset();
}else{
if(leg.moving && baseElevation > 0){
float scl = baseElevation;
float elev = Mathf.slope(1f - leg.stage) * scl;
Draw.color(shadowColor);
Draw.rect(footRegion, leg.base.x + shadowTX * elev, leg.base.y + shadowTY * elev, position.angleTo(leg.base));
Draw.color();
}
Draw.rect(footRegion, leg.base.x, leg.base.y, position.angleTo(leg.base));
Lines.stroke(legRegion.getHeight() * Draw.scl * flips);