no IK
This commit is contained in:
@@ -228,7 +228,7 @@ public class Fx{
|
||||
|
||||
unitLandSmall = new Effect(30, e -> {
|
||||
color(Tmp.c1.set(e.color).mul(1.1f));
|
||||
randLenVectors(e.id, 6, 12f * e.finpow(), (x, y) -> {
|
||||
randLenVectors(e.id, (int)(6 * e.rotation), 12f * e.finpow() * e.rotation, (x, y) -> {
|
||||
Fill.circle(e.x + x, e.y + y, e.fout() * 3f + 0.1f);
|
||||
});
|
||||
}).ground(),
|
||||
@@ -1183,7 +1183,7 @@ public class Fx{
|
||||
ripple = new Effect(30, e -> {
|
||||
color(Tmp.c1.set(e.color).mul(1.5f));
|
||||
stroke(e.fout() + 0.4f);
|
||||
Lines.circle(e.x, e.y, 2f + e.fin() * 4f);
|
||||
Lines.circle(e.x, e.y, (2f + e.fin() * 4f) * e.rotation);
|
||||
}).ground(),
|
||||
|
||||
bubble = new Effect(20, e -> {
|
||||
|
||||
@@ -212,8 +212,9 @@ public class UnitTypes implements ContentList{
|
||||
immunities = ObjectSet.with(StatusEffects.burning, StatusEffects.melting);
|
||||
legCount = 4;
|
||||
legLength = 9f;
|
||||
legTrns = 2f;
|
||||
legTrns = 0.8f;
|
||||
legMoveSpace = 1.4f;
|
||||
legBend = 1f;
|
||||
|
||||
weapons.add(new Weapon("eruption"){{
|
||||
shootY = 3f;
|
||||
@@ -247,8 +248,10 @@ public class UnitTypes implements ContentList{
|
||||
rotateShooting = false;
|
||||
legExtension = -15;
|
||||
legBaseOffset = 10f;
|
||||
landShake = 0f;
|
||||
landShake = 2f;
|
||||
legSpeed = 0.1f;
|
||||
legBend = 0.3f;
|
||||
rippleScale = 2f;
|
||||
|
||||
for(boolean b : Mathf.booleans){
|
||||
weapons.add(
|
||||
|
||||
Reference in New Issue
Block a user