Merge remote-tracking branch 'origin/master'
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@@ -1360,7 +1360,7 @@ public class Blocks implements ContentList{
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ammo(
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Items.graphite, Bullets.artilleryDense,
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Items.silicon, Bullets.artilleryHoming,
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Items.pyratite, Bullets.artlleryIncendiary
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Items.pyratite, Bullets.artilleryIncendiary
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);
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reload = 60f;
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recoil = 2f;
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@@ -1540,7 +1540,7 @@ public class Blocks implements ContentList{
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ammo(
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Items.graphite, Bullets.artilleryDense,
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Items.silicon, Bullets.artilleryHoming,
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Items.pyratite, Bullets.artlleryIncendiary,
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Items.pyratite, Bullets.artilleryIncendiary,
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Items.blastCompound, Bullets.artilleryExplosive,
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Items.plastanium, Bullets.arilleryPlastic
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);
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@@ -18,7 +18,7 @@ public class Bullets implements ContentList{
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public static BulletType
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//artillery
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artilleryDense, arilleryPlastic, artilleryPlasticFrag, artilleryHoming, artlleryIncendiary, artilleryExplosive, artilleryUnit,
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artilleryDense, arilleryPlastic, artilleryPlasticFrag, artilleryHoming, artilleryIncendiary, artilleryExplosive, artilleryUnit,
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//flak
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flakScrap, flakLead, flakPlastic, flakExplosive, flakSurge, flakGlass, glassFrag,
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@@ -91,7 +91,7 @@ public class Bullets implements ContentList{
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homingRange = 50f;
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}};
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artlleryIncendiary = new ArtilleryBulletType(3f, 0, "shell"){{
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artilleryIncendiary = new ArtilleryBulletType(3f, 0, "shell"){{
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hitEffect = Fx.blastExplosion;
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knockback = 0.8f;
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lifetime = 60f;
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